| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include <functional> |
| #include <vector> |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/geometry/path.h" |
| #include "impeller/geometry/point.h" |
| |
| struct TESStesselator; |
| |
| namespace impeller { |
| |
| void DestroyTessellator(TESStesselator* tessellator); |
| |
| using CTessellator = |
| std::unique_ptr<TESStesselator, decltype(&DestroyTessellator)>; |
| |
| enum class WindingOrder { |
| kClockwise, |
| kCounterClockwise, |
| }; |
| |
| //------------------------------------------------------------------------------ |
| /// @brief A utility that generates triangles of the specified fill type |
| /// given a polyline. This happens on the CPU. |
| /// |
| /// @bug This should just be called a triangulator. |
| /// |
| class Tessellator { |
| public: |
| enum class Result { |
| kSuccess, |
| kInputError, |
| kTessellationError, |
| }; |
| |
| Tessellator(); |
| |
| ~Tessellator(); |
| |
| using BuilderCallback = std::function<bool(const float* vertices, |
| size_t vertices_size, |
| const uint16_t* indices, |
| size_t indices_size)>; |
| |
| //---------------------------------------------------------------------------- |
| /// @brief Generates filled triangles from the polyline. A callback is |
| /// invoked once for the entire tessellation. |
| /// |
| /// @param[in] fill_type The fill rule to use when filling. |
| /// @param[in] polyline The polyline |
| /// @param[in] callback The callback, return false to indicate failure. |
| /// |
| /// @return The result status of the tessellation. |
| /// |
| Tessellator::Result Tessellate(FillType fill_type, |
| const Path::Polyline& polyline, |
| const BuilderCallback& callback) const; |
| |
| private: |
| CTessellator c_tessellator_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(Tessellator); |
| }; |
| |
| } // namespace impeller |