|  | // Copyright 2013 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ | 
|  | #define BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ | 
|  |  | 
|  | #include "base/base_export.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/pending_task.h" | 
|  | #include "base/synchronization/lock.h" | 
|  | #include "base/time/time.h" | 
|  |  | 
|  | namespace base { | 
|  |  | 
|  | class MessageLoop; | 
|  | class WaitableEvent; | 
|  |  | 
|  | namespace internal { | 
|  |  | 
|  | // Implements a queue of tasks posted to the message loop running on the current | 
|  | // thread. This class takes care of synchronizing posting tasks from different | 
|  | // threads and together with MessageLoop ensures clean shutdown. | 
|  | class BASE_EXPORT IncomingTaskQueue | 
|  | : public RefCountedThreadSafe<IncomingTaskQueue> { | 
|  | public: | 
|  | explicit IncomingTaskQueue(MessageLoop* message_loop); | 
|  |  | 
|  | // Appends a task to the incoming queue. Posting of all tasks is routed though | 
|  | // AddToIncomingQueue() or TryAddToIncomingQueue() to make sure that posting | 
|  | // task is properly synchronized between different threads. | 
|  | // | 
|  | // Returns true if the task was successfully added to the queue, otherwise | 
|  | // returns false. In all cases, the ownership of |task| is transferred to the | 
|  | // called method. | 
|  | bool AddToIncomingQueue(const tracked_objects::Location& from_here, | 
|  | const Closure& task, | 
|  | TimeDelta delay, | 
|  | bool nestable); | 
|  |  | 
|  | // Returns true if the queue contains tasks that require higher than default | 
|  | // timer resolution. Currently only needed for Windows. | 
|  | bool HasHighResolutionTasks(); | 
|  |  | 
|  | // Returns true if the message loop is "idle". Provided for testing. | 
|  | bool IsIdleForTesting(); | 
|  |  | 
|  | // Loads tasks from the |incoming_queue_| into |*work_queue|. Must be called | 
|  | // from the thread that is running the loop. Returns the number of tasks that | 
|  | // require high resolution timers. | 
|  | int ReloadWorkQueue(TaskQueue* work_queue); | 
|  |  | 
|  | // Disconnects |this| from the parent message loop. | 
|  | void WillDestroyCurrentMessageLoop(); | 
|  |  | 
|  | // This should be called when the message loop becomes ready for | 
|  | // scheduling work. | 
|  | void StartScheduling(); | 
|  |  | 
|  | private: | 
|  | friend class RefCountedThreadSafe<IncomingTaskQueue>; | 
|  | virtual ~IncomingTaskQueue(); | 
|  |  | 
|  | // Calculates the time at which a PendingTask should run. | 
|  | TimeTicks CalculateDelayedRuntime(TimeDelta delay); | 
|  |  | 
|  | // Adds a task to |incoming_queue_|. The caller retains ownership of | 
|  | // |pending_task|, but this function will reset the value of | 
|  | // |pending_task->task|. This is needed to ensure that the posting call stack | 
|  | // does not retain |pending_task->task| beyond this function call. | 
|  | bool PostPendingTask(PendingTask* pending_task); | 
|  |  | 
|  | // Wakes up the message loop and schedules work. | 
|  | void ScheduleWork(); | 
|  |  | 
|  | // Number of tasks that require high resolution timing. This value is kept | 
|  | // so that ReloadWorkQueue() completes in constant time. | 
|  | int high_res_task_count_; | 
|  |  | 
|  | // The lock that protects access to the members of this class. | 
|  | base::Lock incoming_queue_lock_; | 
|  |  | 
|  | // An incoming queue of tasks that are acquired under a mutex for processing | 
|  | // on this instance's thread. These tasks have not yet been been pushed to | 
|  | // |message_loop_|. | 
|  | TaskQueue incoming_queue_; | 
|  |  | 
|  | // Points to the message loop that owns |this|. | 
|  | MessageLoop* message_loop_; | 
|  |  | 
|  | // The next sequence number to use for delayed tasks. | 
|  | int next_sequence_num_; | 
|  |  | 
|  | // True if our message loop has already been scheduled and does not need to be | 
|  | // scheduled again until an empty reload occurs. | 
|  | bool message_loop_scheduled_; | 
|  |  | 
|  | // True if we always need to call ScheduleWork when receiving a new task, even | 
|  | // if the incoming queue was not empty. | 
|  | const bool always_schedule_work_; | 
|  |  | 
|  | // False until StartScheduling() is called. | 
|  | bool is_ready_for_scheduling_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(IncomingTaskQueue); | 
|  | }; | 
|  |  | 
|  | }  // namespace internal | 
|  | }  // namespace base | 
|  |  | 
|  | #endif  // BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ |