| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_GL_CONTEXT_STUB_H_ |
| #define UI_GL_GL_CONTEXT_STUB_H_ |
| |
| #include "ui/gl/gl_context.h" |
| |
| namespace gfx { |
| |
| // A GLContext that does nothing for unit tests. |
| class GL_EXPORT GLContextStub : public GLContextReal { |
| public: |
| GLContextStub(); |
| |
| // Implement GLContext. |
| bool Initialize(GLSurface* compatible_surface, |
| GpuPreference gpu_preference) override; |
| void Destroy() override; |
| bool MakeCurrent(GLSurface* surface) override; |
| void ReleaseCurrent(GLSurface* surface) override; |
| bool IsCurrent(GLSurface* surface) override; |
| void* GetHandle() override; |
| void OnSetSwapInterval(int interval) override; |
| std::string GetExtensions() override; |
| std::string GetGLRenderer() override; |
| |
| protected: |
| ~GLContextStub() override; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(GLContextStub); |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GL_GL_CONTEXT_STUB_H_ |