| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/logging.h" |
| #include "base/numerics/safe_math.h" |
| #include "third_party/mesa/src/include/GL/osmesa.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_surface_osmesa.h" |
| #include "ui/gl/scoped_make_current.h" |
| |
| namespace gfx { |
| |
| GLSurfaceOSMesa::GLSurfaceOSMesa( |
| OSMesaSurfaceFormat format, |
| const gfx::Size& size, |
| const gfx::SurfaceConfiguration requested_configuration) |
| : GLSurface(requested_configuration), size_(size) { |
| switch (format) { |
| case OSMesaSurfaceFormatBGRA: |
| format_ = OSMESA_BGRA; |
| break; |
| case OSMesaSurfaceFormatRGBA: |
| format_ = OSMESA_RGBA; |
| break; |
| } |
| // Implementations of OSMesa surface do not support having a 0 size. In such |
| // cases use a (1, 1) surface. |
| if (size_.GetArea() == 0) |
| size_.SetSize(1, 1); |
| } |
| |
| bool GLSurfaceOSMesa::Initialize() { |
| return Resize(size_); |
| } |
| |
| void GLSurfaceOSMesa::Destroy() { |
| buffer_.reset(); |
| } |
| |
| void* GLSurfaceOSMesa::GetConfig() { |
| // TODO(iansf): Possibly choose a configuration in a manner similar to |
| // NativeViewGLSurfaceEGL::GetConfig, using the gfx::SurfaceConfiguration |
| // returned by GLSurface::GetSurfaceConfiguration. |
| NOTIMPLEMENTED(); |
| return NULL; |
| } |
| |
| bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) { |
| scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
| GLContext* current_context = GLContext::GetCurrent(); |
| bool was_current = |
| current_context && current_context->IsCurrent(this); |
| if (was_current) { |
| scoped_make_current.reset( |
| new ui::ScopedMakeCurrent(current_context, this)); |
| current_context->ReleaseCurrent(this); |
| } |
| |
| // Preserve the old buffer. |
| scoped_ptr<int32[]> old_buffer(buffer_.release()); |
| |
| base::CheckedNumeric<int> checked_size = sizeof(buffer_[0]); |
| checked_size *= new_size.width(); |
| checked_size *= new_size.height(); |
| if (!checked_size.IsValid()) |
| return false; |
| |
| // Allocate a new one. |
| buffer_.reset(new int32[new_size.GetArea()]); |
| if (!buffer_.get()) |
| return false; |
| |
| memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0])); |
| |
| // Copy the old back buffer into the new buffer. |
| if (old_buffer.get()) { |
| int copy_width = std::min(size_.width(), new_size.width()); |
| int copy_height = std::min(size_.height(), new_size.height()); |
| for (int y = 0; y < copy_height; ++y) { |
| for (int x = 0; x < copy_width; ++x) { |
| buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x]; |
| } |
| } |
| } |
| |
| size_ = new_size; |
| |
| return true; |
| } |
| |
| bool GLSurfaceOSMesa::IsOffscreen() { |
| return true; |
| } |
| |
| bool GLSurfaceOSMesa::SwapBuffers() { |
| NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa."; |
| return false; |
| } |
| |
| gfx::Size GLSurfaceOSMesa::GetSize() { |
| return size_; |
| } |
| |
| void* GLSurfaceOSMesa::GetHandle() { |
| return buffer_.get(); |
| } |
| |
| unsigned GLSurfaceOSMesa::GetFormat() { |
| return format_; |
| } |
| |
| GLSurfaceOSMesa::~GLSurfaceOSMesa() { |
| Destroy(); |
| } |
| |
| bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; } |
| |
| bool GLSurfaceOSMesaHeadless::SwapBuffers() { return true; } |
| |
| GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless( |
| const gfx::SurfaceConfiguration requested_configuration) |
| : GLSurfaceOSMesa(OSMesaSurfaceFormatBGRA, |
| gfx::Size(1, 1), |
| requested_configuration) { |
| } |
| |
| void* GLSurfaceOSMesaHeadless::GetConfig() { |
| // TODO(iansf): Possibly choose a configuration in a manner similar to |
| // NativeViewGLSurfaceEGL::GetConfig, using the gfx::SurfaceConfiguration |
| // returned by GLSurface::GetSurfaceConfiguration. |
| NOTIMPLEMENTED(); |
| return NULL; |
| } |
| |
| GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); } |
| |
| } // namespace gfx |