| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <memory> |
| |
| #include "impeller/geometry/vector.h" |
| #include "impeller/renderer/allocator.h" |
| #include "impeller/renderer/vertex_buffer.h" |
| |
| namespace impeller { |
| namespace scene { |
| |
| class CuboidGeometry; |
| |
| class Geometry { |
| public: |
| static std::shared_ptr<CuboidGeometry> MakeCuboid(Vector3 size); |
| |
| private: |
| virtual VertexBuffer GetVertexBuffer( |
| std::shared_ptr<Allocator>& allocator) const = 0; |
| }; |
| |
| class CuboidGeometry final : public Geometry { |
| public: |
| void SetSize(Vector3 size); |
| |
| private: |
| VertexBuffer GetVertexBuffer( |
| std::shared_ptr<Allocator>& allocator) const override; |
| |
| Vector3 size_; |
| }; |
| |
| } // namespace scene |
| } // namespace impeller |