| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_LIB_UI_PAINTING_SHADER_H_ |
| #define FLUTTER_LIB_UI_PAINTING_SHADER_H_ |
| |
| #include "lib/tonic/dart_wrappable.h" |
| #include "third_party/skia/include/core/SkShader.h" |
| |
| namespace blink { |
| |
| class Shader : public ftl::RefCountedThreadSafe<Shader>, |
| public tonic::DartWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| FRIEND_MAKE_REF_COUNTED(Shader); |
| |
| public: |
| ~Shader() override; |
| |
| const sk_sp<SkShader>& shader() { return shader_; } |
| void set_shader(sk_sp<SkShader> shader) { shader_ = std::move(shader); } |
| |
| protected: |
| Shader(sk_sp<SkShader> shader); |
| |
| private: |
| sk_sp<SkShader> shader_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // FLUTTER_LIB_UI_PAINTING_SHADER_H_ |