blob: fc011f652c4cf6cae2f64d1f8f12d5de28adcc98 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "flutter/shell/platform/darwin/ios/ios_context_metal_impeller.h"
#include "flutter/impeller/entity/mtl/entity_shaders.h"
#import "flutter/shell/platform/darwin/ios/ios_external_texture_metal.h"
namespace flutter {
IOSContextMetalImpeller::IOSContextMetalImpeller()
: IOSContext(MsaaSampleCount::kFour),
darwin_context_metal_impeller_(fml::scoped_nsobject<FlutterDarwinContextMetalImpeller>{
[[FlutterDarwinContextMetalImpeller alloc] init]}) {}
IOSContextMetalImpeller::~IOSContextMetalImpeller() = default;
fml::scoped_nsobject<FlutterDarwinContextMetalSkia> IOSContextMetalImpeller::GetDarwinContext()
const {
return fml::scoped_nsobject<FlutterDarwinContextMetalSkia>{};
}
IOSRenderingBackend IOSContextMetalImpeller::GetBackend() const {
return IOSRenderingBackend::kImpeller;
}
sk_sp<GrDirectContext> IOSContextMetalImpeller::GetMainContext() const {
return nullptr;
}
sk_sp<GrDirectContext> IOSContextMetalImpeller::GetResourceContext() const {
return nullptr;
}
// |IOSContext|
sk_sp<GrDirectContext> IOSContextMetalImpeller::CreateResourceContext() {
return nullptr;
}
// |IOSContext|
std::shared_ptr<impeller::Context> IOSContextMetalImpeller::GetImpellerContext() const {
return darwin_context_metal_impeller_.get().context;
}
// |IOSContext|
std::unique_ptr<GLContextResult> IOSContextMetalImpeller::MakeCurrent() {
// This only makes sense for contexts that need to be bound to a specific thread.
return std::make_unique<GLContextDefaultResult>(true);
}
// |IOSContext|
std::unique_ptr<Texture> IOSContextMetalImpeller::CreateExternalTexture(
int64_t texture_id,
fml::scoped_nsobject<NSObject<FlutterTexture>> texture) {
return std::make_unique<IOSExternalTextureMetal>(
fml::scoped_nsobject<FlutterDarwinExternalTextureMetal>{
[[darwin_context_metal_impeller_ createExternalTextureWithIdentifier:texture_id
texture:texture] retain]});
}
} // namespace flutter