| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ |
| #define FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ |
| |
| #include "impeller/renderer/render_target.h" |
| |
| namespace impeller { |
| |
| /// @brief An implementation of the [RenderTargetAllocator] that caches all |
| /// allocated texture data for one frame. |
| /// |
| /// Any textures unused after a frame are immediately discarded. |
| class RenderTargetCache : public RenderTargetAllocator { |
| public: |
| explicit RenderTargetCache(std::shared_ptr<Allocator> allocator); |
| |
| ~RenderTargetCache() = default; |
| |
| // |RenderTargetAllocator| |
| void Start() override; |
| |
| // |RenderTargetAllocator| |
| void End() override; |
| |
| RenderTarget CreateOffscreen( |
| const Context& context, |
| ISize size, |
| int mip_count, |
| const std::string& label = "Offscreen", |
| RenderTarget::AttachmentConfig color_attachment_config = |
| RenderTarget::kDefaultColorAttachmentConfig, |
| std::optional<RenderTarget::AttachmentConfig> stencil_attachment_config = |
| RenderTarget::kDefaultStencilAttachmentConfig, |
| const std::shared_ptr<Texture>& existing_color_texture = nullptr, |
| const std::shared_ptr<Texture>& existing_depth_stencil_texture = |
| nullptr) override; |
| |
| RenderTarget CreateOffscreenMSAA( |
| const Context& context, |
| ISize size, |
| int mip_count, |
| const std::string& label = "Offscreen MSAA", |
| RenderTarget::AttachmentConfigMSAA color_attachment_config = |
| RenderTarget::kDefaultColorAttachmentConfigMSAA, |
| std::optional<RenderTarget::AttachmentConfig> stencil_attachment_config = |
| RenderTarget::kDefaultStencilAttachmentConfig, |
| const std::shared_ptr<Texture>& existing_color_msaa_texture = nullptr, |
| const std::shared_ptr<Texture>& existing_color_resolve_texture = nullptr, |
| const std::shared_ptr<Texture>& existing_depth_stencil_texture = |
| nullptr) override; |
| |
| // visible for testing. |
| size_t CachedTextureCount() const; |
| |
| private: |
| struct RenderTargetData { |
| bool used_this_frame; |
| RenderTargetConfig config; |
| RenderTarget render_target; |
| }; |
| |
| std::vector<RenderTargetData> render_target_data_; |
| |
| RenderTargetCache(const RenderTargetCache&) = delete; |
| |
| RenderTargetCache& operator=(const RenderTargetCache&) = delete; |
| |
| public: |
| /// Visible for testing. |
| std::vector<RenderTargetData>::const_iterator GetRenderTargetDataBegin() |
| const { |
| return render_target_data_.begin(); |
| } |
| |
| /// Visible for testing. |
| std::vector<RenderTargetData>::const_iterator GetRenderTargetDataEnd() const { |
| return render_target_data_.end(); |
| } |
| }; |
| |
| } // namespace impeller |
| |
| #endif // FLUTTER_IMPELLER_ENTITY_RENDER_TARGET_CACHE_H_ |