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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_CONTENT_HANDLER_RASTERIZER_H_
#define FLUTTER_CONTENT_HANDLER_RASTERIZER_H_
#include <memory>
#include "apps/mozart/services/composition/scenes.fidl.h"
#include "flutter/flow/layers/layer_tree.h"
#include "lib/ftl/functional/closure.h"
#include "lib/ftl/macros.h"
namespace flutter_runner {
class Rasterizer {
public:
virtual ~Rasterizer();
static std::unique_ptr<Rasterizer> Create();
virtual void SetScene(fidl::InterfaceHandle<mozart::Scene> scene) = 0;
virtual void Draw(std::unique_ptr<flow::LayerTree> layer_tree,
ftl::Closure callback) = 0;
};
} // namespace flutter_runner
#endif // FLUTTER_CONTENT_HANDLER_RASTERIZER_H_