| // Copyright 2015 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef UI_ACCESSIBILITY_AX_TREE_DATA_H_ | |
| #define UI_ACCESSIBILITY_AX_TREE_DATA_H_ | |
| #include <cstdint> | |
| #include <map> | |
| #include <string> | |
| #include <vector> | |
| #include "ax_enums.h" | |
| #include "ax_export.h" | |
| #include "ax_node.h" | |
| #include "ax_tree_id_registry.h" | |
| namespace ui { | |
| // The data associated with an accessibility tree that's global to the | |
| // tree and not associated with any particular node in the tree. | |
| struct AX_EXPORT AXTreeData { | |
| AXTreeData(); | |
| AXTreeData(const AXTreeData& other); | |
| virtual ~AXTreeData(); | |
| // Return a string representation of this data, for debugging. | |
| virtual std::string ToString() const; | |
| // This is a simple serializable struct. All member variables should be | |
| // public and copyable. | |
| // The globally unique ID of this accessibility tree. | |
| AXTreeID tree_id; | |
| // The ID of the accessibility tree that this tree is contained in, if any. | |
| AXTreeID parent_tree_id; | |
| // The ID of the accessibility tree that has focus. This is typically set | |
| // on the root frame in a frame tree. | |
| AXTreeID focused_tree_id; | |
| // Attributes specific to trees that are web frames. | |
| std::string doctype; | |
| bool loaded = false; | |
| float loading_progress = 0.0f; | |
| std::string mimetype; | |
| std::string title; | |
| std::string url; | |
| // The node with keyboard focus within this tree, if any, or | |
| // AXNode::kInvalidAXID if no node in this tree has focus. | |
| AXNode::AXID focus_id = AXNode::kInvalidAXID; | |
| // The current text selection within this tree, if any, expressed as the | |
| // node ID and character offset of the anchor (selection start) and focus | |
| // (selection end). If the offset could correspond to a position on two | |
| // different lines, sel_upstream_affinity means the cursor is on the first | |
| // line, otherwise it's on the second line. | |
| // Most use cases will want to use ui::OwnerTree::GetUnignoredSelection. | |
| bool sel_is_backward = false; | |
| AXNode::AXID sel_anchor_object_id = AXNode::kInvalidAXID; | |
| int32_t sel_anchor_offset = -1; | |
| ax::mojom::TextAffinity sel_anchor_affinity; | |
| AXNode::AXID sel_focus_object_id = AXNode::kInvalidAXID; | |
| int32_t sel_focus_offset = -1; | |
| ax::mojom::TextAffinity sel_focus_affinity; | |
| // The node that's used as the root scroller. On some platforms | |
| // like Android we need to ignore accessibility scroll offsets for | |
| // that node and get them from the viewport instead. | |
| AXNode::AXID root_scroller_id = AXNode::kInvalidAXID; | |
| }; | |
| AX_EXPORT bool operator==(const AXTreeData& lhs, const AXTreeData& rhs); | |
| AX_EXPORT bool operator!=(const AXTreeData& lhs, const AXTreeData& rhs); | |
| } // namespace ui | |
| #endif // UI_ACCESSIBILITY_AX_TREE_DATA_H_ |