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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINIKIN_LAYOUT_H
#define MINIKIN_LAYOUT_H
#include <hb.h>
#include <memory>
#include <vector>
#include <minikin/FontCollection.h>
namespace minikin {
struct LayoutGlyph {
// index into mFaces and mHbFonts vectors. We could imagine
// moving this into a run length representation, because it's
// more efficient for long strings, and we'll probably need
// something like that for paint attributes (color, underline,
// fake b/i, etc), as having those per-glyph is bloated.
int font_ix;
unsigned int glyph_id;
float x;
float y;
// libtxt extension: record the cluster (character index) that corresponds
// to this glyph
uint32_t cluster;
};
// Internal state used during layout operation
struct LayoutContext;
enum {
kBidi_LTR = 0,
kBidi_RTL = 1,
kBidi_Default_LTR = 2,
kBidi_Default_RTL = 3,
kBidi_Force_LTR = 4,
kBidi_Force_RTL = 5,
kBidi_Mask = 0x7
};
// Lifecycle and threading assumptions for Layout:
// The object is assumed to be owned by a single thread; multiple threads
// may not mutate it at the same time.
class Layout {
public:
Layout() : mGlyphs(), mAdvances(), mFaces(), mAdvance(0), mBounds() {
mBounds.setEmpty();
}
Layout(Layout&& layout) = default;
// Forbid copying and assignment.
Layout(const Layout&) = delete;
void operator=(const Layout&) = delete;
void dump() const;
void doLayout(const uint16_t* buf,
size_t start,
size_t count,
size_t bufSize,
bool isRtl,
const FontStyle& style,
const MinikinPaint& paint,
const std::shared_ptr<FontCollection>& collection);
static float measureText(const uint16_t* buf,
size_t start,
size_t count,
size_t bufSize,
bool isRtl,
const FontStyle& style,
const MinikinPaint& paint,
const std::shared_ptr<FontCollection>& collection,
float* advances);
// public accessors
size_t nGlyphs() const;
const MinikinFont* getFont(int i) const;
FontFakery getFakery(int i) const;
unsigned int getGlyphId(int i) const;
uint32_t getGlyphCluster(int i) const; // libtxt extension
float getX(int i) const;
float getY(int i) const;
float getAdvance() const;
// Get advances, copying into caller-provided buffer. The size of this
// buffer must match the length of the string (count arg to doLayout).
void getAdvances(float* advances);
// The i parameter is an offset within the buf relative to start, it is <
// count, where start and count are the parameters to doLayout
float getCharAdvance(size_t i) const { return mAdvances[i]; }
void getBounds(MinikinRect* rect) const;
// Purge all caches, useful in low memory conditions
static void purgeCaches();
private:
friend class LayoutCacheKey;
// Find a face in the mFaces vector, or create a new entry
int findFace(const FakedFont& face, LayoutContext* ctx);
// Clears layout, ready to be used again
void reset();
// Lay out a single bidi run
// When layout is not null, layout info will be stored in the object.
// When advances is not null, measurement results will be stored in the array.
static float doLayoutRunCached(
const uint16_t* buf,
size_t runStart,
size_t runLength,
size_t bufSize,
bool isRtl,
LayoutContext* ctx,
size_t dstStart,
const std::shared_ptr<FontCollection>& collection,
Layout* layout,
float* advances);
// Lay out a single word
static float doLayoutWord(const uint16_t* buf,
size_t start,
size_t count,
size_t bufSize,
bool isRtl,
LayoutContext* ctx,
size_t bufStart,
const std::shared_ptr<FontCollection>& collection,
Layout* layout,
float* advances);
// Lay out a single bidi run
void doLayoutRun(const uint16_t* buf,
size_t start,
size_t count,
size_t bufSize,
bool isRtl,
LayoutContext* ctx,
const std::shared_ptr<FontCollection>& collection);
// Append another layout (for example, cached value) into this one
void appendLayout(Layout* src, size_t start, float extraAdvance);
std::vector<LayoutGlyph> mGlyphs;
std::vector<float> mAdvances;
std::vector<FakedFont> mFaces;
float mAdvance;
MinikinRect mBounds;
};
} // namespace minikin
#endif // MINIKIN_LAYOUT_H