| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_COMPILER_SOURCE_OPTIONS_H_ |
| #define FLUTTER_IMPELLER_COMPILER_SOURCE_OPTIONS_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "flutter/fml/unique_fd.h" |
| #include "impeller/compiler/include_dir.h" |
| #include "impeller/compiler/types.h" |
| |
| namespace impeller { |
| namespace compiler { |
| |
| struct SourceOptions { |
| SourceType type = SourceType::kUnknown; |
| TargetPlatform target_platform = TargetPlatform::kUnknown; |
| SourceLanguage source_language = SourceLanguage::kUnknown; |
| std::shared_ptr<fml::UniqueFD> working_directory; |
| std::vector<IncludeDir> include_dirs; |
| std::string file_name = "main.glsl"; |
| std::string entry_point_name = "main"; |
| uint32_t gles_language_version = 100; |
| std::vector<std::string> defines; |
| bool json_format = false; |
| std::string metal_version; |
| |
| /// @brief Whether half-precision textures should be supported, requiring |
| /// opengl semantics. Only used on metal targets. |
| bool use_half_textures = false; |
| |
| /// @brief Whether the GLSL framebuffer fetch extension will be required. |
| /// |
| /// Only used on OpenGLES targets. |
| bool require_framebuffer_fetch = false; |
| |
| SourceOptions(); |
| |
| ~SourceOptions(); |
| |
| explicit SourceOptions(const std::string& file_name, |
| SourceType source_type = SourceType::kUnknown); |
| }; |
| |
| } // namespace compiler |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_COMPILER_SOURCE_OPTIONS_H_ |