| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_CONTAINERS_SMALL_MAP_H_ |
| #define BASE_CONTAINERS_SMALL_MAP_H_ |
| |
| #include <map> |
| #include <string> |
| #include <utility> |
| |
| #include "base/basictypes.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/logging.h" |
| #include "base/memory/manual_constructor.h" |
| |
| namespace base { |
| |
| // An STL-like associative container which starts out backed by a simple |
| // array but switches to some other container type if it grows beyond a |
| // fixed size. |
| // |
| // WHAT TYPE OF MAP SHOULD YOU USE? |
| // -------------------------------- |
| // |
| // - std::map should be the default if you're not sure, since it's the most |
| // difficult to mess up. Generally this is backed by a red-black tree. It |
| // will generate a lot of code (if you use a common key type like int or |
| // string the linker will probably emiminate the duplicates). It will |
| // do heap allocations for each element. |
| // |
| // - If you only ever keep a couple of items and have very simple usage, |
| // consider whether a using a vector and brute-force searching it will be |
| // the most efficient. It's not a lot of generated code (less then a |
| // red-black tree if your key is "weird" and not eliminated as duplicate of |
| // something else) and will probably be faster and do fewer heap allocations |
| // than std::map if you have just a couple of items. |
| // |
| // - base::hash_map should be used if you need O(1) lookups. It may waste |
| // space in the hash table, and it can be easy to write correct-looking |
| // code with the default hash function being wrong or poorly-behaving. |
| // |
| // - SmallMap combines the performance benefits of the brute-force-searched |
| // vector for small cases (no extra heap allocations), but can efficiently |
| // fall back if you end up adding many items. It will generate more code |
| // than std::map (at least 160 bytes for operator[]) which is bad if you |
| // have a "weird" key where map functions can't be |
| // duplicate-code-eliminated. If you have a one-off key and aren't in |
| // performance-critical code, this bloat may negate some of the benefits and |
| // you should consider on of the other options. |
| // |
| // SmallMap will pick up the comparator from the underlying map type. In |
| // std::map (and in MSVC additionally hash_map) only a "less" operator is |
| // defined, which requires us to do two comparisons per element when doing the |
| // brute-force search in the simple array. |
| // |
| // We define default overrides for the common map types to avoid this |
| // double-compare, but you should be aware of this if you use your own |
| // operator< for your map and supply yor own version of == to the SmallMap. |
| // You can use regular operator== by just doing: |
| // |
| // base::SmallMap<std::map<MyKey, MyValue>, 4, std::equal_to<KyKey> > |
| // |
| // |
| // USAGE |
| // ----- |
| // |
| // NormalMap: The map type to fall back to. This also defines the key |
| // and value types for the SmallMap. |
| // kArraySize: The size of the initial array of results. This will be |
| // allocated with the SmallMap object rather than separately on |
| // the heap. Once the map grows beyond this size, the map type |
| // will be used instead. |
| // EqualKey: A functor which tests two keys for equality. If the wrapped |
| // map type has a "key_equal" member (hash_map does), then that will |
| // be used by default. If the wrapped map type has a strict weak |
| // ordering "key_compare" (std::map does), that will be used to |
| // implement equality by default. |
| // MapInit: A functor that takes a ManualConstructor<NormalMap>* and uses it to |
| // initialize the map. This functor will be called at most once per |
| // SmallMap, when the map exceeds the threshold of kArraySize and we |
| // are about to copy values from the array to the map. The functor |
| // *must* call one of the Init() methods provided by |
| // ManualConstructor, since after it runs we assume that the NormalMap |
| // has been initialized. |
| // |
| // example: |
| // base::SmallMap< std::map<string, int> > days; |
| // days["sunday" ] = 0; |
| // days["monday" ] = 1; |
| // days["tuesday" ] = 2; |
| // days["wednesday"] = 3; |
| // days["thursday" ] = 4; |
| // days["friday" ] = 5; |
| // days["saturday" ] = 6; |
| // |
| // You should assume that SmallMap might invalidate all the iterators |
| // on any call to erase(), insert() and operator[]. |
| |
| namespace internal { |
| |
| template <typename NormalMap> |
| class SmallMapDefaultInit { |
| public: |
| void operator()(ManualConstructor<NormalMap>* map) const { |
| map->Init(); |
| } |
| }; |
| |
| // has_key_equal<M>::value is true iff there exists a type M::key_equal. This is |
| // used to dispatch to one of the select_equal_key<> metafunctions below. |
| template <typename M> |
| struct has_key_equal { |
| typedef char sml; // "small" is sometimes #defined so we use an abbreviation. |
| typedef struct { char dummy[2]; } big; |
| // Two functions, one accepts types that have a key_equal member, and one that |
| // accepts anything. They each return a value of a different size, so we can |
| // determine at compile-time which function would have been called. |
| template <typename U> static big test(typename U::key_equal*); |
| template <typename> static sml test(...); |
| // Determines if M::key_equal exists by looking at the size of the return |
| // type of the compiler-chosen test() function. |
| static const bool value = (sizeof(test<M>(0)) == sizeof(big)); |
| }; |
| template <typename M> const bool has_key_equal<M>::value; |
| |
| // Base template used for map types that do NOT have an M::key_equal member, |
| // e.g., std::map<>. These maps have a strict weak ordering comparator rather |
| // than an equality functor, so equality will be implemented in terms of that |
| // comparator. |
| // |
| // There's a partial specialization of this template below for map types that do |
| // have an M::key_equal member. |
| template <typename M, bool has_key_equal_value> |
| struct select_equal_key { |
| struct equal_key { |
| bool operator()(const typename M::key_type& left, |
| const typename M::key_type& right) { |
| // Implements equality in terms of a strict weak ordering comparator. |
| typename M::key_compare comp; |
| return !comp(left, right) && !comp(right, left); |
| } |
| }; |
| }; |
| |
| // Provide overrides to use operator== for key compare for the "normal" map and |
| // hash map types. If you override the default comparator or allocator for a |
| // map or hash_map, or use another type of map, this won't get used. |
| // |
| // If we switch to using std::unordered_map for base::hash_map, then the |
| // hash_map specialization can be removed. |
| template <typename KeyType, typename ValueType> |
| struct select_equal_key< std::map<KeyType, ValueType>, false> { |
| struct equal_key { |
| bool operator()(const KeyType& left, const KeyType& right) { |
| return left == right; |
| } |
| }; |
| }; |
| template <typename KeyType, typename ValueType> |
| struct select_equal_key< base::hash_map<KeyType, ValueType>, false> { |
| struct equal_key { |
| bool operator()(const KeyType& left, const KeyType& right) { |
| return left == right; |
| } |
| }; |
| }; |
| |
| // Partial template specialization handles case where M::key_equal exists, e.g., |
| // hash_map<>. |
| template <typename M> |
| struct select_equal_key<M, true> { |
| typedef typename M::key_equal equal_key; |
| }; |
| |
| } // namespace internal |
| |
| template <typename NormalMap, |
| int kArraySize = 4, |
| typename EqualKey = |
| typename internal::select_equal_key< |
| NormalMap, |
| internal::has_key_equal<NormalMap>::value>::equal_key, |
| typename MapInit = internal::SmallMapDefaultInit<NormalMap> > |
| class SmallMap { |
| // We cannot rely on the compiler to reject array of size 0. In |
| // particular, gcc 2.95.3 does it but later versions allow 0-length |
| // arrays. Therefore, we explicitly reject non-positive kArraySize |
| // here. |
| COMPILE_ASSERT(kArraySize > 0, default_initial_size_should_be_positive); |
| |
| public: |
| typedef typename NormalMap::key_type key_type; |
| typedef typename NormalMap::mapped_type data_type; |
| typedef typename NormalMap::mapped_type mapped_type; |
| typedef typename NormalMap::value_type value_type; |
| typedef EqualKey key_equal; |
| |
| SmallMap() : size_(0), functor_(MapInit()) {} |
| |
| explicit SmallMap(const MapInit& functor) : size_(0), functor_(functor) {} |
| |
| // Allow copy-constructor and assignment, since STL allows them too. |
| SmallMap(const SmallMap& src) { |
| // size_ and functor_ are initted in InitFrom() |
| InitFrom(src); |
| } |
| void operator=(const SmallMap& src) { |
| if (&src == this) return; |
| |
| // This is not optimal. If src and dest are both using the small |
| // array, we could skip the teardown and reconstruct. One problem |
| // to be resolved is that the value_type itself is pair<const K, |
| // V>, and const K is not assignable. |
| Destroy(); |
| InitFrom(src); |
| } |
| ~SmallMap() { |
| Destroy(); |
| } |
| |
| class const_iterator; |
| |
| class iterator { |
| public: |
| typedef typename NormalMap::iterator::iterator_category iterator_category; |
| typedef typename NormalMap::iterator::value_type value_type; |
| typedef typename NormalMap::iterator::difference_type difference_type; |
| typedef typename NormalMap::iterator::pointer pointer; |
| typedef typename NormalMap::iterator::reference reference; |
| |
| inline iterator(): array_iter_(NULL) {} |
| |
| inline iterator& operator++() { |
| if (array_iter_ != NULL) { |
| ++array_iter_; |
| } else { |
| ++hash_iter_; |
| } |
| return *this; |
| } |
| inline iterator operator++(int /*unused*/) { |
| iterator result(*this); |
| ++(*this); |
| return result; |
| } |
| inline iterator& operator--() { |
| if (array_iter_ != NULL) { |
| --array_iter_; |
| } else { |
| --hash_iter_; |
| } |
| return *this; |
| } |
| inline iterator operator--(int /*unused*/) { |
| iterator result(*this); |
| --(*this); |
| return result; |
| } |
| inline value_type* operator->() const { |
| if (array_iter_ != NULL) { |
| return array_iter_->get(); |
| } else { |
| return hash_iter_.operator->(); |
| } |
| } |
| |
| inline value_type& operator*() const { |
| if (array_iter_ != NULL) { |
| return *array_iter_->get(); |
| } else { |
| return *hash_iter_; |
| } |
| } |
| |
| inline bool operator==(const iterator& other) const { |
| if (array_iter_ != NULL) { |
| return array_iter_ == other.array_iter_; |
| } else { |
| return other.array_iter_ == NULL && hash_iter_ == other.hash_iter_; |
| } |
| } |
| |
| inline bool operator!=(const iterator& other) const { |
| return !(*this == other); |
| } |
| |
| bool operator==(const const_iterator& other) const; |
| bool operator!=(const const_iterator& other) const; |
| |
| private: |
| friend class SmallMap; |
| friend class const_iterator; |
| inline explicit iterator(ManualConstructor<value_type>* init) |
| : array_iter_(init) {} |
| inline explicit iterator(const typename NormalMap::iterator& init) |
| : array_iter_(NULL), hash_iter_(init) {} |
| |
| ManualConstructor<value_type>* array_iter_; |
| typename NormalMap::iterator hash_iter_; |
| }; |
| |
| class const_iterator { |
| public: |
| typedef typename NormalMap::const_iterator::iterator_category |
| iterator_category; |
| typedef typename NormalMap::const_iterator::value_type value_type; |
| typedef typename NormalMap::const_iterator::difference_type difference_type; |
| typedef typename NormalMap::const_iterator::pointer pointer; |
| typedef typename NormalMap::const_iterator::reference reference; |
| |
| inline const_iterator(): array_iter_(NULL) {} |
| // Non-explicit ctor lets us convert regular iterators to const iterators |
| inline const_iterator(const iterator& other) |
| : array_iter_(other.array_iter_), hash_iter_(other.hash_iter_) {} |
| |
| inline const_iterator& operator++() { |
| if (array_iter_ != NULL) { |
| ++array_iter_; |
| } else { |
| ++hash_iter_; |
| } |
| return *this; |
| } |
| inline const_iterator operator++(int /*unused*/) { |
| const_iterator result(*this); |
| ++(*this); |
| return result; |
| } |
| |
| inline const_iterator& operator--() { |
| if (array_iter_ != NULL) { |
| --array_iter_; |
| } else { |
| --hash_iter_; |
| } |
| return *this; |
| } |
| inline const_iterator operator--(int /*unused*/) { |
| const_iterator result(*this); |
| --(*this); |
| return result; |
| } |
| |
| inline const value_type* operator->() const { |
| if (array_iter_ != NULL) { |
| return array_iter_->get(); |
| } else { |
| return hash_iter_.operator->(); |
| } |
| } |
| |
| inline const value_type& operator*() const { |
| if (array_iter_ != NULL) { |
| return *array_iter_->get(); |
| } else { |
| return *hash_iter_; |
| } |
| } |
| |
| inline bool operator==(const const_iterator& other) const { |
| if (array_iter_ != NULL) { |
| return array_iter_ == other.array_iter_; |
| } else { |
| return other.array_iter_ == NULL && hash_iter_ == other.hash_iter_; |
| } |
| } |
| |
| inline bool operator!=(const const_iterator& other) const { |
| return !(*this == other); |
| } |
| |
| private: |
| friend class SmallMap; |
| inline explicit const_iterator( |
| const ManualConstructor<value_type>* init) |
| : array_iter_(init) {} |
| inline explicit const_iterator( |
| const typename NormalMap::const_iterator& init) |
| : array_iter_(NULL), hash_iter_(init) {} |
| |
| const ManualConstructor<value_type>* array_iter_; |
| typename NormalMap::const_iterator hash_iter_; |
| }; |
| |
| iterator find(const key_type& key) { |
| key_equal compare; |
| if (size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| if (compare(array_[i]->first, key)) { |
| return iterator(array_ + i); |
| } |
| } |
| return iterator(array_ + size_); |
| } else { |
| return iterator(map()->find(key)); |
| } |
| } |
| |
| const_iterator find(const key_type& key) const { |
| key_equal compare; |
| if (size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| if (compare(array_[i]->first, key)) { |
| return const_iterator(array_ + i); |
| } |
| } |
| return const_iterator(array_ + size_); |
| } else { |
| return const_iterator(map()->find(key)); |
| } |
| } |
| |
| // Invalidates iterators. |
| data_type& operator[](const key_type& key) { |
| key_equal compare; |
| |
| if (size_ >= 0) { |
| // operator[] searches backwards, favoring recently-added |
| // elements. |
| for (int i = size_-1; i >= 0; --i) { |
| if (compare(array_[i]->first, key)) { |
| return array_[i]->second; |
| } |
| } |
| if (size_ == kArraySize) { |
| ConvertToRealMap(); |
| return (*map_)[key]; |
| } else { |
| array_[size_].Init(key, data_type()); |
| return array_[size_++]->second; |
| } |
| } else { |
| return (*map_)[key]; |
| } |
| } |
| |
| // Invalidates iterators. |
| std::pair<iterator, bool> insert(const value_type& x) { |
| key_equal compare; |
| |
| if (size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| if (compare(array_[i]->first, x.first)) { |
| return std::make_pair(iterator(array_ + i), false); |
| } |
| } |
| if (size_ == kArraySize) { |
| ConvertToRealMap(); // Invalidates all iterators! |
| std::pair<typename NormalMap::iterator, bool> ret = map_->insert(x); |
| return std::make_pair(iterator(ret.first), ret.second); |
| } else { |
| array_[size_].Init(x); |
| return std::make_pair(iterator(array_ + size_++), true); |
| } |
| } else { |
| std::pair<typename NormalMap::iterator, bool> ret = map_->insert(x); |
| return std::make_pair(iterator(ret.first), ret.second); |
| } |
| } |
| |
| // Invalidates iterators. |
| template <class InputIterator> |
| void insert(InputIterator f, InputIterator l) { |
| while (f != l) { |
| insert(*f); |
| ++f; |
| } |
| } |
| |
| iterator begin() { |
| if (size_ >= 0) { |
| return iterator(array_); |
| } else { |
| return iterator(map_->begin()); |
| } |
| } |
| const_iterator begin() const { |
| if (size_ >= 0) { |
| return const_iterator(array_); |
| } else { |
| return const_iterator(map_->begin()); |
| } |
| } |
| |
| iterator end() { |
| if (size_ >= 0) { |
| return iterator(array_ + size_); |
| } else { |
| return iterator(map_->end()); |
| } |
| } |
| const_iterator end() const { |
| if (size_ >= 0) { |
| return const_iterator(array_ + size_); |
| } else { |
| return const_iterator(map_->end()); |
| } |
| } |
| |
| void clear() { |
| if (size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| array_[i].Destroy(); |
| } |
| } else { |
| map_.Destroy(); |
| } |
| size_ = 0; |
| } |
| |
| // Invalidates iterators. |
| void erase(const iterator& position) { |
| if (size_ >= 0) { |
| int i = position.array_iter_ - array_; |
| array_[i].Destroy(); |
| --size_; |
| if (i != size_) { |
| array_[i].Init(*array_[size_]); |
| array_[size_].Destroy(); |
| } |
| } else { |
| map_->erase(position.hash_iter_); |
| } |
| } |
| |
| size_t erase(const key_type& key) { |
| iterator iter = find(key); |
| if (iter == end()) return 0u; |
| erase(iter); |
| return 1u; |
| } |
| |
| size_t count(const key_type& key) const { |
| return (find(key) == end()) ? 0 : 1; |
| } |
| |
| size_t size() const { |
| if (size_ >= 0) { |
| return static_cast<size_t>(size_); |
| } else { |
| return map_->size(); |
| } |
| } |
| |
| bool empty() const { |
| if (size_ >= 0) { |
| return (size_ == 0); |
| } else { |
| return map_->empty(); |
| } |
| } |
| |
| // Returns true if we have fallen back to using the underlying map |
| // representation. |
| bool UsingFullMap() const { |
| return size_ < 0; |
| } |
| |
| inline NormalMap* map() { |
| CHECK(UsingFullMap()); |
| return map_.get(); |
| } |
| inline const NormalMap* map() const { |
| CHECK(UsingFullMap()); |
| return map_.get(); |
| } |
| |
| private: |
| int size_; // negative = using hash_map |
| |
| MapInit functor_; |
| |
| // We want to call constructors and destructors manually, but we don't |
| // want to allocate and deallocate the memory used for them separately. |
| // So, we use this crazy ManualConstructor class. |
| // |
| // Since array_ and map_ are mutually exclusive, we'll put them in a |
| // union, too. We add in a dummy_ value which quiets MSVC from otherwise |
| // giving an erroneous "union member has copy constructor" error message |
| // (C2621). This dummy member has to come before array_ to quiet the |
| // compiler. |
| // |
| // TODO(brettw) remove this and use C++11 unions when we require C++11. |
| union { |
| ManualConstructor<value_type> dummy_; |
| ManualConstructor<value_type> array_[kArraySize]; |
| ManualConstructor<NormalMap> map_; |
| }; |
| |
| void ConvertToRealMap() { |
| // Move the current elements into a temporary array. |
| ManualConstructor<value_type> temp_array[kArraySize]; |
| |
| for (int i = 0; i < kArraySize; i++) { |
| temp_array[i].Init(*array_[i]); |
| array_[i].Destroy(); |
| } |
| |
| // Initialize the map. |
| size_ = -1; |
| functor_(&map_); |
| |
| // Insert elements into it. |
| for (int i = 0; i < kArraySize; i++) { |
| map_->insert(*temp_array[i]); |
| temp_array[i].Destroy(); |
| } |
| } |
| |
| // Helpers for constructors and destructors. |
| void InitFrom(const SmallMap& src) { |
| functor_ = src.functor_; |
| size_ = src.size_; |
| if (src.size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| array_[i].Init(*src.array_[i]); |
| } |
| } else { |
| functor_(&map_); |
| (*map_.get()) = (*src.map_.get()); |
| } |
| } |
| void Destroy() { |
| if (size_ >= 0) { |
| for (int i = 0; i < size_; i++) { |
| array_[i].Destroy(); |
| } |
| } else { |
| map_.Destroy(); |
| } |
| } |
| }; |
| |
| template <typename NormalMap, int kArraySize, typename EqualKey, |
| typename Functor> |
| inline bool SmallMap<NormalMap, kArraySize, EqualKey, |
| Functor>::iterator::operator==( |
| const const_iterator& other) const { |
| return other == *this; |
| } |
| template <typename NormalMap, int kArraySize, typename EqualKey, |
| typename Functor> |
| inline bool SmallMap<NormalMap, kArraySize, EqualKey, |
| Functor>::iterator::operator!=( |
| const const_iterator& other) const { |
| return other != *this; |
| } |
| |
| } // namespace base |
| |
| #endif // BASE_CONTAINERS_SMALL_MAP_H_ |