blob: 96ba9f359e0c82e7b7b62275b7986a7feb0e4a78 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/entity/contents/tiled_texture_contents.h"
#include "fml/logging.h"
#include "impeller/entity/contents/clip_contents.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/geometry/geometry.h"
#include "impeller/entity/texture_fill.vert.h"
#include "impeller/entity/tiled_texture_fill.frag.h"
#include "impeller/entity/tiled_texture_fill_external.frag.h"
#include "impeller/renderer/render_pass.h"
namespace impeller {
static std::optional<SamplerAddressMode> TileModeToAddressMode(
Entity::TileMode tile_mode,
const Capabilities& capabilities) {
switch (tile_mode) {
case Entity::TileMode::kClamp:
return SamplerAddressMode::kClampToEdge;
break;
case Entity::TileMode::kMirror:
return SamplerAddressMode::kMirror;
break;
case Entity::TileMode::kRepeat:
return SamplerAddressMode::kRepeat;
break;
case Entity::TileMode::kDecal:
if (capabilities.SupportsDecalSamplerAddressMode()) {
return SamplerAddressMode::kDecal;
}
return std::nullopt;
}
}
TiledTextureContents::TiledTextureContents() = default;
TiledTextureContents::~TiledTextureContents() = default;
void TiledTextureContents::SetTexture(std::shared_ptr<Texture> texture) {
texture_ = std::move(texture);
}
void TiledTextureContents::SetTileModes(Entity::TileMode x_tile_mode,
Entity::TileMode y_tile_mode) {
x_tile_mode_ = x_tile_mode;
y_tile_mode_ = y_tile_mode;
}
void TiledTextureContents::SetSamplerDescriptor(SamplerDescriptor desc) {
sampler_descriptor_ = std::move(desc);
}
void TiledTextureContents::SetColorFilter(ColorFilterProc color_filter) {
color_filter_ = std::move(color_filter);
}
std::shared_ptr<Texture> TiledTextureContents::CreateFilterTexture(
const ContentContext& renderer) const {
if (!color_filter_) {
return nullptr;
}
auto color_filter_contents = color_filter_(FilterInput::Make(texture_));
auto snapshot = color_filter_contents->RenderToSnapshot(
renderer, // renderer
Entity(), // entity
std::nullopt, // coverage_limit
std::nullopt, // sampler_descriptor
true, // msaa_enabled
"TiledTextureContents Snapshot"); // label
if (snapshot.has_value()) {
return snapshot.value().texture;
}
return nullptr;
}
SamplerDescriptor TiledTextureContents::CreateSamplerDescriptor(
const Capabilities& capabilities) const {
SamplerDescriptor descriptor = sampler_descriptor_;
auto width_mode = TileModeToAddressMode(x_tile_mode_, capabilities);
auto height_mode = TileModeToAddressMode(y_tile_mode_, capabilities);
if (width_mode.has_value()) {
descriptor.width_address_mode = width_mode.value();
}
if (height_mode.has_value()) {
descriptor.height_address_mode = height_mode.value();
}
return descriptor;
}
bool TiledTextureContents::UsesEmulatedTileMode(
const Capabilities& capabilities) const {
return !TileModeToAddressMode(x_tile_mode_, capabilities).has_value() ||
!TileModeToAddressMode(y_tile_mode_, capabilities).has_value();
}
// |Contents|
bool TiledTextureContents::IsOpaque() const {
if (GetOpacityFactor() < 1 || x_tile_mode_ == Entity::TileMode::kDecal ||
y_tile_mode_ == Entity::TileMode::kDecal) {
return false;
}
if (color_filter_) {
return false;
}
return texture_->IsOpaque();
}
bool TiledTextureContents::Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const {
if (texture_ == nullptr) {
return true;
}
using VS = TextureFillVertexShader;
using FS = TiledTextureFillFragmentShader;
using FSExternal = TiledTextureFillExternalFragmentShader;
const auto texture_size = texture_->GetSize();
if (texture_size.IsEmpty()) {
return true;
}
bool is_external_texture =
texture_->GetTextureDescriptor().type == TextureType::kTextureExternalOES;
auto& host_buffer = renderer.GetTransientsBuffer();
auto geometry_result = GetGeometry()->GetPositionUVBuffer(
Rect::MakeSize(texture_size), GetInverseEffectTransform(), renderer,
entity, pass);
bool uses_emulated_tile_mode =
UsesEmulatedTileMode(renderer.GetDeviceCapabilities());
VS::FrameInfo frame_info;
frame_info.mvp = geometry_result.transform;
frame_info.texture_sampler_y_coord_scale = texture_->GetYCoordScale();
frame_info.alpha = GetOpacityFactor();
if (uses_emulated_tile_mode) {
pass.SetCommandLabel("TiledTextureFill");
} else {
pass.SetCommandLabel("TextureFill");
}
pass.SetStencilReference(entity.GetClipDepth());
auto options = OptionsFromPassAndEntity(pass, entity);
if (geometry_result.prevent_overdraw) {
options.stencil_compare = CompareFunction::kEqual;
options.stencil_operation = StencilOperation::kIncrementClamp;
}
options.primitive_type = geometry_result.type;
#ifdef IMPELLER_ENABLE_OPENGLES
if (is_external_texture) {
pass.SetPipeline(renderer.GetTiledTextureExternalPipeline(options));
} else {
pass.SetPipeline(uses_emulated_tile_mode
? renderer.GetTiledTexturePipeline(options)
: renderer.GetTexturePipeline(options));
}
#else
pass.SetPipeline(uses_emulated_tile_mode
? renderer.GetTiledTexturePipeline(options)
: renderer.GetTexturePipeline(options));
#endif // IMPELLER_ENABLE_OPENGLES
pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
if (is_external_texture) {
FSExternal::FragInfo frag_info;
frag_info.x_tile_mode = static_cast<Scalar>(x_tile_mode_);
frag_info.y_tile_mode = static_cast<Scalar>(y_tile_mode_);
FSExternal::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
} else if (uses_emulated_tile_mode) {
FS::FragInfo frag_info;
frag_info.x_tile_mode = static_cast<Scalar>(x_tile_mode_);
frag_info.y_tile_mode = static_cast<Scalar>(y_tile_mode_);
FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
}
if (is_external_texture) {
SamplerDescriptor sampler_desc;
// OES_EGL_image_external states that only CLAMP_TO_EDGE is valid, so we
// emulate all other tile modes here by remapping the texture coordinates.
sampler_desc.width_address_mode = SamplerAddressMode::kClampToEdge;
sampler_desc.height_address_mode = SamplerAddressMode::kClampToEdge;
// Also, external textures cannot be bound to color filters, so ignore this
// case for now.
FML_DCHECK(!color_filter_)
<< "Color filters are not currently supported for external textures.";
FSExternal::BindSAMPLEREXTERNALOESTextureSampler(
pass, texture_,
renderer.GetContext()->GetSamplerLibrary()->GetSampler(sampler_desc));
} else {
if (color_filter_) {
auto filtered_texture = CreateFilterTexture(renderer);
if (!filtered_texture) {
return false;
}
FS::BindTextureSampler(
pass, filtered_texture,
renderer.GetContext()->GetSamplerLibrary()->GetSampler(
CreateSamplerDescriptor(renderer.GetDeviceCapabilities())));
} else {
FS::BindTextureSampler(
pass, texture_,
renderer.GetContext()->GetSamplerLibrary()->GetSampler(
CreateSamplerDescriptor(renderer.GetDeviceCapabilities())));
}
}
if (!pass.Draw().ok()) {
return false;
}
if (geometry_result.prevent_overdraw) {
auto restore = ClipRestoreContents();
restore.SetRestoreCoverage(GetCoverage(entity));
return restore.Render(renderer, entity, pass);
}
return true;
}
std::optional<Snapshot> TiledTextureContents::RenderToSnapshot(
const ContentContext& renderer,
const Entity& entity,
std::optional<Rect> coverage_limit,
const std::optional<SamplerDescriptor>& sampler_descriptor,
bool msaa_enabled,
const std::string& label) const {
if (GetInverseEffectTransform().IsIdentity() &&
GetGeometry()->IsAxisAlignedRect()) {
auto coverage = GetCoverage(entity);
if (!coverage.has_value()) {
return std::nullopt;
}
auto scale = Vector2(coverage->GetSize() / Size(texture_->GetSize()));
return Snapshot{
.texture = texture_,
.transform = Matrix::MakeTranslation(coverage->GetOrigin()) *
Matrix::MakeScale(scale),
.sampler_descriptor = sampler_descriptor.value_or(sampler_descriptor_),
.opacity = GetOpacityFactor(),
};
}
return Contents::RenderToSnapshot(
renderer, // renderer
entity, // entity
std::nullopt, // coverage_limit
sampler_descriptor.value_or(sampler_descriptor_), // sampler_descriptor
true, // msaa_enabled
label); // label
}
} // namespace impeller