| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/process/process.h" |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/metrics/field_trial.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "base/process/kill.h" |
| #include "base/strings/string_util.h" |
| #include "base/win/windows_version.h" |
| |
| namespace { |
| |
| DWORD kBasicProcessAccess = |
| PROCESS_TERMINATE | PROCESS_QUERY_INFORMATION | SYNCHRONIZE; |
| |
| } // namespace |
| |
| namespace base { |
| |
| Process::Process(ProcessHandle handle) |
| : is_current_process_(false), |
| process_(handle) { |
| CHECK_NE(handle, ::GetCurrentProcess()); |
| } |
| |
| Process::Process(RValue other) |
| : is_current_process_(other.object->is_current_process_), |
| process_(other.object->process_.Take()) { |
| other.object->Close(); |
| } |
| |
| Process::~Process() { |
| } |
| |
| Process& Process::operator=(RValue other) { |
| if (this != other.object) { |
| process_.Set(other.object->process_.Take()); |
| is_current_process_ = other.object->is_current_process_; |
| other.object->Close(); |
| } |
| return *this; |
| } |
| |
| // static |
| Process Process::Current() { |
| Process process; |
| process.is_current_process_ = true; |
| return process.Pass(); |
| } |
| |
| // static |
| Process Process::Open(ProcessId pid) { |
| return Process(::OpenProcess(kBasicProcessAccess, FALSE, pid)); |
| } |
| |
| // static |
| Process Process::OpenWithExtraPrivileges(ProcessId pid) { |
| DWORD access = kBasicProcessAccess | PROCESS_DUP_HANDLE | PROCESS_VM_READ; |
| return Process(::OpenProcess(access, FALSE, pid)); |
| } |
| |
| // static |
| Process Process::OpenWithAccess(ProcessId pid, DWORD desired_access) { |
| return Process(::OpenProcess(desired_access, FALSE, pid)); |
| } |
| |
| // static |
| Process Process::DeprecatedGetProcessFromHandle(ProcessHandle handle) { |
| DCHECK_NE(handle, ::GetCurrentProcess()); |
| ProcessHandle out_handle; |
| if (!::DuplicateHandle(GetCurrentProcess(), handle, |
| GetCurrentProcess(), &out_handle, |
| 0, FALSE, DUPLICATE_SAME_ACCESS)) { |
| return Process(); |
| } |
| return Process(out_handle); |
| } |
| |
| // static |
| bool Process::CanBackgroundProcesses() { |
| return true; |
| } |
| |
| bool Process::IsValid() const { |
| return process_.IsValid() || is_current(); |
| } |
| |
| ProcessHandle Process::Handle() const { |
| return is_current_process_ ? GetCurrentProcess() : process_.Get(); |
| } |
| |
| Process Process::Duplicate() const { |
| if (is_current()) |
| return Current(); |
| |
| ProcessHandle out_handle; |
| if (!IsValid() || !::DuplicateHandle(GetCurrentProcess(), |
| Handle(), |
| GetCurrentProcess(), |
| &out_handle, |
| 0, |
| FALSE, |
| DUPLICATE_SAME_ACCESS)) { |
| return Process(); |
| } |
| return Process(out_handle); |
| } |
| |
| ProcessId Process::Pid() const { |
| DCHECK(IsValid()); |
| return GetProcId(Handle()); |
| } |
| |
| bool Process::is_current() const { |
| return is_current_process_; |
| } |
| |
| void Process::Close() { |
| is_current_process_ = false; |
| if (!process_.IsValid()) |
| return; |
| |
| process_.Close(); |
| } |
| |
| bool Process::Terminate(int exit_code, bool wait) const { |
| DCHECK(IsValid()); |
| bool result = (::TerminateProcess(Handle(), exit_code) != FALSE); |
| if (result && wait) { |
| // The process may not end immediately due to pending I/O |
| if (::WaitForSingleObject(Handle(), 60 * 1000) != WAIT_OBJECT_0) |
| DPLOG(ERROR) << "Error waiting for process exit"; |
| } else if (!result) { |
| DPLOG(ERROR) << "Unable to terminate process"; |
| } |
| return result; |
| } |
| |
| bool Process::WaitForExit(int* exit_code) { |
| return WaitForExitWithTimeout(TimeDelta::FromMilliseconds(INFINITE), |
| exit_code); |
| } |
| |
| bool Process::WaitForExitWithTimeout(TimeDelta timeout, int* exit_code) { |
| // Limit timeout to INFINITE. |
| DWORD timeout_ms = saturated_cast<DWORD>(timeout.InMilliseconds()); |
| if (::WaitForSingleObject(Handle(), timeout_ms) != WAIT_OBJECT_0) |
| return false; |
| |
| DWORD temp_code; // Don't clobber out-parameters in case of failure. |
| if (!::GetExitCodeProcess(Handle(), &temp_code)) |
| return false; |
| |
| if (exit_code) |
| *exit_code = temp_code; |
| return true; |
| } |
| |
| bool Process::IsProcessBackgrounded() const { |
| DCHECK(IsValid()); |
| DWORD priority = GetPriority(); |
| if (priority == 0) |
| return false; // Failure case. |
| return ((priority == BELOW_NORMAL_PRIORITY_CLASS) || |
| (priority == IDLE_PRIORITY_CLASS)); |
| } |
| |
| bool Process::SetProcessBackgrounded(bool value) { |
| DCHECK(IsValid()); |
| // Vista and above introduce a real background mode, which not only |
| // sets the priority class on the threads but also on the IO generated |
| // by it. Unfortunately it can only be set for the calling process. |
| DWORD priority; |
| if ((base::win::GetVersion() >= base::win::VERSION_VISTA) && (is_current())) { |
| priority = value ? PROCESS_MODE_BACKGROUND_BEGIN : |
| PROCESS_MODE_BACKGROUND_END; |
| } else { |
| // Experiment (http://crbug.com/458594) with using IDLE_PRIORITY_CLASS as a |
| // background priority for background renderers (this code path is |
| // technically for more than just the renderers but they're the only use |
| // case in practice and experimenting here direclty is thus easier -- plus |
| // it doesn't really hurt as above we already state our intent of using |
| // PROCESS_MODE_BACKGROUND_BEGIN if available which is essentially |
| // IDLE_PRIORITY_CLASS plus lowered IO priority). Enabled by default in the |
| // asbence of field trials to get coverage on the perf waterfall. |
| DWORD background_priority = IDLE_PRIORITY_CLASS; |
| base::FieldTrial* trial = |
| base::FieldTrialList::Find("BackgroundRendererProcesses"); |
| if (trial && StartsWith(trial->group_name(), "AllowBelowNormalFromBrowser", |
| CompareCase::SENSITIVE)) { |
| background_priority = BELOW_NORMAL_PRIORITY_CLASS; |
| } |
| |
| priority = value ? background_priority : NORMAL_PRIORITY_CLASS; |
| } |
| |
| return (::SetPriorityClass(Handle(), priority) != 0); |
| } |
| |
| int Process::GetPriority() const { |
| DCHECK(IsValid()); |
| return ::GetPriorityClass(Handle()); |
| } |
| |
| } // namespace base |