| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/shell/platform/android/android_context_gl_skia.h" | |
| #include <utility> | |
| #include "flutter/fml/trace_event.h" | |
| #include "flutter/shell/platform/android/android_egl_surface.h" | |
| namespace flutter { | |
| template <class T> | |
| using EGLResult = std::pair<bool, T>; | |
| static EGLResult<EGLContext> CreateContext(EGLDisplay display, | |
| EGLConfig config, | |
| EGLContext share = EGL_NO_CONTEXT) { | |
| EGLint attributes[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; | |
| EGLContext context = eglCreateContext(display, config, share, attributes); | |
| return {context != EGL_NO_CONTEXT, context}; | |
| } | |
| static EGLResult<EGLConfig> ChooseEGLConfiguration(EGLDisplay display, | |
| uint8_t msaa_samples) { | |
| EGLint sample_buffers = msaa_samples > 1 ? 1 : 0; | |
| EGLint attributes[] = { | |
| // clang-format off | |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, | |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, | |
| EGL_RED_SIZE, 8, | |
| EGL_GREEN_SIZE, 8, | |
| EGL_BLUE_SIZE, 8, | |
| EGL_ALPHA_SIZE, 8, | |
| EGL_DEPTH_SIZE, 0, | |
| EGL_STENCIL_SIZE, 0, | |
| EGL_SAMPLES, static_cast<EGLint>(msaa_samples), | |
| EGL_SAMPLE_BUFFERS, sample_buffers, | |
| EGL_NONE, // termination sentinel | |
| // clang-format on | |
| }; | |
| EGLint config_count = 0; | |
| EGLConfig egl_config = nullptr; | |
| if (eglChooseConfig(display, attributes, &egl_config, 1, &config_count) != | |
| EGL_TRUE) { | |
| return {false, nullptr}; | |
| } | |
| bool success = config_count > 0 && egl_config != nullptr; | |
| return {success, success ? egl_config : nullptr}; | |
| } | |
| static bool TeardownContext(EGLDisplay display, EGLContext context) { | |
| if (context != EGL_NO_CONTEXT) { | |
| return eglDestroyContext(display, context) == EGL_TRUE; | |
| } | |
| return true; | |
| } | |
| AndroidContextGLSkia::AndroidContextGLSkia( | |
| fml::RefPtr<AndroidEnvironmentGL> environment, | |
| const TaskRunners& task_runners, | |
| uint8_t msaa_samples) | |
| : AndroidContext(AndroidRenderingAPI::kSkiaOpenGLES), | |
| environment_(std::move(environment)), | |
| task_runners_(task_runners) { | |
| if (!environment_->IsValid()) { | |
| FML_LOG(ERROR) << "Could not create an Android GL environment."; | |
| return; | |
| } | |
| bool success = false; | |
| // Choose a valid configuration. | |
| std::tie(success, config_) = | |
| ChooseEGLConfiguration(environment_->Display(), msaa_samples); | |
| if (!success) { | |
| FML_LOG(ERROR) << "Could not choose an EGL configuration."; | |
| LogLastEGLError(); | |
| return; | |
| } | |
| // Create a context for the configuration. | |
| std::tie(success, context_) = | |
| CreateContext(environment_->Display(), config_, EGL_NO_CONTEXT); | |
| if (!success) { | |
| FML_LOG(ERROR) << "Could not create an EGL context"; | |
| LogLastEGLError(); | |
| return; | |
| } | |
| std::tie(success, resource_context_) = | |
| CreateContext(environment_->Display(), config_, context_); | |
| if (!success) { | |
| FML_LOG(ERROR) << "Could not create an EGL resource context"; | |
| LogLastEGLError(); | |
| return; | |
| } | |
| // All done! | |
| valid_ = true; | |
| } | |
| AndroidContextGLSkia::~AndroidContextGLSkia() { | |
| FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread()); | |
| sk_sp<GrDirectContext> main_context = GetMainSkiaContext(); | |
| SetMainSkiaContext(nullptr); | |
| fml::AutoResetWaitableEvent latch; | |
| // This context needs to be deallocated from the raster thread in order to | |
| // keep a coherent usage of egl from a single thread. | |
| fml::TaskRunner::RunNowOrPostTask(task_runners_.GetRasterTaskRunner(), [&] { | |
| if (main_context) { | |
| std::unique_ptr<AndroidEGLSurface> pbuffer_surface = | |
| CreatePbufferSurface(); | |
| auto status = pbuffer_surface->MakeCurrent(); | |
| if (status != AndroidEGLSurfaceMakeCurrentStatus::kFailure) { | |
| main_context->releaseResourcesAndAbandonContext(); | |
| main_context.reset(); | |
| ClearCurrent(); | |
| } | |
| } | |
| latch.Signal(); | |
| }); | |
| latch.Wait(); | |
| if (!TeardownContext(environment_->Display(), context_)) { | |
| FML_LOG(ERROR) | |
| << "Could not tear down the EGL context. Possible resource leak."; | |
| LogLastEGLError(); | |
| } | |
| if (!TeardownContext(environment_->Display(), resource_context_)) { | |
| FML_LOG(ERROR) << "Could not tear down the EGL resource context. Possible " | |
| "resource leak."; | |
| LogLastEGLError(); | |
| } | |
| } | |
| std::unique_ptr<AndroidEGLSurface> AndroidContextGLSkia::CreateOnscreenSurface( | |
| const fml::RefPtr<AndroidNativeWindow>& window) const { | |
| if (window->IsFakeWindow()) { | |
| return CreatePbufferSurface(); | |
| } else { | |
| EGLDisplay display = environment_->Display(); | |
| const EGLint attribs[] = {EGL_NONE}; | |
| EGLSurface surface = eglCreateWindowSurface( | |
| display, config_, | |
| reinterpret_cast<EGLNativeWindowType>(window->handle()), attribs); | |
| return std::make_unique<AndroidEGLSurface>(surface, display, context_); | |
| } | |
| } | |
| std::unique_ptr<AndroidEGLSurface> | |
| AndroidContextGLSkia::CreateOffscreenSurface() const { | |
| // We only ever create pbuffer surfaces for background resource loading | |
| // contexts. We never bind the pbuffer to anything. | |
| EGLDisplay display = environment_->Display(); | |
| const EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE}; | |
| EGLSurface surface = eglCreatePbufferSurface(display, config_, attribs); | |
| return std::make_unique<AndroidEGLSurface>(surface, display, | |
| resource_context_); | |
| } | |
| std::unique_ptr<AndroidEGLSurface> AndroidContextGLSkia::CreatePbufferSurface() | |
| const { | |
| EGLDisplay display = environment_->Display(); | |
| const EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE}; | |
| EGLSurface surface = eglCreatePbufferSurface(display, config_, attribs); | |
| return std::make_unique<AndroidEGLSurface>(surface, display, context_); | |
| } | |
| fml::RefPtr<AndroidEnvironmentGL> AndroidContextGLSkia::Environment() const { | |
| return environment_; | |
| } | |
| bool AndroidContextGLSkia::IsValid() const { | |
| return valid_; | |
| } | |
| bool AndroidContextGLSkia::ClearCurrent() const { | |
| if (eglGetCurrentContext() != context_) { | |
| return true; | |
| } | |
| if (eglMakeCurrent(environment_->Display(), EGL_NO_SURFACE, EGL_NO_SURFACE, | |
| EGL_NO_CONTEXT) != EGL_TRUE) { | |
| FML_LOG(ERROR) << "Could not clear the current context"; | |
| LogLastEGLError(); | |
| return false; | |
| } | |
| return true; | |
| } | |
| EGLContext AndroidContextGLSkia::GetEGLContext() const { | |
| return context_; | |
| } | |
| EGLDisplay AndroidContextGLSkia::GetEGLDisplay() const { | |
| return environment_->Display(); | |
| } | |
| EGLContext AndroidContextGLSkia::CreateNewContext() const { | |
| bool success; | |
| EGLContext context; | |
| std::tie(success, context) = | |
| CreateContext(environment_->Display(), config_, EGL_NO_CONTEXT); | |
| return success ? context : EGL_NO_CONTEXT; | |
| } | |
| } // namespace flutter |