| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // ignore_for_file: avoid_relative_lib_imports | |
| import 'dart:typed_data'; | |
| import 'dart:ui' as ui; | |
| import 'package:litetest/litetest.dart'; | |
| import '../../lib/gpu/lib/gpu.dart' as gpu; | |
| import 'impeller_enabled.dart'; | |
| void main() { | |
| // TODO(131346): Remove this once we migrate the Dart GPU API into this space. | |
| test('smoketest', () async { | |
| final int result = gpu.testProc(); | |
| expect(result, 1); | |
| final String? message = gpu.testProcWithCallback((int result) { | |
| expect(result, 1234); | |
| }); | |
| expect(message, null); | |
| final gpu.FlutterGpuTestClass a = gpu.FlutterGpuTestClass(); | |
| a.coolMethod(9847); | |
| }); | |
| test('gpu.context throws exception for incompatible embedders', () async { | |
| try { | |
| // ignore: unnecessary_statements | |
| gpu.gpuContext; // Force the context to instantiate. | |
| if (!impellerEnabled) { | |
| fail('Exception not thrown, but no Impeller context available.'); | |
| } | |
| } catch (e) { | |
| if (impellerEnabled) { | |
| fail('Exception thrown even though Impeller is enabled.'); | |
| } | |
| expect( | |
| e.toString(), | |
| contains( | |
| 'Flutter GPU requires the Impeller rendering backend to be enabled.')); | |
| } | |
| }); | |
| test('HostBuffer.emplace', () async { | |
| final gpu.HostBuffer hostBuffer = gpu.gpuContext.createHostBuffer(); | |
| final gpu.BufferView view0 = hostBuffer | |
| .emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData()); | |
| expect(view0.offsetInBytes, 0); | |
| expect(view0.lengthInBytes, 4); | |
| final gpu.BufferView view1 = hostBuffer | |
| .emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData()); | |
| expect(view1.offsetInBytes >= 4, true); | |
| expect(view1.lengthInBytes, 4); | |
| }, skip: !impellerEnabled); | |
| test('GpuContext.createDeviceBuffer', () async { | |
| final gpu.DeviceBuffer? deviceBuffer = | |
| gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4); | |
| assert(deviceBuffer != null); | |
| expect(deviceBuffer!.sizeInBytes, 4); | |
| }, skip: !impellerEnabled); | |
| test('DeviceBuffer.overwrite', () async { | |
| final gpu.DeviceBuffer? deviceBuffer = | |
| gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4); | |
| assert(deviceBuffer != null); | |
| final bool success = deviceBuffer! | |
| .overwrite(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData()); | |
| expect(success, true); | |
| }, skip: !impellerEnabled); | |
| test('DeviceBuffer.overwrite fails when out of bounds', () async { | |
| final gpu.DeviceBuffer? deviceBuffer = | |
| gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4); | |
| assert(deviceBuffer != null); | |
| final bool success = deviceBuffer!.overwrite( | |
| Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(), | |
| destinationOffsetInBytes: 1); | |
| expect(success, false); | |
| }, skip: !impellerEnabled); | |
| test('DeviceBuffer.overwrite throws for negative destination offset', | |
| () async { | |
| final gpu.DeviceBuffer? deviceBuffer = | |
| gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4); | |
| assert(deviceBuffer != null); | |
| try { | |
| deviceBuffer!.overwrite( | |
| Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(), | |
| destinationOffsetInBytes: -1); | |
| fail('Exception not thrown for negative destination offset.'); | |
| } catch (e) { | |
| expect( | |
| e.toString(), contains('destinationOffsetInBytes must be positive')); | |
| } | |
| }, skip: !impellerEnabled); | |
| test('GpuContext.createTexture', () async { | |
| final gpu.Texture? texture = | |
| gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100); | |
| assert(texture != null); | |
| // Check the defaults. | |
| expect( | |
| texture!.coordinateSystem, gpu.TextureCoordinateSystem.renderToTexture); | |
| expect(texture.width, 100); | |
| expect(texture.height, 100); | |
| expect(texture.storageMode, gpu.StorageMode.hostVisible); | |
| expect(texture.sampleCount, 1); | |
| expect(texture.format, gpu.PixelFormat.r8g8b8a8UNormInt); | |
| expect(texture.enableRenderTargetUsage, true); | |
| expect(texture.enableShaderReadUsage, true); | |
| expect(!texture.enableShaderWriteUsage, true); | |
| expect(texture.bytesPerTexel, 4); | |
| expect(texture.GetBaseMipLevelSizeInBytes(), 40000); | |
| }, skip: !impellerEnabled); | |
| test('Texture.overwrite', () async { | |
| final gpu.Texture? texture = | |
| gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 2, 2); | |
| assert(texture != null); | |
| const ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0); | |
| const ui.Color green = ui.Color.fromARGB(0xFF, 0, 0xFF, 0); | |
| final bool success = texture!.overwrite(Int32List.fromList( | |
| <int>[red.value, green.value, green.value, red.value]) | |
| .buffer | |
| .asByteData()); | |
| expect(success, true); | |
| }, skip: !impellerEnabled); | |
| test('Texture.overwrite throws for wrong buffer size', () async { | |
| final gpu.Texture? texture = | |
| gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100); | |
| assert(texture != null); | |
| const ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0); | |
| try { | |
| texture!.overwrite( | |
| Int32List.fromList(<int>[red.value, red.value, red.value, red.value]) | |
| .buffer | |
| .asByteData()); | |
| fail('Exception not thrown for wrong buffer size.'); | |
| } catch (e) { | |
| expect( | |
| e.toString(), | |
| contains( | |
| 'The length of sourceBytes (bytes: 16) must exactly match the size of the base mip level (bytes: 40000)')); | |
| } | |
| }, skip: !impellerEnabled); | |
| test('Texture.asImage returns a valid ui.Image handle', () async { | |
| final gpu.Texture? texture = | |
| gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100); | |
| assert(texture != null); | |
| final ui.Image image = texture!.asImage(); | |
| expect(image.width, 100); | |
| expect(image.height, 100); | |
| }, skip: !impellerEnabled); | |
| test('Texture.asImage throws when not shader readable', () async { | |
| final gpu.Texture? texture = gpu.gpuContext.createTexture( | |
| gpu.StorageMode.hostVisible, 100, 100, | |
| enableShaderReadUsage: false); | |
| assert(texture != null); | |
| try { | |
| texture!.asImage(); | |
| fail('Exception not thrown when not shader readable.'); | |
| } catch (e) { | |
| expect( | |
| e.toString(), | |
| contains( | |
| 'Only shader readable Flutter GPU textures can be used as UI Images')); | |
| } | |
| }, skip: !impellerEnabled); | |
| } |