| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/shell/platform/darwin/ios/ios_context.h" |
| |
| #include "flutter/fml/logging.h" |
| #include "flutter/shell/platform/darwin/ios/ios_context_gl.h" |
| #include "flutter/shell/platform/darwin/ios/ios_context_software.h" |
| |
| #if FLUTTER_SHELL_ENABLE_METAL |
| #include "flutter/shell/platform/darwin/ios/ios_context_metal.h" |
| #endif // FLUTTER_SHELL_ENABLE_METAL |
| |
| namespace flutter { |
| |
| IOSContext::IOSContext() = default; |
| |
| IOSContext::~IOSContext() = default; |
| |
| std::unique_ptr<IOSContext> IOSContext::Create(IOSRenderingAPI rendering_api) { |
| switch (rendering_api) { |
| case IOSRenderingAPI::kOpenGLES: |
| return std::make_unique<IOSContextGL>(); |
| case IOSRenderingAPI::kSoftware: |
| return std::make_unique<IOSContextSoftware>(); |
| #if FLUTTER_SHELL_ENABLE_METAL |
| case IOSRenderingAPI::kMetal: |
| return std::make_unique<IOSContextMetal>(); |
| #endif // FLUTTER_SHELL_ENABLE_METAL |
| default: |
| break; |
| } |
| FML_CHECK(false); |
| return nullptr; |
| } |
| |
| } // namespace flutter |