| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "vertices_contents.h" |
| |
| #include "impeller/core/formats.h" |
| #include "impeller/core/vertex_buffer.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/entity/contents/filters/color_filter_contents.h" |
| #include "impeller/entity/contents/filters/filter_contents.h" |
| #include "impeller/entity/contents/texture_contents.h" |
| #include "impeller/entity/position_color.vert.h" |
| #include "impeller/entity/vertices.frag.h" |
| #include "impeller/geometry/color.h" |
| #include "impeller/renderer/render_pass.h" |
| #include "impeller/renderer/sampler_library.h" |
| |
| namespace impeller { |
| |
| VerticesContents::VerticesContents() = default; |
| |
| VerticesContents::~VerticesContents() = default; |
| |
| std::optional<Rect> VerticesContents::GetCoverage(const Entity& entity) const { |
| return geometry_->GetCoverage(entity.GetTransformation()); |
| }; |
| |
| void VerticesContents::SetGeometry(std::shared_ptr<VerticesGeometry> geometry) { |
| geometry_ = std::move(geometry); |
| } |
| |
| void VerticesContents::SetSourceContents(std::shared_ptr<Contents> contents) { |
| src_contents_ = std::move(contents); |
| } |
| |
| std::shared_ptr<VerticesGeometry> VerticesContents::GetGeometry() const { |
| return geometry_; |
| } |
| |
| void VerticesContents::SetAlpha(Scalar alpha) { |
| alpha_ = alpha; |
| } |
| |
| void VerticesContents::SetBlendMode(BlendMode blend_mode) { |
| blend_mode_ = blend_mode; |
| } |
| |
| const std::shared_ptr<Contents>& VerticesContents::GetSourceContents() const { |
| return src_contents_; |
| } |
| |
| bool VerticesContents::Render(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| if (blend_mode_ == BlendMode::kClear) { |
| return true; |
| } |
| std::shared_ptr<Contents> src_contents = src_contents_; |
| src_contents->SetCoverageHint(GetCoverageHint()); |
| if (geometry_->HasTextureCoordinates()) { |
| auto contents = std::make_shared<VerticesUVContents>(*this); |
| contents->SetCoverageHint(GetCoverageHint()); |
| if (!geometry_->HasVertexColors()) { |
| contents->SetAlpha(alpha_); |
| return contents->Render(renderer, entity, pass); |
| } |
| src_contents = contents; |
| } |
| |
| auto dst_contents = std::make_shared<VerticesColorContents>(*this); |
| dst_contents->SetCoverageHint(GetCoverageHint()); |
| |
| std::shared_ptr<Contents> contents; |
| if (blend_mode_ == BlendMode::kDestination) { |
| contents = dst_contents; |
| } else { |
| auto color_filter_contents = ColorFilterContents::MakeBlend( |
| blend_mode_, {FilterInput::Make(dst_contents, false), |
| FilterInput::Make(src_contents, false)}); |
| color_filter_contents->SetAlpha(alpha_); |
| color_filter_contents->SetCoverageHint(GetCoverageHint()); |
| contents = color_filter_contents; |
| } |
| |
| FML_DCHECK(contents->GetCoverageHint() == GetCoverageHint()); |
| return contents->Render(renderer, entity, pass); |
| } |
| |
| //------------------------------------------------------ |
| // VerticesUVContents |
| |
| VerticesUVContents::VerticesUVContents(const VerticesContents& parent) |
| : parent_(parent) {} |
| |
| VerticesUVContents::~VerticesUVContents() {} |
| |
| std::optional<Rect> VerticesUVContents::GetCoverage( |
| const Entity& entity) const { |
| return parent_.GetCoverage(entity); |
| } |
| |
| void VerticesUVContents::SetAlpha(Scalar alpha) { |
| alpha_ = alpha; |
| } |
| |
| bool VerticesUVContents::Render(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| using VS = TexturePipeline::VertexShader; |
| using FS = TexturePipeline::FragmentShader; |
| |
| auto src_contents = parent_.GetSourceContents(); |
| |
| auto snapshot = |
| src_contents->RenderToSnapshot(renderer, // renderer |
| entity, // entity |
| GetCoverageHint(), // coverage_limit |
| std::nullopt, // sampler_descriptor |
| true, // msaa_enabled |
| "VerticesUVContents Snapshot"); // label |
| if (!snapshot.has_value()) { |
| return false; |
| } |
| |
| Command cmd; |
| cmd.label = "VerticesUV"; |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| auto geometry = parent_.GetGeometry(); |
| |
| auto coverage = src_contents->GetCoverage(Entity{}); |
| if (!coverage.has_value()) { |
| return false; |
| } |
| auto geometry_result = geometry->GetPositionUVBuffer( |
| coverage.value(), Matrix(), renderer, entity, pass); |
| auto opts = OptionsFromPassAndEntity(pass, entity); |
| opts.primitive_type = geometry_result.type; |
| cmd.pipeline = renderer.GetTexturePipeline(opts); |
| cmd.stencil_reference = entity.GetStencilDepth(); |
| cmd.BindVertices(geometry_result.vertex_buffer); |
| |
| VS::FrameInfo frame_info; |
| frame_info.mvp = geometry_result.transform; |
| frame_info.texture_sampler_y_coord_scale = |
| snapshot->texture->GetYCoordScale(); |
| VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info)); |
| |
| FS::FragInfo frag_info; |
| frag_info.alpha = alpha_ * snapshot->opacity; |
| FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info)); |
| |
| FS::BindTextureSampler(cmd, snapshot->texture, |
| renderer.GetContext()->GetSamplerLibrary()->GetSampler( |
| snapshot->sampler_descriptor)); |
| |
| return pass.AddCommand(std::move(cmd)); |
| } |
| |
| //------------------------------------------------------ |
| // VerticesColorContents |
| |
| VerticesColorContents::VerticesColorContents(const VerticesContents& parent) |
| : parent_(parent) {} |
| |
| VerticesColorContents::~VerticesColorContents() {} |
| |
| std::optional<Rect> VerticesColorContents::GetCoverage( |
| const Entity& entity) const { |
| return parent_.GetCoverage(entity); |
| } |
| |
| void VerticesColorContents::SetAlpha(Scalar alpha) { |
| alpha_ = alpha; |
| } |
| |
| bool VerticesColorContents::Render(const ContentContext& renderer, |
| const Entity& entity, |
| RenderPass& pass) const { |
| using VS = GeometryColorPipeline::VertexShader; |
| using FS = GeometryColorPipeline::FragmentShader; |
| |
| Command cmd; |
| cmd.label = "VerticesColors"; |
| auto& host_buffer = pass.GetTransientsBuffer(); |
| auto geometry = parent_.GetGeometry(); |
| |
| auto geometry_result = |
| geometry->GetPositionColorBuffer(renderer, entity, pass); |
| auto opts = OptionsFromPassAndEntity(pass, entity); |
| opts.primitive_type = geometry_result.type; |
| cmd.pipeline = renderer.GetGeometryColorPipeline(opts); |
| cmd.stencil_reference = entity.GetStencilDepth(); |
| cmd.BindVertices(geometry_result.vertex_buffer); |
| |
| VS::FrameInfo frame_info; |
| frame_info.mvp = geometry_result.transform; |
| VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info)); |
| |
| FS::FragInfo frag_info; |
| frag_info.alpha = alpha_; |
| FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info)); |
| |
| return pass.AddCommand(std::move(cmd)); |
| } |
| |
| } // namespace impeller |