| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/shell/gpu/gpu_surface_gl_skia.h" |
| |
| #include "flutter/common/graphics/persistent_cache.h" |
| #include "flutter/fml/base32.h" |
| #include "flutter/fml/logging.h" |
| #include "flutter/fml/size.h" |
| #include "flutter/fml/trace_event.h" |
| #include "flutter/shell/common/context_options.h" |
| #include "flutter/shell/gpu/gpu_surface_gl_delegate.h" |
| #include "third_party/skia/include/core/SkAlphaType.h" |
| #include "third_party/skia/include/core/SkColorFilter.h" |
| #include "third_party/skia/include/core/SkColorSpace.h" |
| #include "third_party/skia/include/core/SkColorType.h" |
| #include "third_party/skia/include/core/SkSurface.h" |
| #include "third_party/skia/include/gpu/GrBackendSurface.h" |
| #include "third_party/skia/include/gpu/GrContextOptions.h" |
| |
| // These are common defines present on all OpenGL headers. However, we don't |
| // want to perform GL header reasolution on each platform we support. So just |
| // define these upfront. It is unlikely we will need more. But, if we do, we can |
| // add the same here. |
| #define GPU_GL_RGBA8 0x8058 |
| #define GPU_GL_RGBA4 0x8056 |
| #define GPU_GL_RGB565 0x8D62 |
| |
| namespace flutter { |
| |
| // Default maximum number of bytes of GPU memory of budgeted resources in the |
| // cache. |
| // The shell will dynamically increase or decrease this cache based on the |
| // viewport size, unless a user has specifically requested a size on the Skia |
| // system channel. |
| static const size_t kGrCacheMaxByteSize = 24 * (1 << 20); |
| |
| sk_sp<GrDirectContext> GPUSurfaceGLSkia::MakeGLContext( |
| GPUSurfaceGLDelegate* delegate) { |
| auto context_switch = delegate->GLContextMakeCurrent(); |
| if (!context_switch->GetResult()) { |
| FML_LOG(ERROR) |
| << "Could not make the context current to set up the Gr context."; |
| return nullptr; |
| } |
| |
| const auto options = |
| MakeDefaultContextOptions(ContextType::kRender, GrBackendApi::kOpenGL); |
| |
| auto context = GrDirectContext::MakeGL(delegate->GetGLInterface(), options); |
| |
| if (!context) { |
| FML_LOG(ERROR) << "Failed to set up Skia Gr context."; |
| return nullptr; |
| } |
| |
| context->setResourceCacheLimit(kGrCacheMaxByteSize); |
| |
| PersistentCache::GetCacheForProcess()->PrecompileKnownSkSLs(context.get()); |
| |
| return context; |
| } |
| |
| GPUSurfaceGLSkia::GPUSurfaceGLSkia(GPUSurfaceGLDelegate* delegate, |
| bool render_to_surface) |
| : GPUSurfaceGLSkia(MakeGLContext(delegate), delegate, render_to_surface) { |
| context_owner_ = true; |
| } |
| |
| GPUSurfaceGLSkia::GPUSurfaceGLSkia(const sk_sp<GrDirectContext>& gr_context, |
| GPUSurfaceGLDelegate* delegate, |
| bool render_to_surface) |
| : delegate_(delegate), |
| context_(gr_context), |
| |
| render_to_surface_(render_to_surface), |
| weak_factory_(this) { |
| auto context_switch = delegate_->GLContextMakeCurrent(); |
| if (!context_switch->GetResult()) { |
| FML_LOG(ERROR) |
| << "Could not make the context current to set up the Gr context."; |
| return; |
| } |
| |
| delegate_->GLContextClearCurrent(); |
| |
| valid_ = gr_context != nullptr; |
| } |
| |
| GPUSurfaceGLSkia::~GPUSurfaceGLSkia() { |
| if (!valid_) { |
| return; |
| } |
| auto context_switch = delegate_->GLContextMakeCurrent(); |
| if (!context_switch->GetResult()) { |
| FML_LOG(ERROR) << "Could not make the context current to destroy the " |
| "GrDirectContext resources."; |
| return; |
| } |
| |
| onscreen_surface_ = nullptr; |
| fbo_id_ = 0; |
| if (context_owner_) { |
| context_->releaseResourcesAndAbandonContext(); |
| } |
| context_ = nullptr; |
| |
| delegate_->GLContextClearCurrent(); |
| } |
| |
| // |Surface| |
| bool GPUSurfaceGLSkia::IsValid() { |
| return valid_; |
| } |
| |
| static SkColorType FirstSupportedColorType(GrDirectContext* context, |
| GrGLenum* format) { |
| #define RETURN_IF_RENDERABLE(x, y) \ |
| if (context->colorTypeSupportedAsSurface((x))) { \ |
| *format = (y); \ |
| return (x); \ |
| } |
| RETURN_IF_RENDERABLE(kRGBA_8888_SkColorType, GPU_GL_RGBA8); |
| RETURN_IF_RENDERABLE(kARGB_4444_SkColorType, GPU_GL_RGBA4); |
| RETURN_IF_RENDERABLE(kRGB_565_SkColorType, GPU_GL_RGB565); |
| return kUnknown_SkColorType; |
| } |
| |
| static sk_sp<SkSurface> WrapOnscreenSurface(GrDirectContext* context, |
| const SkISize& size, |
| intptr_t fbo) { |
| GrGLenum format = kUnknown_SkColorType; |
| const SkColorType color_type = FirstSupportedColorType(context, &format); |
| |
| GrGLFramebufferInfo framebuffer_info = {}; |
| framebuffer_info.fFBOID = static_cast<GrGLuint>(fbo); |
| framebuffer_info.fFormat = format; |
| |
| GrBackendRenderTarget render_target(size.width(), // width |
| size.height(), // height |
| 0, // sample count |
| 0, // stencil bits |
| framebuffer_info // framebuffer info |
| ); |
| |
| sk_sp<SkColorSpace> colorspace = SkColorSpace::MakeSRGB(); |
| SkSurfaceProps surface_props(0, kUnknown_SkPixelGeometry); |
| |
| return SkSurface::MakeFromBackendRenderTarget( |
| context, // Gr context |
| render_target, // render target |
| GrSurfaceOrigin::kBottomLeft_GrSurfaceOrigin, // origin |
| color_type, // color type |
| colorspace, // colorspace |
| &surface_props // surface properties |
| ); |
| } |
| |
| bool GPUSurfaceGLSkia::CreateOrUpdateSurfaces(const SkISize& size) { |
| if (onscreen_surface_ != nullptr && |
| size == SkISize::Make(onscreen_surface_->width(), |
| onscreen_surface_->height())) { |
| // Surface size appears unchanged. So bail. |
| return true; |
| } |
| |
| // We need to do some updates. |
| TRACE_EVENT0("flutter", "UpdateSurfacesSize"); |
| |
| // Either way, we need to get rid of previous surface. |
| onscreen_surface_ = nullptr; |
| fbo_id_ = 0; |
| |
| if (size.isEmpty()) { |
| FML_LOG(ERROR) << "Cannot create surfaces of empty size."; |
| return false; |
| } |
| |
| sk_sp<SkSurface> onscreen_surface; |
| |
| GLFrameInfo frame_info = {static_cast<uint32_t>(size.width()), |
| static_cast<uint32_t>(size.height())}; |
| const GLFBOInfo fbo_info = delegate_->GLContextFBO(frame_info); |
| onscreen_surface = WrapOnscreenSurface(context_.get(), // GL context |
| size, // root surface size |
| fbo_info.fbo_id // window FBO ID |
| ); |
| |
| if (onscreen_surface == nullptr) { |
| // If the onscreen surface could not be wrapped. There is absolutely no |
| // point in moving forward. |
| FML_LOG(ERROR) << "Could not wrap onscreen surface."; |
| return false; |
| } |
| |
| onscreen_surface_ = std::move(onscreen_surface); |
| fbo_id_ = fbo_info.fbo_id; |
| existing_damage_ = fbo_info.existing_damage; |
| |
| return true; |
| } |
| |
| // |Surface| |
| SkMatrix GPUSurfaceGLSkia::GetRootTransformation() const { |
| return delegate_->GLContextSurfaceTransformation(); |
| } |
| |
| // |Surface| |
| std::unique_ptr<SurfaceFrame> GPUSurfaceGLSkia::AcquireFrame( |
| const SkISize& size) { |
| if (delegate_ == nullptr) { |
| return nullptr; |
| } |
| auto context_switch = delegate_->GLContextMakeCurrent(); |
| if (!context_switch->GetResult()) { |
| FML_LOG(ERROR) |
| << "Could not make the context current to acquire the frame."; |
| return nullptr; |
| } |
| |
| SurfaceFrame::FramebufferInfo framebuffer_info; |
| |
| // TODO(38466): Refactor GPU surface APIs take into account the fact that an |
| // external view embedder may want to render to the root surface. |
| if (!render_to_surface_) { |
| framebuffer_info.supports_readback = true; |
| return std::make_unique<SurfaceFrame>( |
| nullptr, framebuffer_info, |
| [](const SurfaceFrame& surface_frame, DlCanvas* canvas) { |
| return true; |
| }, |
| size); |
| } |
| |
| const auto root_surface_transformation = GetRootTransformation(); |
| |
| sk_sp<SkSurface> surface = |
| AcquireRenderSurface(size, root_surface_transformation); |
| |
| if (surface == nullptr) { |
| return nullptr; |
| } |
| |
| surface->getCanvas()->setMatrix(root_surface_transformation); |
| SurfaceFrame::SubmitCallback submit_callback = |
| [weak = weak_factory_.GetWeakPtr()](const SurfaceFrame& surface_frame, |
| DlCanvas* canvas) { |
| return weak ? weak->PresentSurface(surface_frame, canvas) : false; |
| }; |
| |
| framebuffer_info = delegate_->GLContextFramebufferInfo(); |
| if (!framebuffer_info.existing_damage.has_value()) { |
| framebuffer_info.existing_damage = existing_damage_; |
| } |
| return std::make_unique<SurfaceFrame>(surface, framebuffer_info, |
| submit_callback, size, |
| std::move(context_switch)); |
| } |
| |
| bool GPUSurfaceGLSkia::PresentSurface(const SurfaceFrame& frame, |
| DlCanvas* canvas) { |
| if (delegate_ == nullptr || canvas == nullptr || context_ == nullptr) { |
| return false; |
| } |
| |
| delegate_->GLContextSetDamageRegion(frame.submit_info().buffer_damage); |
| |
| { |
| TRACE_EVENT0("flutter", "SkCanvas::Flush"); |
| onscreen_surface_->getCanvas()->flush(); |
| } |
| |
| GLPresentInfo present_info = { |
| .fbo_id = fbo_id_, |
| .frame_damage = frame.submit_info().frame_damage, |
| .presentation_time = frame.submit_info().presentation_time, |
| .buffer_damage = frame.submit_info().buffer_damage, |
| }; |
| if (!delegate_->GLContextPresent(present_info)) { |
| return false; |
| } |
| |
| if (delegate_->GLContextFBOResetAfterPresent()) { |
| auto current_size = |
| SkISize::Make(onscreen_surface_->width(), onscreen_surface_->height()); |
| |
| GLFrameInfo frame_info = {static_cast<uint32_t>(current_size.width()), |
| static_cast<uint32_t>(current_size.height())}; |
| |
| // The FBO has changed, ask the delegate for the new FBO and do a surface |
| // re-wrap. |
| const GLFBOInfo fbo_info = delegate_->GLContextFBO(frame_info); |
| auto new_onscreen_surface = |
| WrapOnscreenSurface(context_.get(), // GL context |
| current_size, // root surface size |
| fbo_info.fbo_id // window FBO ID |
| ); |
| |
| if (!new_onscreen_surface) { |
| return false; |
| } |
| |
| onscreen_surface_ = std::move(new_onscreen_surface); |
| fbo_id_ = fbo_info.fbo_id; |
| existing_damage_ = fbo_info.existing_damage; |
| } |
| |
| return true; |
| } |
| |
| sk_sp<SkSurface> GPUSurfaceGLSkia::AcquireRenderSurface( |
| const SkISize& untransformed_size, |
| const SkMatrix& root_surface_transformation) { |
| const auto transformed_rect = root_surface_transformation.mapRect( |
| SkRect::MakeWH(untransformed_size.width(), untransformed_size.height())); |
| |
| const auto transformed_size = |
| SkISize::Make(transformed_rect.width(), transformed_rect.height()); |
| |
| if (!CreateOrUpdateSurfaces(transformed_size)) { |
| return nullptr; |
| } |
| |
| return onscreen_surface_; |
| } |
| |
| // |Surface| |
| GrDirectContext* GPUSurfaceGLSkia::GetContext() { |
| return context_.get(); |
| } |
| |
| // |Surface| |
| std::unique_ptr<GLContextResult> GPUSurfaceGLSkia::MakeRenderContextCurrent() { |
| return delegate_->GLContextMakeCurrent(); |
| } |
| |
| // |Surface| |
| bool GPUSurfaceGLSkia::ClearRenderContext() { |
| return delegate_->GLContextClearCurrent(); |
| } |
| |
| // |Surface| |
| bool GPUSurfaceGLSkia::AllowsDrawingWhenGpuDisabled() const { |
| return delegate_->AllowsDrawingWhenGpuDisabled(); |
| } |
| |
| } // namespace flutter |