| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <filesystem> |
| #include <system_error> |
| |
| #include "flutter/fml/backtrace.h" |
| #include "flutter/fml/command_line.h" |
| #include "flutter/fml/file.h" |
| #include "flutter/fml/mapping.h" |
| #include "impeller/compiler/compiler.h" |
| #include "impeller/compiler/runtime_stage_data.h" |
| #include "impeller/compiler/shader_bundle.h" |
| #include "impeller/compiler/source_options.h" |
| #include "impeller/compiler/switches.h" |
| #include "impeller/compiler/types.h" |
| #include "impeller/compiler/utilities.h" |
| |
| namespace impeller { |
| namespace compiler { |
| |
| static Reflector::Options CreateReflectorOptions(const SourceOptions& options, |
| const Switches& switches) { |
| Reflector::Options reflector_options; |
| reflector_options.target_platform = options.target_platform; |
| reflector_options.entry_point_name = options.entry_point_name; |
| reflector_options.shader_name = |
| InferShaderNameFromPath(switches.source_file_name); |
| reflector_options.header_file_name = Utf8FromPath( |
| std::filesystem::path{switches.reflection_header_name}.filename()); |
| return reflector_options; |
| } |
| |
| /// Run the shader compiler to geneate SkSL reflection data. |
| /// If there is an error, prints error text and returns `nullptr`. |
| static std::shared_ptr<RuntimeStageData::Shader> CompileSkSL( |
| std::shared_ptr<fml::Mapping> source_file_mapping, |
| const Switches& switches) { |
| auto options = switches.CreateSourceOptions(TargetPlatform::kSkSL); |
| |
| Reflector::Options sksl_reflector_options = |
| CreateReflectorOptions(options, switches); |
| sksl_reflector_options.target_platform = TargetPlatform::kSkSL; |
| |
| Compiler sksl_compiler = |
| Compiler(std::move(source_file_mapping), options, sksl_reflector_options); |
| if (!sksl_compiler.IsValid()) { |
| std::cerr << "Compilation to SkSL failed." << std::endl; |
| std::cerr << sksl_compiler.GetErrorMessages() << std::endl; |
| return nullptr; |
| } |
| return sksl_compiler.GetReflector()->GetRuntimeStageShaderData(); |
| } |
| |
| static bool OutputIPLR( |
| const Switches& switches, |
| const std::shared_ptr<fml::Mapping>& source_file_mapping) { |
| FML_DCHECK(switches.iplr); |
| |
| RuntimeStageData stages; |
| std::shared_ptr<RuntimeStageData::Shader> sksl_shader; |
| if (TargetPlatformBundlesSkSL(switches.SelectDefaultTargetPlatform())) { |
| sksl_shader = CompileSkSL(source_file_mapping, switches); |
| if (!sksl_shader) { |
| return false; |
| } |
| stages.AddShader(sksl_shader); |
| } |
| |
| for (const auto& platform : switches.PlatformsToCompile()) { |
| if (platform == TargetPlatform::kSkSL) { |
| // Already handled above. |
| continue; |
| } |
| SourceOptions options = switches.CreateSourceOptions(platform); |
| |
| // Invoke the compiler and generate reflection data for a single shader. |
| |
| Reflector::Options reflector_options = |
| CreateReflectorOptions(options, switches); |
| Compiler compiler(source_file_mapping, options, reflector_options); |
| if (!compiler.IsValid()) { |
| std::cerr << "Compilation failed." << std::endl; |
| std::cerr << compiler.GetErrorMessages() << std::endl; |
| return false; |
| } |
| |
| auto reflector = compiler.GetReflector(); |
| if (reflector == nullptr) { |
| std::cerr << "Could not create reflector." << std::endl; |
| return false; |
| } |
| |
| auto stage_data = reflector->GetRuntimeStageShaderData(); |
| if (!stage_data) { |
| std::cerr << "Runtime stage information was nil." << std::endl; |
| return false; |
| } |
| |
| stages.AddShader(stage_data); |
| } |
| |
| auto stage_data_mapping = switches.json_format ? stages.CreateJsonMapping() |
| : stages.CreateMapping(); |
| if (!stage_data_mapping) { |
| std::cerr << "Runtime stage data could not be created." << std::endl; |
| return false; |
| } |
| if (!fml::WriteAtomically(*switches.working_directory, // |
| Utf8FromPath(switches.sl_file_name).c_str(), // |
| *stage_data_mapping // |
| )) { |
| std::cerr << "Could not write file to " << switches.sl_file_name |
| << std::endl; |
| return false; |
| } |
| // Tools that consume the runtime stage data expect the access mode to |
| // be 0644. |
| if (!SetPermissiveAccess(switches.sl_file_name)) { |
| return false; |
| } |
| return true; |
| } |
| |
| static bool OutputSLFile(const Compiler& compiler, const Switches& switches) { |
| // -------------------------------------------------------------------------- |
| /// 2. Output the source file. When in IPLR/RuntimeStage mode, output the |
| /// serialized IPLR flatbuffer. |
| /// |
| |
| auto sl_file_name = std::filesystem::absolute( |
| std::filesystem::current_path() / switches.sl_file_name); |
| if (!fml::WriteAtomically(*switches.working_directory, |
| Utf8FromPath(sl_file_name).c_str(), |
| *compiler.GetSLShaderSource())) { |
| std::cerr << "Could not write file to " << switches.sl_file_name |
| << std::endl; |
| return false; |
| } |
| return true; |
| } |
| |
| static bool OutputReflectionData(const Compiler& compiler, |
| const Switches& switches, |
| const SourceOptions& options) { |
| // -------------------------------------------------------------------------- |
| /// 3. Output shader reflection data. |
| /// May include a JSON file, a C++ header, and/or a C++ TU. |
| /// |
| |
| if (TargetPlatformNeedsReflection(options.target_platform)) { |
| if (!switches.reflection_json_name.empty()) { |
| auto reflection_json_name = std::filesystem::absolute( |
| std::filesystem::current_path() / switches.reflection_json_name); |
| if (!fml::WriteAtomically( |
| *switches.working_directory, |
| Utf8FromPath(reflection_json_name).c_str(), |
| *compiler.GetReflector()->GetReflectionJSON())) { |
| std::cerr << "Could not write reflection json to " |
| << switches.reflection_json_name << std::endl; |
| return false; |
| } |
| } |
| |
| if (!switches.reflection_header_name.empty()) { |
| auto reflection_header_name = |
| std::filesystem::absolute(std::filesystem::current_path() / |
| switches.reflection_header_name.c_str()); |
| if (!fml::WriteAtomically( |
| *switches.working_directory, |
| Utf8FromPath(reflection_header_name).c_str(), |
| *compiler.GetReflector()->GetReflectionHeader())) { |
| std::cerr << "Could not write reflection header to " |
| << switches.reflection_header_name << std::endl; |
| return false; |
| } |
| } |
| |
| if (!switches.reflection_cc_name.empty()) { |
| auto reflection_cc_name = |
| std::filesystem::absolute(std::filesystem::current_path() / |
| switches.reflection_cc_name.c_str()); |
| if (!fml::WriteAtomically(*switches.working_directory, |
| Utf8FromPath(reflection_cc_name).c_str(), |
| *compiler.GetReflector()->GetReflectionCC())) { |
| std::cerr << "Could not write reflection CC to " |
| << switches.reflection_cc_name << std::endl; |
| return false; |
| } |
| } |
| } |
| return true; |
| } |
| |
| static bool OutputDepfile(const Compiler& compiler, const Switches& switches) { |
| // -------------------------------------------------------------------------- |
| /// 4. Output a depfile. |
| /// |
| |
| if (!switches.depfile_path.empty()) { |
| std::string result_file; |
| switch (switches.SelectDefaultTargetPlatform()) { |
| case TargetPlatform::kMetalDesktop: |
| case TargetPlatform::kMetalIOS: |
| case TargetPlatform::kOpenGLES: |
| case TargetPlatform::kOpenGLDesktop: |
| case TargetPlatform::kRuntimeStageMetal: |
| case TargetPlatform::kRuntimeStageGLES: |
| case TargetPlatform::kRuntimeStageVulkan: |
| case TargetPlatform::kSkSL: |
| case TargetPlatform::kVulkan: |
| result_file = switches.sl_file_name; |
| break; |
| case TargetPlatform::kUnknown: |
| result_file = switches.spirv_file_name; |
| break; |
| } |
| auto depfile_path = std::filesystem::absolute( |
| std::filesystem::current_path() / switches.depfile_path.c_str()); |
| if (!fml::WriteAtomically(*switches.working_directory, |
| Utf8FromPath(depfile_path).c_str(), |
| *compiler.CreateDepfileContents({result_file}))) { |
| std::cerr << "Could not write depfile to " << switches.depfile_path |
| << std::endl; |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| bool Main(const fml::CommandLine& command_line) { |
| fml::InstallCrashHandler(); |
| if (command_line.HasOption("help")) { |
| Switches::PrintHelp(std::cout); |
| return true; |
| } |
| |
| Switches switches(command_line); |
| if (!switches.AreValid(std::cerr)) { |
| std::cerr << "Invalid flags specified." << std::endl; |
| Switches::PrintHelp(std::cerr); |
| return false; |
| } |
| |
| if (!switches.shader_bundle.empty()) { |
| // Invoke the compiler multiple times to build a shader bundle with the |
| // given shader_bundle spec. |
| return GenerateShaderBundle(switches); |
| } |
| |
| std::shared_ptr<fml::FileMapping> source_file_mapping = |
| fml::FileMapping::CreateReadOnly(switches.source_file_name); |
| if (!source_file_mapping) { |
| std::cerr << "Could not open input file." << std::endl; |
| return false; |
| } |
| |
| if (switches.iplr && !OutputIPLR(switches, source_file_mapping)) { |
| return false; |
| } |
| |
| // Create at least one compiler to output the SL file, reflection data, and a |
| // depfile. |
| // TODO(dnfield): This seems off. We should more explicitly handle how we |
| // generate reflection and depfile data for the runtime stage case. |
| // https://github.com/flutter/flutter/issues/140841 |
| |
| SourceOptions options = switches.CreateSourceOptions(); |
| |
| // Invoke the compiler and generate reflection data for a single shader. |
| |
| Reflector::Options reflector_options = |
| CreateReflectorOptions(options, switches); |
| |
| Compiler compiler(source_file_mapping, options, reflector_options); |
| if (!compiler.IsValid()) { |
| std::cerr << "Compilation failed." << std::endl; |
| std::cerr << compiler.GetErrorMessages() << std::endl; |
| return false; |
| } |
| |
| auto spriv_file_name = std::filesystem::absolute( |
| std::filesystem::current_path() / switches.spirv_file_name); |
| if (!fml::WriteAtomically(*switches.working_directory, |
| Utf8FromPath(spriv_file_name).c_str(), |
| *compiler.GetSPIRVAssembly())) { |
| std::cerr << "Could not write file to " << switches.spirv_file_name |
| << std::endl; |
| return false; |
| } |
| |
| if (!switches.iplr && !OutputSLFile(compiler, switches)) { |
| return false; |
| } |
| |
| if (!OutputReflectionData(compiler, switches, options)) { |
| return false; |
| } |
| |
| if (!OutputDepfile(compiler, switches)) { |
| return false; |
| } |
| |
| return true; |
| } |
| |
| } // namespace compiler |
| } // namespace impeller |
| |
| int main(int argc, char const* argv[]) { |
| return impeller::compiler::Main( |
| fml::CommandLineFromPlatformOrArgcArgv(argc, argv)) |
| ? EXIT_SUCCESS |
| : EXIT_FAILURE; |
| } |