| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_H_ |
| #define FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_H_ |
| |
| #include "flutter/shell/platform/embedder/embedder.h" |
| |
| namespace flutter { |
| |
| class FlutterWindowsView; |
| |
| // Enables the Flutter engine to render content on Windows. |
| // |
| // The engine uses this to: |
| // |
| // 1. Create backing stores used for rendering Flutter content |
| // 2. Composite and present Flutter content and platform views onto a view |
| // |
| // Platform views are not yet supported. |
| class Compositor { |
| public: |
| virtual ~Compositor() = default; |
| |
| // Creates a backing store used for rendering Flutter content. |
| // |
| // The backing store's configuration is stored in |backing_store_out|. |
| virtual bool CreateBackingStore(const FlutterBackingStoreConfig& config, |
| FlutterBackingStore* backing_store_out) = 0; |
| |
| // Destroys a backing store and releases its resources. |
| virtual bool CollectBackingStore(const FlutterBackingStore* store) = 0; |
| |
| // Present Flutter content and platform views onto the view. |
| virtual bool Present(FlutterWindowsView* view, |
| const FlutterLayer** layers, |
| size_t layers_count) = 0; |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_WINDOWS_COMPOSITOR_H_ |