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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_SHELL_GPU_GANESH_SURFACE_H_
#define SKY_SHELL_GPU_GANESH_SURFACE_H_
#include "base/memory/scoped_ptr.h"
#include "sky/engine/wtf/RefPtr.h"
#include "sky/shell/gpu/ganesh_context.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/geometry/size.h"
namespace sky {
namespace shell {
// GaneshSurface holds an SkSurface configured to render with Ganesh. Using the
// provided GaneshContext, GaneshSurface wraps an SkSurface around the window
// bound FBO so that you can use |canvas()| to draw to that window bound FBO.
class GaneshSurface {
public:
GaneshSurface(intptr_t window_fbo,
GaneshContext* context,
const gfx::Size& size);
~GaneshSurface();
SkCanvas* canvas() const { return surface_->getCanvas(); }
gfx::Size size() const {
return gfx::Size(surface_->width(), surface_->height());
}
private:
skia::RefPtr<SkSurface> surface_;
DISALLOW_COPY_AND_ASSIGN(GaneshSurface);
};
} // namespace shell
} // namespace sky
#endif // SKY_SHELL_GPU_GANESH_SURFACE_H_