| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_IMPELLER_H_ |
| #define FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_IMPELLER_H_ |
| |
| #include <future> |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/lib/ui/painting/image_decoder.h" |
| #include "impeller/core/formats.h" |
| #include "impeller/geometry/size.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| |
| namespace impeller { |
| class Context; |
| class Allocator; |
| class DeviceBuffer; |
| } // namespace impeller |
| |
| namespace flutter { |
| |
| class ImpellerAllocator : public SkBitmap::Allocator { |
| public: |
| explicit ImpellerAllocator(std::shared_ptr<impeller::Allocator> allocator); |
| |
| ~ImpellerAllocator() = default; |
| |
| // |Allocator| |
| bool allocPixelRef(SkBitmap* bitmap) override; |
| |
| std::shared_ptr<impeller::DeviceBuffer> GetDeviceBuffer() const; |
| |
| private: |
| std::shared_ptr<impeller::Allocator> allocator_; |
| std::shared_ptr<impeller::DeviceBuffer> buffer_; |
| }; |
| |
| struct DecompressResult { |
| std::shared_ptr<impeller::DeviceBuffer> device_buffer; |
| std::shared_ptr<SkBitmap> sk_bitmap; |
| SkImageInfo image_info; |
| std::string decode_error; |
| }; |
| |
| class ImageDecoderImpeller final : public ImageDecoder { |
| public: |
| ImageDecoderImpeller( |
| const TaskRunners& runners, |
| std::shared_ptr<fml::ConcurrentTaskRunner> concurrent_task_runner, |
| const fml::WeakPtr<IOManager>& io_manager, |
| bool supports_wide_gamut, |
| const std::shared_ptr<fml::SyncSwitch>& gpu_disabled_switch); |
| |
| ~ImageDecoderImpeller() override; |
| |
| // |ImageDecoder| |
| void Decode(fml::RefPtr<ImageDescriptor> descriptor, |
| uint32_t target_width, |
| uint32_t target_height, |
| const ImageResult& result) override; |
| |
| static DecompressResult DecompressTexture( |
| ImageDescriptor* descriptor, |
| SkISize target_size, |
| impeller::ISize max_texture_size, |
| bool supports_wide_gamut, |
| const std::shared_ptr<impeller::Allocator>& allocator); |
| |
| /// @brief Create a device private texture from the provided host buffer. |
| /// This method is only suported on the metal backend. |
| /// @param context The Impeller graphics context. |
| /// @param buffer A host buffer containing the image to be uploaded. |
| /// @param image_info Format information about the particular image. |
| /// @param bitmap A bitmap containg the image to be uploaded. |
| /// @param gpu_disabled_switch Whether the GPU is available command encoding. |
| /// @return A DlImage. |
| static std::pair<sk_sp<DlImage>, std::string> UploadTextureToPrivate( |
| const std::shared_ptr<impeller::Context>& context, |
| const std::shared_ptr<impeller::DeviceBuffer>& buffer, |
| const SkImageInfo& image_info, |
| const std::shared_ptr<SkBitmap>& bitmap, |
| const std::shared_ptr<fml::SyncSwitch>& gpu_disabled_switch); |
| |
| /// @brief Create a host visible texture from the provided bitmap. |
| /// @param context The Impeller graphics context. |
| /// @param bitmap A bitmap containg the image to be uploaded. |
| /// @param create_mips Whether mipmaps should be generated for the given |
| /// image. |
| /// @param gpu_disabled_switch Whether the GPU is available for mipmap |
| /// creation. |
| /// @return A DlImage. |
| static std::pair<sk_sp<DlImage>, std::string> UploadTextureToStorage( |
| const std::shared_ptr<impeller::Context>& context, |
| std::shared_ptr<SkBitmap> bitmap, |
| const std::shared_ptr<fml::SyncSwitch>& gpu_disabled_switch, |
| impeller::StorageMode storage_mode, |
| bool create_mips = true); |
| |
| private: |
| using FutureContext = std::shared_future<std::shared_ptr<impeller::Context>>; |
| FutureContext context_; |
| const bool supports_wide_gamut_; |
| std::shared_ptr<fml::SyncSwitch> gpu_disabled_switch_; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(ImageDecoderImpeller); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_LIB_UI_PAINTING_IMAGE_DECODER_IMPELLER_H_ |