blob: ed51278da16f8c7d248b4c8132bfe22cdfd3086c [file] [log] [blame]
layout(local_size_x = 128) in;
layout(std430) buffer;
layout(binding = 0) writeonly buffer Output {
uint count;
uint elements[];
}
output_data;
layout(binding = 1) readonly buffer Input {
uint count;
uint elements[];
}
input_data;
void main() {
uint ident = gl_GlobalInvocationID.x;
if (ident >= input_data.count) {
return;
}
output_data.count = input_data.count;
output_data.elements[ident] = input_data.elements[ident] * 2;
}