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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_
#define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_
#import "flutter/shell/platform/darwin/ios/ios_context.h"
namespace flutter {
/// @brief A noop rendering context for usage on simulators without metal support.
class IOSContextNoop final : public IOSContext {
public:
IOSContextNoop();
// |IOSContext|
~IOSContextNoop();
// |IOSContext|
sk_sp<GrDirectContext> CreateResourceContext() override;
// |IOSContext|
sk_sp<GrDirectContext> GetMainContext() const override;
// |IOSContext|
std::unique_ptr<GLContextResult> MakeCurrent() override;
// |IOSContext|
std::unique_ptr<Texture> CreateExternalTexture(int64_t texture_id,
NSObject<FlutterTexture>* texture) override;
IOSRenderingBackend GetBackend() const override;
private:
IOSContextNoop(const IOSContextNoop&) = delete;
IOSContextNoop& operator=(const IOSContextNoop&) = delete;
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_NOOP_H_