| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/compiler/switches.h" |
| |
| #include <algorithm> |
| #include <cctype> |
| #include <filesystem> |
| #include <map> |
| |
| #include "flutter/fml/file.h" |
| #include "fml/command_line.h" |
| #include "impeller/compiler/types.h" |
| #include "impeller/compiler/utilities.h" |
| |
| namespace impeller { |
| namespace compiler { |
| |
| static const std::map<std::string, TargetPlatform> kKnownPlatforms = { |
| {"metal-desktop", TargetPlatform::kMetalDesktop}, |
| {"metal-ios", TargetPlatform::kMetalIOS}, |
| {"vulkan", TargetPlatform::kVulkan}, |
| {"opengl-es", TargetPlatform::kOpenGLES}, |
| {"opengl-desktop", TargetPlatform::kOpenGLDesktop}, |
| }; |
| |
| static const std::map<std::string, TargetPlatform> kKnownRuntimeStages = { |
| {"sksl", TargetPlatform::kSkSL}, |
| {"runtime-stage-metal", TargetPlatform::kRuntimeStageMetal}, |
| {"runtime-stage-gles", TargetPlatform::kRuntimeStageGLES}, |
| {"runtime-stage-vulkan", TargetPlatform::kRuntimeStageVulkan}, |
| }; |
| |
| static const std::map<std::string, SourceType> kKnownSourceTypes = { |
| {"vert", SourceType::kVertexShader}, |
| {"frag", SourceType::kFragmentShader}, |
| {"comp", SourceType::kComputeShader}, |
| }; |
| |
| void Switches::PrintHelp(std::ostream& stream) { |
| // clang-format off |
| const std::string optional_prefix = "[optional] "; |
| const std::string optional_multiple_prefix = "[optional,multiple] "; |
| // clang-format on |
| |
| stream << std::endl; |
| stream << "ImpellerC is an offline shader processor and reflection engine." |
| << std::endl; |
| stream << "---------------------------------------------------------------" |
| << std::endl; |
| stream << "Expected invocation is:" << std::endl << std::endl; |
| stream << "./impellerc <One platform or multiple runtime stages> " |
| "--input=<source_file> --sl=<sl_output_file> <optional arguments>" |
| << std::endl |
| << std::endl; |
| |
| stream << "Valid platforms are:" << std::endl << std::endl; |
| stream << "One of ["; |
| for (const auto& platform : kKnownPlatforms) { |
| stream << " --" << platform.first; |
| } |
| stream << " ]" << std::endl << std::endl; |
| |
| stream << "Valid runtime stages are:" << std::endl << std::endl; |
| stream << "At least one of ["; |
| for (const auto& platform : kKnownRuntimeStages) { |
| stream << " --" << platform.first; |
| } |
| stream << " ]" << std::endl << std::endl; |
| |
| stream << "Optional arguments:" << std::endl << std::endl; |
| stream << optional_prefix |
| << "--spirv=<spirv_output_file> (ignored for --shader-bundle)" |
| << std::endl; |
| stream << optional_prefix << "--input-type={"; |
| for (const auto& source_type : kKnownSourceTypes) { |
| stream << source_type.first << ", "; |
| } |
| stream << "}" << std::endl; |
| stream << optional_prefix << "--source-language=glsl|hlsl (default: glsl)" |
| << std::endl; |
| stream << optional_prefix |
| << "--entry-point=<entry_point_name> (default: main; " |
| "ignored for glsl)" |
| << std::endl; |
| stream << optional_prefix |
| << "--iplr (causes --sl file to be emitted in " |
| "iplr format)" |
| << std::endl; |
| stream << optional_prefix |
| << "--shader-bundle=<bundle_spec> (causes --sl " |
| "file to be " |
| "emitted in Flutter GPU's shader bundle format)" |
| << std::endl; |
| stream << optional_prefix << "--reflection-json=<reflection_json_file>" |
| << std::endl; |
| stream << optional_prefix << "--reflection-header=<reflection_header_file>" |
| << std::endl; |
| stream << optional_prefix << "--reflection-cc=<reflection_cc_file>" |
| << std::endl; |
| stream << optional_multiple_prefix << "--include=<include_directory>" |
| << std::endl; |
| stream << optional_multiple_prefix << "--define=<define>" << std::endl; |
| stream << optional_prefix << "--depfile=<depfile_path>" << std::endl; |
| stream << optional_prefix << "--gles-language-version=<number>" << std::endl; |
| stream << optional_prefix << "--json" << std::endl; |
| stream << optional_prefix |
| << "--use-half-textures (force openGL semantics when " |
| "targeting metal)" |
| << std::endl; |
| stream << optional_prefix << "--require-framebuffer-fetch" << std::endl; |
| } |
| |
| Switches::Switches() = default; |
| |
| Switches::~Switches() = default; |
| |
| static TargetPlatform TargetPlatformFromCommandLine( |
| const fml::CommandLine& command_line) { |
| auto target = TargetPlatform::kUnknown; |
| for (const auto& platform : kKnownPlatforms) { |
| if (command_line.HasOption(platform.first)) { |
| // If the platform has already been determined, the caller may have |
| // specified multiple platforms. This is an error and only one must be |
| // selected. |
| if (target != TargetPlatform::kUnknown) { |
| return TargetPlatform::kUnknown; |
| } |
| target = platform.second; |
| // Keep going to detect duplicates. |
| } |
| } |
| return target; |
| } |
| |
| static std::vector<TargetPlatform> RuntimeStagesFromCommandLine( |
| const fml::CommandLine& command_line) { |
| std::vector<TargetPlatform> stages; |
| for (const auto& platform : kKnownRuntimeStages) { |
| if (command_line.HasOption(platform.first)) { |
| stages.push_back(platform.second); |
| } |
| } |
| return stages; |
| } |
| |
| static SourceType SourceTypeFromCommandLine( |
| const fml::CommandLine& command_line) { |
| auto source_type_option = |
| command_line.GetOptionValueWithDefault("input-type", ""); |
| auto source_type_search = kKnownSourceTypes.find(source_type_option); |
| if (source_type_search == kKnownSourceTypes.end()) { |
| return SourceType::kUnknown; |
| } |
| return source_type_search->second; |
| } |
| |
| Switches::Switches(const fml::CommandLine& command_line) |
| : working_directory(std::make_shared<fml::UniqueFD>(fml::OpenDirectory( |
| Utf8FromPath(std::filesystem::current_path()).c_str(), |
| false, // create if necessary, |
| fml::FilePermission::kRead))), |
| source_file_name(command_line.GetOptionValueWithDefault("input", "")), |
| input_type(SourceTypeFromCommandLine(command_line)), |
| sl_file_name(command_line.GetOptionValueWithDefault("sl", "")), |
| iplr(command_line.HasOption("iplr")), |
| shader_bundle( |
| command_line.GetOptionValueWithDefault("shader-bundle", "")), |
| spirv_file_name(command_line.GetOptionValueWithDefault("spirv", "")), |
| reflection_json_name( |
| command_line.GetOptionValueWithDefault("reflection-json", "")), |
| reflection_header_name( |
| command_line.GetOptionValueWithDefault("reflection-header", "")), |
| reflection_cc_name( |
| command_line.GetOptionValueWithDefault("reflection-cc", "")), |
| depfile_path(command_line.GetOptionValueWithDefault("depfile", "")), |
| json_format(command_line.HasOption("json")), |
| gles_language_version( |
| stoi(command_line.GetOptionValueWithDefault("gles-language-version", |
| "0"))), |
| metal_version( |
| command_line.GetOptionValueWithDefault("metal-version", "1.2")), |
| entry_point( |
| command_line.GetOptionValueWithDefault("entry-point", "main")), |
| use_half_textures(command_line.HasOption("use-half-textures")), |
| require_framebuffer_fetch( |
| command_line.HasOption("require-framebuffer-fetch")), |
| target_platform_(TargetPlatformFromCommandLine(command_line)), |
| runtime_stages_(RuntimeStagesFromCommandLine(command_line)) { |
| auto language = ToLowerCase( |
| command_line.GetOptionValueWithDefault("source-language", "glsl")); |
| |
| source_language = ToSourceLanguage(language); |
| |
| if (!working_directory || !working_directory->is_valid()) { |
| return; |
| } |
| |
| for (const auto& include_dir_path : command_line.GetOptionValues("include")) { |
| if (!include_dir_path.data()) { |
| continue; |
| } |
| |
| // fml::OpenDirectoryReadOnly for Windows doesn't handle relative paths |
| // beginning with `../` well, so we build an absolute path. |
| |
| // Get the current working directory as a utf8 encoded string. |
| // Note that the `include_dir_path` is already utf8 encoded, and so we |
| // mustn't attempt to double-convert it to utf8 lest multi-byte characters |
| // will become mangled. |
| std::filesystem::path include_dir_absolute; |
| if (std::filesystem::path(include_dir_path).is_absolute()) { |
| include_dir_absolute = std::filesystem::path(include_dir_path); |
| } else { |
| auto cwd = Utf8FromPath(std::filesystem::current_path()); |
| include_dir_absolute = std::filesystem::absolute( |
| std::filesystem::path(cwd) / include_dir_path); |
| } |
| |
| auto dir = std::make_shared<fml::UniqueFD>(fml::OpenDirectoryReadOnly( |
| *working_directory, include_dir_absolute.string().c_str())); |
| if (!dir || !dir->is_valid()) { |
| continue; |
| } |
| |
| IncludeDir dir_entry; |
| dir_entry.name = include_dir_path; |
| dir_entry.dir = std::move(dir); |
| |
| include_directories.emplace_back(std::move(dir_entry)); |
| } |
| |
| for (const auto& define : command_line.GetOptionValues("define")) { |
| defines.emplace_back(define); |
| } |
| } |
| |
| bool Switches::AreValid(std::ostream& explain) const { |
| // When producing a shader bundle, all flags related to single shader inputs |
| // and outputs such as `--input` and `--spirv-file-name` are ignored. Instead, |
| // input files are read from the shader bundle spec and a single flatbuffer |
| // containing all compiled shaders and reflection state is output to `--sl`. |
| const bool shader_bundle_mode = !shader_bundle.empty(); |
| |
| bool valid = true; |
| if (target_platform_ == TargetPlatform::kUnknown && runtime_stages_.empty() && |
| !shader_bundle_mode) { |
| explain << "Either a target platform was not specified, or no runtime " |
| "stages were specified." |
| << std::endl; |
| valid = false; |
| } |
| |
| if (source_language == SourceLanguage::kUnknown && !shader_bundle_mode) { |
| explain << "Invalid source language type." << std::endl; |
| valid = false; |
| } |
| |
| if (!working_directory || !working_directory->is_valid()) { |
| explain << "Could not open the working directory: \"" |
| << Utf8FromPath(std::filesystem::current_path()).c_str() << "\"" |
| << std::endl; |
| valid = false; |
| } |
| |
| if (source_file_name.empty() && !shader_bundle_mode) { |
| explain << "Input file name was empty." << std::endl; |
| valid = false; |
| } |
| |
| if (sl_file_name.empty()) { |
| explain << "Target shading language file name was empty." << std::endl; |
| valid = false; |
| } |
| |
| if (spirv_file_name.empty() && !shader_bundle_mode) { |
| explain << "Spirv file name was empty." << std::endl; |
| valid = false; |
| } |
| |
| if (iplr && shader_bundle_mode) { |
| explain << "--iplr and --shader-bundle flag cannot be specified at the " |
| "same time" |
| << std::endl; |
| valid = false; |
| } |
| |
| return valid; |
| } |
| |
| std::vector<TargetPlatform> Switches::PlatformsToCompile() const { |
| if (target_platform_ == TargetPlatform::kUnknown) { |
| return runtime_stages_; |
| } |
| return {target_platform_}; |
| } |
| |
| TargetPlatform Switches::SelectDefaultTargetPlatform() const { |
| if (target_platform_ == TargetPlatform::kUnknown && |
| !runtime_stages_.empty()) { |
| return runtime_stages_.front(); |
| } |
| return target_platform_; |
| } |
| |
| SourceOptions Switches::CreateSourceOptions( |
| std::optional<TargetPlatform> target_platform) const { |
| SourceOptions options; |
| options.target_platform = |
| target_platform.value_or(SelectDefaultTargetPlatform()); |
| options.source_language = source_language; |
| if (input_type == SourceType::kUnknown) { |
| options.type = SourceTypeFromFileName(source_file_name); |
| } else { |
| options.type = input_type; |
| } |
| options.working_directory = working_directory; |
| options.file_name = source_file_name; |
| options.include_dirs = include_directories; |
| options.defines = defines; |
| options.entry_point_name = EntryPointFunctionNameFromSourceName( |
| source_file_name, options.type, options.source_language, entry_point); |
| options.json_format = json_format; |
| options.gles_language_version = gles_language_version; |
| options.metal_version = metal_version; |
| options.use_half_textures = use_half_textures; |
| options.require_framebuffer_fetch = require_framebuffer_fetch; |
| return options; |
| } |
| |
| } // namespace compiler |
| } // namespace impeller |