| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/events/event_source.h" |
| |
| #include <algorithm> |
| |
| #include "ui/events/event_processor.h" |
| #include "ui/events/event_rewriter.h" |
| |
| namespace ui { |
| |
| EventSource::EventSource() {} |
| |
| EventSource::~EventSource() {} |
| |
| void EventSource::AddEventRewriter(EventRewriter* rewriter) { |
| DCHECK(rewriter); |
| DCHECK(rewriter_list_.end() == |
| std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter)); |
| rewriter_list_.push_back(rewriter); |
| } |
| |
| void EventSource::RemoveEventRewriter(EventRewriter* rewriter) { |
| EventRewriterList::iterator find = |
| std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter); |
| if (find != rewriter_list_.end()) |
| rewriter_list_.erase(find); |
| } |
| |
| EventDispatchDetails EventSource::SendEventToProcessor(Event* event) { |
| scoped_ptr<Event> rewritten_event; |
| EventRewriteStatus status = EVENT_REWRITE_CONTINUE; |
| EventRewriterList::const_iterator it = rewriter_list_.begin(), |
| end = rewriter_list_.end(); |
| for (; it != end; ++it) { |
| status = (*it)->RewriteEvent(*event, &rewritten_event); |
| if (status == EVENT_REWRITE_DISCARD) { |
| CHECK(!rewritten_event); |
| return EventDispatchDetails(); |
| } |
| if (status == EVENT_REWRITE_CONTINUE) { |
| CHECK(!rewritten_event); |
| continue; |
| } |
| break; |
| } |
| CHECK((it == end && !rewritten_event) || rewritten_event); |
| EventDispatchDetails details = |
| DeliverEventToProcessor(rewritten_event ? rewritten_event.get() : event); |
| if (details.dispatcher_destroyed) |
| return details; |
| |
| while (status == EVENT_REWRITE_DISPATCH_ANOTHER) { |
| scoped_ptr<Event> new_event; |
| status = (*it)->NextDispatchEvent(*rewritten_event, &new_event); |
| if (status == EVENT_REWRITE_DISCARD) |
| return EventDispatchDetails(); |
| CHECK_NE(EVENT_REWRITE_CONTINUE, status); |
| CHECK(new_event); |
| details = DeliverEventToProcessor(new_event.get()); |
| if (details.dispatcher_destroyed) |
| return details; |
| rewritten_event.reset(new_event.release()); |
| } |
| return EventDispatchDetails(); |
| } |
| |
| EventDispatchDetails EventSource::DeliverEventToProcessor(Event* event) { |
| EventProcessor* processor = GetEventProcessor(); |
| CHECK(processor); |
| return processor->OnEventFromSource(event); |
| } |
| |
| } // namespace ui |