| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_FML_PLATFORM_WIN_MESSAGE_LOOP_WIN_H_ |
| #define FLUTTER_FML_PLATFORM_WIN_MESSAGE_LOOP_WIN_H_ |
| |
| #include <windows.h> |
| |
| #include <atomic> |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/fml/message_loop_impl.h" |
| #include "flutter/fml/unique_object.h" |
| |
| namespace fml { |
| |
| class MessageLoopWin : public MessageLoopImpl { |
| private: |
| struct UniqueHandleTraits { |
| static HANDLE InvalidValue() { return NULL; } |
| static bool IsValid(HANDLE value) { return value != NULL; } |
| static void Free(HANDLE value) { CloseHandle(value); } |
| }; |
| |
| bool running_; |
| fml::UniqueObject<HANDLE, UniqueHandleTraits> timer_; |
| |
| MessageLoopWin(); |
| |
| ~MessageLoopWin() override; |
| |
| void Run() override; |
| |
| void Terminate() override; |
| |
| void WakeUp(fml::TimePoint time_point) override; |
| |
| FML_FRIEND_MAKE_REF_COUNTED(MessageLoopWin); |
| FML_FRIEND_REF_COUNTED_THREAD_SAFE(MessageLoopWin); |
| FML_DISALLOW_COPY_AND_ASSIGN(MessageLoopWin); |
| }; |
| |
| } // namespace fml |
| |
| #endif // FLUTTER_FML_PLATFORM_GENERIC_MESSAGE_LOOP_GENERIC_H_ |