blob: 1befdad15d8e6dbbee78986c2234b7c2ebceaa2e [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKY_SHELL_UI_ANIMATOR_H_
#define SKY_SHELL_UI_ANIMATOR_H_
#include "base/memory/weak_ptr.h"
#include "sky/services/vsync/vsync.mojom.h"
#include "sky/shell/ui/engine.h"
namespace sky {
namespace shell {
class Animator {
public:
explicit Animator(const Engine::Config& config, Engine* engine);
~Animator();
void RequestFrame();
void Start();
void Stop();
void set_vsync_provider(vsync::VSyncProviderPtr vsync_provider) {
vsync_provider_ = vsync_provider.Pass();
}
private:
void BeginFrame(int64_t time_stamp);
void OnFrameComplete();
bool AwaitVSync();
Engine::Config config_;
Engine* engine_;
vsync::VSyncProviderPtr vsync_provider_;
int outstanding_requests_;
bool did_defer_frame_request_;
bool engine_requested_frame_;
bool paused_;
base::WeakPtrFactory<Animator> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(Animator);
};
} // namespace shell
} // namespace sky
#endif // SKY_SHELL_UI_ANIMATOR_H_