#version 320 es | |
// Copyright 2013 The Flutter Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
precision highp float; | |
layout(location = 0) out vec4 fragColor; | |
layout(location = 0) uniform float a; | |
void main() { | |
bool f = false; | |
bool t = bool(a); | |
float zero = float(f); | |
float one = float(t); | |
fragColor = vec4(zero, one, zero, one); | |
} | |