|  | // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef UI_GFX_CODEC_PNG_CODEC_H_ | 
|  | #define UI_GFX_CODEC_PNG_CODEC_H_ | 
|  |  | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | #include "base/basictypes.h" | 
|  | #include "ui/gfx/gfx_export.h" | 
|  |  | 
|  | class SkBitmap; | 
|  |  | 
|  | namespace gfx { | 
|  |  | 
|  | class Size; | 
|  |  | 
|  | // Interface for encoding and decoding PNG data. This is a wrapper around | 
|  | // libpng, which has an inconvenient interface for callers. This is currently | 
|  | // designed for use in tests only (where we control the files), so the handling | 
|  | // isn't as robust as would be required for a browser (see Decode() for more). | 
|  | // WebKit has its own more complicated PNG decoder which handles, among other | 
|  | // things, partially downloaded data. | 
|  | class GFX_EXPORT PNGCodec { | 
|  | public: | 
|  | enum ColorFormat { | 
|  | // 3 bytes per pixel (packed), in RGB order regardless of endianness. | 
|  | // This is the native JPEG format. | 
|  | FORMAT_RGB, | 
|  |  | 
|  | // 4 bytes per pixel, in RGBA order in memory regardless of endianness. | 
|  | FORMAT_RGBA, | 
|  |  | 
|  | // 4 bytes per pixel, in BGRA order in memory regardless of endianness. | 
|  | // This is the default Windows DIB order. | 
|  | FORMAT_BGRA, | 
|  |  | 
|  | // SkBitmap format. For Encode() kARGB_8888_Config (4 bytes per pixel) and | 
|  | // kA8_Config (1 byte per pixel) formats are supported. kA8_Config gets | 
|  | // encoded into a grayscale PNG treating alpha as the color intensity. | 
|  | // For Decode() kARGB_8888_Config is always used. | 
|  | FORMAT_SkBitmap | 
|  | }; | 
|  |  | 
|  | // Represents a comment in the tEXt ancillary chunk of the png. | 
|  | struct GFX_EXPORT Comment { | 
|  | Comment(const std::string& k, const std::string& t); | 
|  | ~Comment(); | 
|  |  | 
|  | std::string key; | 
|  | std::string text; | 
|  | }; | 
|  |  | 
|  | // Encodes the given raw 'input' data, with each pixel being represented as | 
|  | // given in 'format'. The encoded PNG data will be written into the supplied | 
|  | // vector and true will be returned on success. On failure (false), the | 
|  | // contents of the output buffer are undefined. | 
|  | // | 
|  | // When writing alpha values, the input colors are assumed to be post | 
|  | // multiplied. | 
|  | // | 
|  | // size: dimensions of the image | 
|  | // row_byte_width: the width in bytes of each row. This may be greater than | 
|  | //   w * bytes_per_pixel if there is extra padding at the end of each row | 
|  | //   (often, each row is padded to the next machine word). | 
|  | // discard_transparency: when true, and when the input data format includes | 
|  | //   alpha values, these alpha values will be discarded and only RGB will be | 
|  | //   written to the resulting file. Otherwise, alpha values in the input | 
|  | //   will be preserved. | 
|  | // comments: comments to be written in the png's metadata. | 
|  | static bool Encode(const unsigned char* input, | 
|  | ColorFormat format, | 
|  | const Size& size, | 
|  | int row_byte_width, | 
|  | bool discard_transparency, | 
|  | const std::vector<Comment>& comments, | 
|  | std::vector<unsigned char>* output); | 
|  |  | 
|  | // Call PNGCodec::Encode on the supplied SkBitmap |input|, which is assumed | 
|  | // to be kARGB_8888_Config, 32 bits per pixel. The params | 
|  | // |discard_transparency| and |output| are passed directly to Encode; refer to | 
|  | // Encode for more information. During the call, an SkAutoLockPixels lock | 
|  | // is held on |input|. | 
|  | static bool EncodeBGRASkBitmap(const SkBitmap& input, | 
|  | bool discard_transparency, | 
|  | std::vector<unsigned char>* output); | 
|  |  | 
|  | // Call PNGCodec::Encode on the supplied SkBitmap |input|. The difference | 
|  | // between this and the previous method is that this restricts compression to | 
|  | // zlib q1, which is just rle encoding. | 
|  | static bool FastEncodeBGRASkBitmap(const SkBitmap& input, | 
|  | bool discard_transparency, | 
|  | std::vector<unsigned char>* output); | 
|  |  | 
|  | // Call PNGCodec::Encode on the supplied SkBitmap |input|, which is assumed | 
|  | // to be kA8_Config, 8 bits per pixel. The bitmap is encoded as a grayscale | 
|  | // PNG with alpha used for color intensity. The |output| param is passed | 
|  | // directly to Encode; refer to Encode for more information. During the call, | 
|  | // an SkAutoLockPixels lock is held on |input|. | 
|  | static bool EncodeA8SkBitmap(const SkBitmap& input, | 
|  | std::vector<unsigned char>* output); | 
|  |  | 
|  | // Decodes the PNG data contained in input of length input_size. The | 
|  | // decoded data will be placed in *output with the dimensions in *w and *h | 
|  | // on success (returns true). This data will be written in the 'format' | 
|  | // format. On failure, the values of these output variables are undefined. | 
|  | // | 
|  | // This function may not support all PNG types, and it hasn't been tested | 
|  | // with a large number of images, so assume a new format may not work. It's | 
|  | // really designed to be able to read in something written by Encode() above. | 
|  | static bool Decode(const unsigned char* input, size_t input_size, | 
|  | ColorFormat format, std::vector<unsigned char>* output, | 
|  | int* w, int* h); | 
|  |  | 
|  | // Decodes the PNG data directly into the passed in SkBitmap. This is | 
|  | // significantly faster than the vector<unsigned char> version of Decode() | 
|  | // above when dealing with PNG files that are >500K, which a lot of theme | 
|  | // images are. (There are a lot of themes that have a NTP image of about ~1 | 
|  | // megabyte, and those require a 7-10 megabyte side buffer.) | 
|  | // | 
|  | // Returns true if data is non-null and can be decoded as a png, false | 
|  | // otherwise. | 
|  | static bool Decode(const unsigned char* input, size_t input_size, | 
|  | SkBitmap* bitmap); | 
|  |  | 
|  | private: | 
|  | DISALLOW_COPY_AND_ASSIGN(PNGCodec); | 
|  | }; | 
|  |  | 
|  | }  // namespace gfx | 
|  |  | 
|  | #endif  // UI_GFX_CODEC_PNG_CODEC_H_ |