| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_TRACKED_OBJECTS_H_ |
| #define BASE_TRACKED_OBJECTS_H_ |
| |
| #include <map> |
| #include <set> |
| #include <stack> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/base_export.h" |
| #include "base/basictypes.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/lazy_instance.h" |
| #include "base/location.h" |
| #include "base/process/process_handle.h" |
| #include "base/profiler/alternate_timer.h" |
| #include "base/profiler/tracked_time.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/threading/thread_local_storage.h" |
| |
| namespace base { |
| struct TrackingInfo; |
| } |
| |
| // TrackedObjects provides a database of stats about objects (generally Tasks) |
| // that are tracked. Tracking means their birth, death, duration, birth thread, |
| // death thread, and birth place are recorded. This data is carefully spread |
| // across a series of objects so that the counts and times can be rapidly |
| // updated without (usually) having to lock the data, and hence there is usually |
| // very little contention caused by the tracking. The data can be viewed via |
| // the about:profiler URL, with a variety of sorting and filtering choices. |
| // |
| // These classes serve as the basis of a profiler of sorts for the Tasks system. |
| // As a result, design decisions were made to maximize speed, by minimizing |
| // recurring allocation/deallocation, lock contention and data copying. In the |
| // "stable" state, which is reached relatively quickly, there is no separate |
| // marginal allocation cost associated with construction or destruction of |
| // tracked objects, no locks are generally employed, and probably the largest |
| // computational cost is associated with obtaining start and stop times for |
| // instances as they are created and destroyed. |
| // |
| // The following describes the life cycle of tracking an instance. |
| // |
| // First off, when the instance is created, the FROM_HERE macro is expanded |
| // to specify the birth place (file, line, function) where the instance was |
| // created. That data is used to create a transient Location instance |
| // encapsulating the above triple of information. The strings (like __FILE__) |
| // are passed around by reference, with the assumption that they are static, and |
| // will never go away. This ensures that the strings can be dealt with as atoms |
| // with great efficiency (i.e., copying of strings is never needed, and |
| // comparisons for equality can be based on pointer comparisons). |
| // |
| // Next, a Births instance is created for use ONLY on the thread where this |
| // instance was created. That Births instance records (in a base class |
| // BirthOnThread) references to the static data provided in a Location instance, |
| // as well as a pointer specifying the thread on which the birth takes place. |
| // Hence there is at most one Births instance for each Location on each thread. |
| // The derived Births class contains slots for recording statistics about all |
| // instances born at the same location. Statistics currently include only the |
| // count of instances constructed. |
| // |
| // Since the base class BirthOnThread contains only constant data, it can be |
| // freely accessed by any thread at any time (i.e., only the statistic needs to |
| // be handled carefully, and stats are updated exclusively on the birth thread). |
| // |
| // For Tasks, having now either constructed or found the Births instance |
| // described above, a pointer to the Births instance is then recorded into the |
| // PendingTask structure in MessageLoop. This fact alone is very useful in |
| // debugging, when there is a question of where an instance came from. In |
| // addition, the birth time is also recorded and used to later evaluate the |
| // lifetime duration of the whole Task. As a result of the above embedding, we |
| // can find out a Task's location of birth, and thread of birth, without using |
| // any locks, as all that data is constant across the life of the process. |
| // |
| // The above work *could* also be done for any other object as well by calling |
| // TallyABirthIfActive() and TallyRunOnNamedThreadIfTracking() as appropriate. |
| // |
| // The amount of memory used in the above data structures depends on how many |
| // threads there are, and how many Locations of construction there are. |
| // Fortunately, we don't use memory that is the product of those two counts, but |
| // rather we only need one Births instance for each thread that constructs an |
| // instance at a Location. In many cases, instances are only created on one |
| // thread, so the memory utilization is actually fairly restrained. |
| // |
| // Lastly, when an instance is deleted, the final tallies of statistics are |
| // carefully accumulated. That tallying writes into slots (members) in a |
| // collection of DeathData instances. For each birth place Location that is |
| // destroyed on a thread, there is a DeathData instance to record the additional |
| // death count, as well as accumulate the run-time and queue-time durations for |
| // the instance as it is destroyed (dies). By maintaining a single place to |
| // aggregate this running sum *only* for the given thread, we avoid the need to |
| // lock such DeathData instances. (i.e., these accumulated stats in a DeathData |
| // instance are exclusively updated by the singular owning thread). |
| // |
| // With the above life cycle description complete, the major remaining detail |
| // is explaining how each thread maintains a list of DeathData instances, and |
| // of Births instances, and is able to avoid additional (redundant/unnecessary) |
| // allocations. |
| // |
| // Each thread maintains a list of data items specific to that thread in a |
| // ThreadData instance (for that specific thread only). The two critical items |
| // are lists of DeathData and Births instances. These lists are maintained in |
| // STL maps, which are indexed by Location. As noted earlier, we can compare |
| // locations very efficiently as we consider the underlying data (file, |
| // function, line) to be atoms, and hence pointer comparison is used rather than |
| // (slow) string comparisons. |
| // |
| // To provide a mechanism for iterating over all "known threads," which means |
| // threads that have recorded a birth or a death, we create a singly linked list |
| // of ThreadData instances. Each such instance maintains a pointer to the next |
| // one. A static member of ThreadData provides a pointer to the first item on |
| // this global list, and access via that all_thread_data_list_head_ item |
| // requires the use of the list_lock_. |
| // When new ThreadData instances is added to the global list, it is pre-pended, |
| // which ensures that any prior acquisition of the list is valid (i.e., the |
| // holder can iterate over it without fear of it changing, or the necessity of |
| // using an additional lock. Iterations are actually pretty rare (used |
| // primarily for cleanup, or snapshotting data for display), so this lock has |
| // very little global performance impact. |
| // |
| // The above description tries to define the high performance (run time) |
| // portions of these classes. After gathering statistics, calls instigated |
| // by visiting about:profiler will assemble and aggregate data for display. The |
| // following data structures are used for producing such displays. They are |
| // not performance critical, and their only major constraint is that they should |
| // be able to run concurrently with ongoing augmentation of the birth and death |
| // data. |
| // |
| // This header also exports collection of classes that provide "snapshotted" |
| // representations of the core tracked_objects:: classes. These snapshotted |
| // representations are designed for safe transmission of the tracked_objects:: |
| // data across process boundaries. Each consists of: |
| // (1) a default constructor, to support the IPC serialization macros, |
| // (2) a constructor that extracts data from the type being snapshotted, and |
| // (3) the snapshotted data. |
| // |
| // For a given birth location, information about births is spread across data |
| // structures that are asynchronously changing on various threads. For |
| // serialization and display purposes, we need to construct TaskSnapshot |
| // instances for each combination of birth thread, death thread, and location, |
| // along with the count of such lifetimes. We gather such data into a |
| // TaskSnapshot instances, so that such instances can be sorted and |
| // aggregated (and remain frozen during our processing). |
| // |
| // Profiling consists of phases. The concrete phase in the sequence of phases |
| // is identified by its 0-based index. |
| // |
| // The ProcessDataPhaseSnapshot struct is a serialized representation of the |
| // list of ThreadData objects for a process for a concrete profiling phase. It |
| // holds a set of TaskSnapshots. The statistics in a snapshot are gathered |
| // asynhcronously relative to their ongoing updates. |
| // It is possible, though highly unlikely, that stats could be incorrectly |
| // recorded by this process (all data is held in 32 bit ints, but we are not |
| // atomically collecting all data, so we could have count that does not, for |
| // example, match with the number of durations we accumulated). The advantage |
| // to having fast (non-atomic) updates of the data outweighs the minimal risk of |
| // a singular corrupt statistic snapshot (only the snapshot could be corrupt, |
| // not the underlying and ongoing statistic). In contrast, pointer data that |
| // is accessed during snapshotting is completely invariant, and hence is |
| // perfectly acquired (i.e., no potential corruption, and no risk of a bad |
| // memory reference). |
| // |
| // TODO(jar): We can implement a Snapshot system that *tries* to grab the |
| // snapshots on the source threads *when* they have MessageLoops available |
| // (worker threads don't have message loops generally, and hence gathering from |
| // them will continue to be asynchronous). We had an implementation of this in |
| // the past, but the difficulty is dealing with message loops being terminated. |
| // We can *try* to spam the available threads via some message loop proxy to |
| // achieve this feat, and it *might* be valuable when we are collecting data |
| // for upload via UMA (where correctness of data may be more significant than |
| // for a single screen of about:profiler). |
| // |
| // TODO(jar): We need to store DataCollections, and provide facilities for |
| // taking the difference between two gathered DataCollections. For now, we're |
| // just adding a hack that Reset()s to zero all counts and stats. This is also |
| // done in a slightly thread-unsafe fashion, as the resetting is done |
| // asynchronously relative to ongoing updates (but all data is 32 bit in size). |
| // For basic profiling, this will work "most of the time," and should be |
| // sufficient... but storing away DataCollections is the "right way" to do this. |
| // We'll accomplish this via JavaScript storage of snapshots, and then we'll |
| // remove the Reset() methods. We may also need a short-term-max value in |
| // DeathData that is reset (as synchronously as possible) during each snapshot. |
| // This will facilitate displaying a max value for each snapshot period. |
| |
| namespace tracked_objects { |
| |
| //------------------------------------------------------------------------------ |
| // For a specific thread, and a specific birth place, the collection of all |
| // death info (with tallies for each death thread, to prevent access conflicts). |
| class ThreadData; |
| class BASE_EXPORT BirthOnThread { |
| public: |
| BirthOnThread(const Location& location, const ThreadData& current); |
| |
| const Location location() const { return location_; } |
| const ThreadData* birth_thread() const { return birth_thread_; } |
| |
| private: |
| // File/lineno of birth. This defines the essence of the task, as the context |
| // of the birth (construction) often tell what the item is for. This field |
| // is const, and hence safe to access from any thread. |
| const Location location_; |
| |
| // The thread that records births into this object. Only this thread is |
| // allowed to update birth_count_ (which changes over time). |
| const ThreadData* const birth_thread_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BirthOnThread); |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A "snapshotted" representation of the BirthOnThread class. |
| |
| struct BASE_EXPORT BirthOnThreadSnapshot { |
| BirthOnThreadSnapshot(); |
| explicit BirthOnThreadSnapshot(const BirthOnThread& birth); |
| ~BirthOnThreadSnapshot(); |
| |
| LocationSnapshot location; |
| std::string thread_name; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A class for accumulating counts of births (without bothering with a map<>). |
| |
| class BASE_EXPORT Births: public BirthOnThread { |
| public: |
| Births(const Location& location, const ThreadData& current); |
| |
| int birth_count() const; |
| |
| // When we have a birth we update the count for this birthplace. |
| void RecordBirth(); |
| |
| private: |
| // The number of births on this thread for our location_. |
| int birth_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Births); |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A "snapshotted" representation of the DeathData class. |
| |
| struct BASE_EXPORT DeathDataSnapshot { |
| DeathDataSnapshot(); |
| |
| // Constructs the snapshot from individual values. |
| // The alternative would be taking a DeathData parameter, but this would |
| // create a loop since DeathData indirectly refers DeathDataSnapshot. Passing |
| // a wrapper structure as a param or using an empty constructor for |
| // snapshotting DeathData would be less efficient. |
| DeathDataSnapshot(int count, |
| int32 run_duration_sum, |
| int32 run_duration_max, |
| int32 run_duration_sample, |
| int32 queue_duration_sum, |
| int32 queue_duration_max, |
| int32 queue_duration_sample); |
| ~DeathDataSnapshot(); |
| |
| // Calculates and returns the delta between this snapshot and an earlier |
| // snapshot of the same task |older|. |
| DeathDataSnapshot Delta(const DeathDataSnapshot& older) const; |
| |
| int count; |
| int32 run_duration_sum; |
| int32 run_duration_max; |
| int32 run_duration_sample; |
| int32 queue_duration_sum; |
| int32 queue_duration_max; |
| int32 queue_duration_sample; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A "snapshotted" representation of the DeathData for a particular profiling |
| // phase. Used as an element of the list of phase snapshots owned by DeathData. |
| |
| struct DeathDataPhaseSnapshot { |
| DeathDataPhaseSnapshot(int profiling_phase, |
| int count, |
| int32 run_duration_sum, |
| int32 run_duration_max, |
| int32 run_duration_sample, |
| int32 queue_duration_sum, |
| int32 queue_duration_max, |
| int32 queue_duration_sample, |
| const DeathDataPhaseSnapshot* prev); |
| |
| // Profiling phase at which completion this snapshot was taken. |
| int profiling_phase; |
| |
| // Death data snapshot. |
| DeathDataSnapshot death_data; |
| |
| // Pointer to a snapshot from the previous phase. |
| const DeathDataPhaseSnapshot* prev; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // Information about deaths of a task on a given thread, called "death thread". |
| // Access to members of this class is never protected by a lock. The fields |
| // are accessed in such a way that corruptions resulting from race conditions |
| // are not significant, and don't accumulate as a result of multiple accesses. |
| // All invocations of DeathData::OnProfilingPhaseCompleted and |
| // ThreadData::SnapshotMaps (which takes DeathData snapshot) in a given process |
| // must be called from the same thread. It doesn't matter what thread it is, but |
| // it's important the same thread is used as a snapshot thread during the whole |
| // process lifetime. All fields except sample_probability_count_ can be |
| // snapshotted. |
| |
| class BASE_EXPORT DeathData { |
| public: |
| DeathData(); |
| DeathData(const DeathData& other); |
| ~DeathData(); |
| |
| // Update stats for a task destruction (death) that had a Run() time of |
| // |duration|, and has had a queueing delay of |queue_duration|. |
| void RecordDeath(const int32 queue_duration, |
| const int32 run_duration, |
| const uint32 random_number); |
| |
| // Metrics and past snapshots accessors, used only for serialization and in |
| // tests. |
| int count() const { return count_; } |
| int32 run_duration_sum() const { return run_duration_sum_; } |
| int32 run_duration_max() const { return run_duration_max_; } |
| int32 run_duration_sample() const { return run_duration_sample_; } |
| int32 queue_duration_sum() const { return queue_duration_sum_; } |
| int32 queue_duration_max() const { return queue_duration_max_; } |
| int32 queue_duration_sample() const { return queue_duration_sample_; } |
| const DeathDataPhaseSnapshot* last_phase_snapshot() const { |
| return last_phase_snapshot_; |
| } |
| |
| // Called when the current profiling phase, identified by |profiling_phase|, |
| // ends. |
| // Must be called only on the snapshot thread. |
| void OnProfilingPhaseCompleted(int profiling_phase); |
| |
| private: |
| // Members are ordered from most regularly read and updated, to least |
| // frequently used. This might help a bit with cache lines. |
| // Number of runs seen (divisor for calculating averages). |
| // Can be incremented only on the death thread. |
| int count_; |
| |
| // Count used in determining probability of selecting exec/queue times from a |
| // recorded death as samples. |
| // Gets incremented only on the death thread, but can be set to 0 by |
| // OnProfilingPhaseCompleted() on the snapshot thread. |
| int sample_probability_count_; |
| |
| // Basic tallies, used to compute averages. Can be incremented only on the |
| // death thread. |
| int32 run_duration_sum_; |
| int32 queue_duration_sum_; |
| // Max values, used by local visualization routines. These are often read, |
| // but rarely updated. The max values get assigned only on the death thread, |
| // but these fields can be set to 0 by OnProfilingPhaseCompleted() on the |
| // snapshot thread. |
| int32 run_duration_max_; |
| int32 queue_duration_max_; |
| // Samples, used by crowd sourcing gatherers. These are almost never read, |
| // and rarely updated. They can be modified only on the death thread. |
| int32 run_duration_sample_; |
| int32 queue_duration_sample_; |
| |
| // Snapshot of this death data made at the last profiling phase completion, if |
| // any. DeathData owns the whole list starting with this pointer. |
| // Can be accessed only on the snapshot thread. |
| const DeathDataPhaseSnapshot* last_phase_snapshot_; |
| |
| DISALLOW_ASSIGN(DeathData); |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A temporary collection of data that can be sorted and summarized. It is |
| // gathered (carefully) from many threads. Instances are held in arrays and |
| // processed, filtered, and rendered. |
| // The source of this data was collected on many threads, and is asynchronously |
| // changing. The data in this instance is not asynchronously changing. |
| |
| struct BASE_EXPORT TaskSnapshot { |
| TaskSnapshot(); |
| TaskSnapshot(const BirthOnThreadSnapshot& birth, |
| const DeathDataSnapshot& death_data, |
| const std::string& death_thread_name); |
| ~TaskSnapshot(); |
| |
| BirthOnThreadSnapshot birth; |
| // Delta between death data for a thread for a certain profiling phase and the |
| // snapshot for the pervious phase, if any. Otherwise, just a snapshot. |
| DeathDataSnapshot death_data; |
| std::string death_thread_name; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // For each thread, we have a ThreadData that stores all tracking info generated |
| // on this thread. This prevents the need for locking as data accumulates. |
| // We use ThreadLocalStorage to quickly identfy the current ThreadData context. |
| // We also have a linked list of ThreadData instances, and that list is used to |
| // harvest data from all existing instances. |
| |
| struct ProcessDataPhaseSnapshot; |
| struct ProcessDataSnapshot; |
| class BASE_EXPORT TaskStopwatch; |
| |
| // Map from profiling phase number to the process-wide snapshotted |
| // representation of the list of ThreadData objects that died during the given |
| // phase. |
| typedef std::map<int, ProcessDataPhaseSnapshot> PhasedProcessDataSnapshotMap; |
| |
| class BASE_EXPORT ThreadData { |
| public: |
| // Current allowable states of the tracking system. The states can vary |
| // between ACTIVE and DEACTIVATED, but can never go back to UNINITIALIZED. |
| enum Status { |
| UNINITIALIZED, // Pristine, link-time state before running. |
| DORMANT_DURING_TESTS, // Only used during testing. |
| DEACTIVATED, // No longer recording profiling. |
| PROFILING_ACTIVE, // Recording profiles. |
| STATUS_LAST = PROFILING_ACTIVE |
| }; |
| |
| typedef base::hash_map<Location, Births*, Location::Hash> BirthMap; |
| typedef std::map<const Births*, DeathData> DeathMap; |
| |
| // Initialize the current thread context with a new instance of ThreadData. |
| // This is used by all threads that have names, and should be explicitly |
| // set *before* any births on the threads have taken place. It is generally |
| // only used by the message loop, which has a well defined thread name. |
| static void InitializeThreadContext(const std::string& suggested_name); |
| |
| // Using Thread Local Store, find the current instance for collecting data. |
| // If an instance does not exist, construct one (and remember it for use on |
| // this thread. |
| // This may return NULL if the system is disabled for any reason. |
| static ThreadData* Get(); |
| |
| // Fills |process_data_snapshot| with phased snapshots of all profiling |
| // phases, including the current one, identified by |current_profiling_phase|. |
| // |current_profiling_phase| is necessary because a child process can start |
| // after several phase-changing events, so it needs to receive the current |
| // phase number from the browser process to fill the correct entry for the |
| // current phase in the |process_data_snapshot| map. |
| static void Snapshot(int current_profiling_phase, |
| ProcessDataSnapshot* process_data_snapshot); |
| |
| // Called when the current profiling phase, identified by |profiling_phase|, |
| // ends. |
| // |profiling_phase| is necessary because a child process can start after |
| // several phase-changing events, so it needs to receive the phase number from |
| // the browser process to fill the correct entry in the |
| // completed_phases_snapshots_ map. |
| static void OnProfilingPhaseCompleted(int profiling_phase); |
| |
| // Finds (or creates) a place to count births from the given location in this |
| // thread, and increment that tally. |
| // TallyABirthIfActive will returns NULL if the birth cannot be tallied. |
| static Births* TallyABirthIfActive(const Location& location); |
| |
| // Records the end of a timed run of an object. The |completed_task| contains |
| // a pointer to a Births, the time_posted, and a delayed_start_time if any. |
| // The |start_of_run| indicates when we started to perform the run of the |
| // task. The delayed_start_time is non-null for tasks that were posted as |
| // delayed tasks, and it indicates when the task should have run (i.e., when |
| // it should have posted out of the timer queue, and into the work queue. |
| // The |end_of_run| was just obtained by a call to Now() (just after the task |
| // finished). It is provided as an argument to help with testing. |
| static void TallyRunOnNamedThreadIfTracking( |
| const base::TrackingInfo& completed_task, |
| const TaskStopwatch& stopwatch); |
| |
| // Record the end of a timed run of an object. The |birth| is the record for |
| // the instance, the |time_posted| records that instant, which is presumed to |
| // be when the task was posted into a queue to run on a worker thread. |
| // The |start_of_run| is when the worker thread started to perform the run of |
| // the task. |
| // The |end_of_run| was just obtained by a call to Now() (just after the task |
| // finished). |
| static void TallyRunOnWorkerThreadIfTracking(const Births* births, |
| const TrackedTime& time_posted, |
| const TaskStopwatch& stopwatch); |
| |
| // Record the end of execution in region, generally corresponding to a scope |
| // being exited. |
| static void TallyRunInAScopedRegionIfTracking(const Births* births, |
| const TaskStopwatch& stopwatch); |
| |
| const std::string& thread_name() const { return thread_name_; } |
| |
| // Initializes all statics if needed (this initialization call should be made |
| // while we are single threaded). |
| static void Initialize(); |
| |
| // Sets internal status_. |
| // If |status| is false, then status_ is set to DEACTIVATED. |
| // If |status| is true, then status_ is set to PROFILING_ACTIVE. |
| static void InitializeAndSetTrackingStatus(Status status); |
| |
| static Status status(); |
| |
| // Indicate if any sort of profiling is being done (i.e., we are more than |
| // DEACTIVATED). |
| static bool TrackingStatus(); |
| |
| // Enables profiler timing. |
| static void EnableProfilerTiming(); |
| |
| // Provide a time function that does nothing (runs fast) when we don't have |
| // the profiler enabled. It will generally be optimized away when it is |
| // ifdef'ed to be small enough (allowing the profiler to be "compiled out" of |
| // the code). |
| static TrackedTime Now(); |
| |
| // Use the function |now| to provide current times, instead of calling the |
| // TrackedTime::Now() function. Since this alternate function is being used, |
| // the other time arguments (used for calculating queueing delay) will be |
| // ignored. |
| static void SetAlternateTimeSource(NowFunction* now); |
| |
| // This function can be called at process termination to validate that thread |
| // cleanup routines have been called for at least some number of named |
| // threads. |
| static void EnsureCleanupWasCalled(int major_threads_shutdown_count); |
| |
| private: |
| friend class TaskStopwatch; |
| // Allow only tests to call ShutdownSingleThreadedCleanup. We NEVER call it |
| // in production code. |
| // TODO(jar): Make this a friend in DEBUG only, so that the optimizer has a |
| // better change of optimizing (inlining? etc.) private methods (knowing that |
| // there will be no need for an external entry point). |
| friend class TrackedObjectsTest; |
| FRIEND_TEST_ALL_PREFIXES(TrackedObjectsTest, MinimalStartupShutdown); |
| FRIEND_TEST_ALL_PREFIXES(TrackedObjectsTest, TinyStartupShutdown); |
| |
| typedef std::map<const BirthOnThread*, int> BirthCountMap; |
| |
| typedef std::vector<std::pair<const Births*, DeathDataPhaseSnapshot>> |
| DeathsSnapshot; |
| |
| // Worker thread construction creates a name since there is none. |
| explicit ThreadData(int thread_number); |
| |
| // Message loop based construction should provide a name. |
| explicit ThreadData(const std::string& suggested_name); |
| |
| ~ThreadData(); |
| |
| // Push this instance to the head of all_thread_data_list_head_, linking it to |
| // the previous head. This is performed after each construction, and leaves |
| // the instance permanently on that list. |
| void PushToHeadOfList(); |
| |
| // (Thread safe) Get start of list of all ThreadData instances using the lock. |
| static ThreadData* first(); |
| |
| // Iterate through the null terminated list of ThreadData instances. |
| ThreadData* next() const; |
| |
| |
| // In this thread's data, record a new birth. |
| Births* TallyABirth(const Location& location); |
| |
| // Find a place to record a death on this thread. |
| void TallyADeath(const Births& births, |
| int32 queue_duration, |
| const TaskStopwatch& stopwatch); |
| |
| // Snapshots (under a lock) the profiled data for the tasks for this thread |
| // and writes all of the executed tasks' data -- i.e. the data for all |
| // profiling phases (including the current one: |current_profiling_phase|) for |
| // the tasks with with entries in the death_map_ -- into |phased_snapshots|. |
| // Also updates the |birth_counts| tally for each task to keep track of the |
| // number of living instances of the task -- that is, each task maps to the |
| // number of births for the task that have not yet been balanced by a death. |
| void SnapshotExecutedTasks(int current_profiling_phase, |
| PhasedProcessDataSnapshotMap* phased_snapshots, |
| BirthCountMap* birth_counts); |
| |
| // Using our lock, make a copy of the specified maps. This call may be made |
| // on non-local threads, which necessitate the use of the lock to prevent |
| // the map(s) from being reallocated while they are copied. |
| void SnapshotMaps(int profiling_phase, |
| BirthMap* birth_map, |
| DeathsSnapshot* deaths); |
| |
| // Called for this thread when the current profiling phase, identified by |
| // |profiling_phase|, ends. |
| void OnProfilingPhaseCompletedOnThread(int profiling_phase); |
| |
| // This method is called by the TLS system when a thread terminates. |
| // The argument may be NULL if this thread has never tracked a birth or death. |
| static void OnThreadTermination(void* thread_data); |
| |
| // This method should be called when a worker thread terminates, so that we |
| // can save all the thread data into a cache of reusable ThreadData instances. |
| void OnThreadTerminationCleanup(); |
| |
| // Cleans up data structures, and returns statics to near pristine (mostly |
| // uninitialized) state. If there is any chance that other threads are still |
| // using the data structures, then the |leak| argument should be passed in as |
| // true, and the data structures (birth maps, death maps, ThreadData |
| // insntances, etc.) will be leaked and not deleted. If you have joined all |
| // threads since the time that InitializeAndSetTrackingStatus() was called, |
| // then you can pass in a |leak| value of false, and this function will |
| // delete recursively all data structures, starting with the list of |
| // ThreadData instances. |
| static void ShutdownSingleThreadedCleanup(bool leak); |
| |
| // When non-null, this specifies an external function that supplies monotone |
| // increasing time functcion. |
| static NowFunction* now_function_; |
| |
| // If true, now_function_ returns values that can be used to calculate queue |
| // time. |
| static bool now_function_is_time_; |
| |
| // We use thread local store to identify which ThreadData to interact with. |
| static base::ThreadLocalStorage::StaticSlot tls_index_; |
| |
| // List of ThreadData instances for use with worker threads. When a worker |
| // thread is done (terminated), we push it onto this list. When a new worker |
| // thread is created, we first try to re-use a ThreadData instance from the |
| // list, and if none are available, construct a new one. |
| // This is only accessed while list_lock_ is held. |
| static ThreadData* first_retired_worker_; |
| |
| // Link to the most recently created instance (starts a null terminated list). |
| // The list is traversed by about:profiler when it needs to snapshot data. |
| // This is only accessed while list_lock_ is held. |
| static ThreadData* all_thread_data_list_head_; |
| |
| // The next available worker thread number. This should only be accessed when |
| // the list_lock_ is held. |
| static int worker_thread_data_creation_count_; |
| |
| // The number of times TLS has called us back to cleanup a ThreadData |
| // instance. This is only accessed while list_lock_ is held. |
| static int cleanup_count_; |
| |
| // Incarnation sequence number, indicating how many times (during unittests) |
| // we've either transitioned out of UNINITIALIZED, or into that state. This |
| // value is only accessed while the list_lock_ is held. |
| static int incarnation_counter_; |
| |
| // Protection for access to all_thread_data_list_head_, and to |
| // unregistered_thread_data_pool_. This lock is leaked at shutdown. |
| // The lock is very infrequently used, so we can afford to just make a lazy |
| // instance and be safe. |
| static base::LazyInstance<base::Lock>::Leaky list_lock_; |
| |
| // We set status_ to SHUTDOWN when we shut down the tracking service. |
| static Status status_; |
| |
| // Link to next instance (null terminated list). Used to globally track all |
| // registered instances (corresponds to all registered threads where we keep |
| // data). |
| ThreadData* next_; |
| |
| // Pointer to another ThreadData instance for a Worker-Thread that has been |
| // retired (its thread was terminated). This value is non-NULL only for a |
| // retired ThreadData associated with a Worker-Thread. |
| ThreadData* next_retired_worker_; |
| |
| // The name of the thread that is being recorded. If this thread has no |
| // message_loop, then this is a worker thread, with a sequence number postfix. |
| std::string thread_name_; |
| |
| // Indicate if this is a worker thread, and the ThreadData contexts should be |
| // stored in the unregistered_thread_data_pool_ when not in use. |
| // Value is zero when it is not a worker thread. Value is a positive integer |
| // corresponding to the created thread name if it is a worker thread. |
| int worker_thread_number_; |
| |
| // A map used on each thread to keep track of Births on this thread. |
| // This map should only be accessed on the thread it was constructed on. |
| // When a snapshot is needed, this structure can be locked in place for the |
| // duration of the snapshotting activity. |
| BirthMap birth_map_; |
| |
| // Similar to birth_map_, this records informations about death of tracked |
| // instances (i.e., when a tracked instance was destroyed on this thread). |
| // It is locked before changing, and hence other threads may access it by |
| // locking before reading it. |
| DeathMap death_map_; |
| |
| // Lock to protect *some* access to BirthMap and DeathMap. The maps are |
| // regularly read and written on this thread, but may only be read from other |
| // threads. To support this, we acquire this lock if we are writing from this |
| // thread, or reading from another thread. For reading from this thread we |
| // don't need a lock, as there is no potential for a conflict since the |
| // writing is only done from this thread. |
| mutable base::Lock map_lock_; |
| |
| // A random number that we used to select decide which sample to keep as a |
| // representative sample in each DeathData instance. We can't start off with |
| // much randomness (because we can't call RandInt() on all our threads), so |
| // we stir in more and more as we go. |
| uint32 random_number_; |
| |
| // Record of what the incarnation_counter_ was when this instance was created. |
| // If the incarnation_counter_ has changed, then we avoid pushing into the |
| // pool (this is only critical in tests which go through multiple |
| // incarnations). |
| int incarnation_count_for_pool_; |
| |
| // Most recently started (i.e. most nested) stopwatch on the current thread, |
| // if it exists; NULL otherwise. |
| TaskStopwatch* current_stopwatch_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ThreadData); |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // Stopwatch to measure task run time or simply create a time interval that will |
| // be subtracted from the current most nested task's run time. Stopwatches |
| // coordinate with the stopwatches in which they are nested to avoid |
| // double-counting nested tasks run times. |
| |
| class BASE_EXPORT TaskStopwatch { |
| public: |
| // Starts the stopwatch. |
| TaskStopwatch(); |
| ~TaskStopwatch(); |
| |
| // Starts stopwatch. |
| void Start(); |
| |
| // Stops stopwatch. |
| void Stop(); |
| |
| // Returns the start time. |
| TrackedTime StartTime() const; |
| |
| // Task's duration is calculated as the wallclock duration between starting |
| // and stopping this stopwatch, minus the wallclock durations of any other |
| // instances that are immediately nested in this one, started and stopped on |
| // this thread during that period. |
| int32 RunDurationMs() const; |
| |
| // Returns tracking info for the current thread. |
| ThreadData* GetThreadData() const; |
| |
| private: |
| // Time when the stopwatch was started. |
| TrackedTime start_time_; |
| |
| // Wallclock duration of the task. |
| int32 wallclock_duration_ms_; |
| |
| // Tracking info for the current thread. |
| ThreadData* current_thread_data_; |
| |
| // Sum of wallclock durations of all stopwatches that were directly nested in |
| // this one. |
| int32 excluded_duration_ms_; |
| |
| // Stopwatch which was running on our thread when this stopwatch was started. |
| // That preexisting stopwatch must be adjusted to the exclude the wallclock |
| // duration of this stopwatch. |
| TaskStopwatch* parent_; |
| |
| #if DCHECK_IS_ON() |
| // State of the stopwatch. Stopwatch is first constructed in a created state |
| // state, then is optionally started/stopped, then destructed. |
| enum { CREATED, RUNNING, STOPPED } state_; |
| |
| // Currently running stopwatch that is directly nested in this one, if such |
| // stopwatch exists. NULL otherwise. |
| TaskStopwatch* child_; |
| #endif |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A snapshotted representation of the list of ThreadData objects for a process, |
| // for a single profiling phase. |
| |
| struct BASE_EXPORT ProcessDataPhaseSnapshot { |
| public: |
| ProcessDataPhaseSnapshot(); |
| ~ProcessDataPhaseSnapshot(); |
| |
| std::vector<TaskSnapshot> tasks; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| // A snapshotted representation of the list of ThreadData objects for a process, |
| // for all profiling phases, including the current one. |
| |
| struct BASE_EXPORT ProcessDataSnapshot { |
| public: |
| ProcessDataSnapshot(); |
| ~ProcessDataSnapshot(); |
| |
| PhasedProcessDataSnapshotMap phased_snapshots; |
| base::ProcessId process_id; |
| }; |
| |
| } // namespace tracked_objects |
| |
| #endif // BASE_TRACKED_OBJECTS_H_ |