| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/entity/entity.h" |
| #include "impeller/playground/playground.h" |
| |
| namespace impeller { |
| |
| class EntityPlayground : public Playground { |
| public: |
| using EntityPlaygroundCallback = |
| std::function<bool(ContentContext& context, RenderPass& pass)>; |
| |
| EntityPlayground(); |
| |
| ~EntityPlayground(); |
| |
| bool OpenPlaygroundHere(Entity entity); |
| |
| bool OpenPlaygroundHere(EntityPlaygroundCallback callback); |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(EntityPlayground); |
| }; |
| |
| } // namespace impeller |