blob: 196ff621764ed159dd439f8fc6045c49fc53e1f0 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// sampler is specifically ordered before color.
uniform sampler2D u_texture;
uniform vec4 u_color;
out vec4 frag_color;
void main() {
frag_color = u_color + texture(u_texture, vec2(0.5, 0.5));
}