| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #pragma once | |
| #include <memory> | |
| #include "flutter/fml/macros.h" | |
| #include "impeller/entity/contents/contents.h" | |
| #include "impeller/renderer/texture.h" | |
| namespace impeller { | |
| class EntityPassDelegate { | |
| public: | |
| static std::unique_ptr<EntityPassDelegate> MakeDefault(); | |
| EntityPassDelegate(); | |
| virtual std::optional<Rect> GetCoverageRect() = 0; | |
| virtual ~EntityPassDelegate(); | |
| virtual bool CanElide() = 0; | |
| virtual bool CanCollapseIntoParentPass() = 0; | |
| virtual std::shared_ptr<Contents> CreateContentsForSubpassTarget( | |
| std::shared_ptr<Texture> target, | |
| const Matrix& effect_transform) = 0; | |
| private: | |
| FML_DISALLOW_COPY_AND_ASSIGN(EntityPassDelegate); | |
| }; | |
| } // namespace impeller |