#version 320 es | |
// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
precision highp float; | |
layout ( location = 0 ) out vec4 oColor; | |
layout ( location = 0 ) uniform sampler2D iChild; | |
void main() { | |
// iChild1 is an image that is half blue, half green, | |
// so oColor should be set to vec2(0, 1, 0, 1) | |
oColor = texture(iChild, vec2(1, 0)); | |
oColor.a = 1.0; | |
} | |