blob: 85737fe8dddda53323d4273f8f2891680df8bb86 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/renderer/shader_library.h"
namespace impeller {
ShaderLibrary::ShaderLibrary() = default;
ShaderLibrary::~ShaderLibrary() = default;
void ShaderLibrary::RegisterFunction(
std::string name, // NOLINT(performance-unnecessary-value-param)
ShaderStage stage,
std::shared_ptr<fml::Mapping>
code, // NOLINT(performance-unnecessary-value-param)
RegistrationCallback
callback) { // NOLINT(performance-unnecessary-value-param)
if (callback) {
callback(false);
}
}
} // namespace impeller