| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains Chromium-specific GLES2 declarations. |
| |
| #ifndef GPU_GLES2_GL2CHROMIUM_H_ |
| #define GPU_GLES2_GL2CHROMIUM_H_ |
| |
| #include <GLES2/gl2platform.h> |
| |
| #define GL_CONTEXT_LOST 0x300E |
| #define GL_PATH_MODELVIEW_CHROMIUM 0x1700 |
| #define GL_PATH_PROJECTION_CHROMIUM 0x1701 |
| #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 |
| #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7 |
| |
| #if defined(GLES2_USE_MOJO) |
| #define GLES2_GET_FUN(name) MojoGLES2gl ## name |
| #else |
| // Because we are using both the real system GL and our own |
| // emulated GL we need to use different names to avoid conflicts. |
| #if defined(GLES2_USE_CPP_BINDINGS) |
| #define GLES2_GET_FUN(name) gles2::GetGLContext()->name |
| #else |
| #define GLES2_GET_FUN(name) GLES2 ## name |
| #endif |
| #endif |
| |
| #include <GLES2/gl2chromium_autogen.h> |
| |
| #endif // GPU_GLES2_GL2CHROMIUM_H_ |
| |