| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "impeller/entity/entity_pass_clip_stack.h" |
| #include "impeller/entity/contents/clip_contents.h" |
| #include "impeller/entity/contents/content_context.h" |
| #include "impeller/entity/entity.h" |
| |
| namespace impeller { |
| |
| EntityPassClipStack::EntityPassClipStack(const Rect& initial_coverage_rect) { |
| subpass_state_.push_back(SubpassState{ |
| .clip_coverage = |
| { |
| {ClipCoverageLayer{ |
| .coverage = initial_coverage_rect, |
| .clip_depth = 0, |
| }}, |
| }, |
| }); |
| } |
| |
| std::optional<Rect> EntityPassClipStack::CurrentClipCoverage() const { |
| return subpass_state_.back().clip_coverage.back().coverage; |
| } |
| |
| bool EntityPassClipStack::HasCoverage() const { |
| return !subpass_state_.back().clip_coverage.empty(); |
| } |
| |
| void EntityPassClipStack::PushSubpass(std::optional<Rect> subpass_coverage, |
| size_t clip_depth) { |
| subpass_state_.push_back(SubpassState{ |
| .clip_coverage = |
| { |
| ClipCoverageLayer{.coverage = subpass_coverage, |
| .clip_depth = clip_depth}, |
| }, |
| }); |
| } |
| |
| void EntityPassClipStack::PopSubpass() { |
| subpass_state_.pop_back(); |
| } |
| |
| const std::vector<ClipCoverageLayer> |
| EntityPassClipStack::GetClipCoverageLayers() const { |
| return subpass_state_.back().clip_coverage; |
| } |
| |
| EntityPassClipStack::ClipStateResult EntityPassClipStack::ApplyClipState( |
| Contents::ClipCoverage global_clip_coverage, |
| Entity& entity, |
| size_t clip_depth_floor, |
| Point global_pass_position) { |
| ClipStateResult result = {.should_render = false, .clip_did_change = false}; |
| |
| auto& subpass_state = GetCurrentSubpassState(); |
| switch (global_clip_coverage.type) { |
| case Contents::ClipCoverage::Type::kNoChange: |
| break; |
| case Contents::ClipCoverage::Type::kAppend: { |
| auto op = CurrentClipCoverage(); |
| subpass_state.clip_coverage.push_back( |
| ClipCoverageLayer{.coverage = global_clip_coverage.coverage, |
| .clip_depth = entity.GetClipDepth() + 1}); |
| result.clip_did_change = true; |
| |
| FML_DCHECK(subpass_state.clip_coverage.back().clip_depth == |
| subpass_state.clip_coverage.front().clip_depth + |
| subpass_state.clip_coverage.size() - 1); |
| |
| if (!op.has_value()) { |
| // Running this append op won't impact the clip buffer because the |
| // whole screen is already being clipped, so skip it. |
| return result; |
| } |
| } break; |
| case Contents::ClipCoverage::Type::kRestore: { |
| if (subpass_state.clip_coverage.back().clip_depth <= |
| entity.GetClipDepth()) { |
| // Drop clip restores that will do nothing. |
| return result; |
| } |
| |
| auto restoration_index = entity.GetClipDepth() - |
| subpass_state.clip_coverage.front().clip_depth; |
| FML_DCHECK(restoration_index < subpass_state.clip_coverage.size()); |
| |
| // We only need to restore the area that covers the coverage of the |
| // clip rect at target depth + 1. |
| std::optional<Rect> restore_coverage = |
| (restoration_index + 1 < subpass_state.clip_coverage.size()) |
| ? subpass_state.clip_coverage[restoration_index + 1].coverage |
| : std::nullopt; |
| if (restore_coverage.has_value()) { |
| // Make the coverage rectangle relative to the current pass. |
| restore_coverage = restore_coverage->Shift(-global_pass_position); |
| } |
| subpass_state.clip_coverage.resize(restoration_index + 1); |
| result.clip_did_change = true; |
| |
| // Skip all clip restores when stencil-then-cover is enabled. |
| if (subpass_state.clip_coverage.back().coverage.has_value()) { |
| RecordEntity(entity, global_clip_coverage.type, Rect()); |
| } |
| return result; |
| |
| } break; |
| } |
| |
| #ifdef IMPELLER_ENABLE_CAPTURE |
| { |
| auto element_entity_coverage = entity.GetCoverage(); |
| if (element_entity_coverage.has_value()) { |
| element_entity_coverage = |
| element_entity_coverage->Shift(global_pass_position); |
| entity.GetCapture().AddRect("Coverage", *element_entity_coverage, |
| {.readonly = true}); |
| } |
| } |
| #endif |
| |
| entity.SetClipDepth(entity.GetClipDepth() - clip_depth_floor); |
| RecordEntity(entity, global_clip_coverage.type, |
| subpass_state.clip_coverage.back().coverage); |
| |
| result.should_render = true; |
| return result; |
| } |
| |
| void EntityPassClipStack::RecordEntity(const Entity& entity, |
| Contents::ClipCoverage::Type type, |
| std::optional<Rect> clip_coverage) { |
| auto& subpass_state = GetCurrentSubpassState(); |
| switch (type) { |
| case Contents::ClipCoverage::Type::kNoChange: |
| return; |
| case Contents::ClipCoverage::Type::kAppend: |
| subpass_state.rendered_clip_entities.push_back( |
| {.entity = entity.Clone(), .clip_coverage = clip_coverage}); |
| break; |
| case Contents::ClipCoverage::Type::kRestore: |
| if (!subpass_state.rendered_clip_entities.empty()) { |
| subpass_state.rendered_clip_entities.pop_back(); |
| } |
| break; |
| } |
| } |
| |
| EntityPassClipStack::SubpassState& |
| EntityPassClipStack::GetCurrentSubpassState() { |
| return subpass_state_.back(); |
| } |
| |
| const std::vector<EntityPassClipStack::ReplayResult>& |
| EntityPassClipStack::GetReplayEntities() const { |
| return subpass_state_.back().rendered_clip_entities; |
| } |
| |
| } // namespace impeller |