blob: db4c711fcb6c068cfb64ff73770cefff0505a870 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <impeller/transform.glsl>
#include <impeller/types.glsl>
uniform FrameInfo {
mat4 mvp;
vec4 color;
}
frame_info;
in vec2 position;
out vec4 v_color;
void main() {
gl_Position = frame_info.mvp * vec4(position, 0.0, 1.0);
v_color = frame_info.color;
}