| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/message_loop/message_pump_android.h" |
| |
| #include <jni.h> |
| |
| #include "base/android/jni_android.h" |
| #include "base/android/scoped_java_ref.h" |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "base/run_loop.h" |
| #include "base/time/time.h" |
| #include "jni/SystemMessageHandler_jni.h" |
| |
| using base::android::ScopedJavaLocalRef; |
| |
| // ---------------------------------------------------------------------------- |
| // Native JNI methods called by Java. |
| // ---------------------------------------------------------------------------- |
| // This method can not move to anonymous namespace as it has been declared as |
| // 'static' in system_message_handler_jni.h. |
| static void DoRunLoopOnce(JNIEnv* env, jobject obj, jlong native_delegate, |
| jlong delayed_scheduled_time_ticks) { |
| base::MessagePump::Delegate* delegate = |
| reinterpret_cast<base::MessagePump::Delegate*>(native_delegate); |
| DCHECK(delegate); |
| // This is based on MessagePumpForUI::DoRunLoop() from desktop. |
| // Note however that our system queue is handled in the java side. |
| // In desktop we inspect and process a single system message and then |
| // we call DoWork() / DoDelayedWork(). |
| // On Android, the java message queue may contain messages for other handlers |
| // that will be processed before calling here again. |
| bool did_work = delegate->DoWork(); |
| |
| // In the java side, |SystemMessageHandler| keeps a single "delayed" message. |
| // It's an expensive operation to |removeMessage| there, so this is optimized |
| // to avoid those calls. |
| // |
| // At this stage, |next_delayed_work_time| can be: |
| // 1) The same as previously scheduled: nothing to be done, move along. This |
| // is the typical case, since this method is called for every single message. |
| // |
| // 2) Not previously scheduled: just post a new message in java. |
| // |
| // 3) Shorter than previously scheduled: far less common. In this case, |
| // |removeMessage| and post a new one. |
| // |
| // 4) Longer than previously scheduled (or null): nothing to be done, move |
| // along. |
| // |
| // Side note: base::TimeTicks is a C++ representation and can't be |
| // compared in java. When calling |scheduleDelayedWork|, pass the |
| // |InternalValue()| to java and then back to C++ so the comparisons can be |
| // done here. |
| // This roundtrip allows comparing TimeTicks directly (cheap) and |
| // avoid comparisons with TimeDelta / Now() (expensive). |
| base::TimeTicks next_delayed_work_time; |
| did_work |= delegate->DoDelayedWork(&next_delayed_work_time); |
| |
| if (!next_delayed_work_time.is_null()) { |
| // Schedule a new message if there's nothing already scheduled or there's a |
| // shorter delay than previously scheduled (see (2) and (3) above). |
| if (delayed_scheduled_time_ticks == 0 || |
| next_delayed_work_time < base::TimeTicks::FromInternalValue( |
| delayed_scheduled_time_ticks)) { |
| Java_SystemMessageHandler_scheduleDelayedWork(env, obj, |
| next_delayed_work_time.ToInternalValue(), |
| (next_delayed_work_time - |
| base::TimeTicks::Now()).InMillisecondsRoundedUp()); |
| } |
| } |
| |
| // This is a major difference between android and other platforms: since we |
| // can't inspect it and process just one single message, instead we'll yeld |
| // the callstack. |
| if (did_work) |
| return; |
| |
| delegate->DoIdleWork(); |
| } |
| |
| namespace base { |
| |
| MessagePumpForUI::MessagePumpForUI() |
| : run_loop_(NULL) { |
| } |
| |
| MessagePumpForUI::~MessagePumpForUI() { |
| } |
| |
| void MessagePumpForUI::Run(Delegate* delegate) { |
| NOTREACHED() << "UnitTests should rely on MessagePumpForUIStub in" |
| " test_stub_android.h"; |
| } |
| |
| void MessagePumpForUI::Start(Delegate* delegate) { |
| run_loop_ = new RunLoop(); |
| // Since the RunLoop was just created above, BeforeRun should be guaranteed to |
| // return true (it only returns false if the RunLoop has been Quit already). |
| if (!run_loop_->BeforeRun()) |
| NOTREACHED(); |
| |
| DCHECK(system_message_handler_obj_.is_null()); |
| |
| JNIEnv* env = base::android::AttachCurrentThread(); |
| DCHECK(env); |
| |
| system_message_handler_obj_.Reset( |
| Java_SystemMessageHandler_create( |
| env, reinterpret_cast<intptr_t>(delegate))); |
| } |
| |
| void MessagePumpForUI::Quit() { |
| if (!system_message_handler_obj_.is_null()) { |
| JNIEnv* env = base::android::AttachCurrentThread(); |
| DCHECK(env); |
| |
| Java_SystemMessageHandler_removeAllPendingMessages(env, |
| system_message_handler_obj_.obj()); |
| system_message_handler_obj_.Reset(); |
| } |
| |
| if (run_loop_) { |
| run_loop_->AfterRun(); |
| delete run_loop_; |
| run_loop_ = NULL; |
| } |
| } |
| |
| void MessagePumpForUI::ScheduleWork() { |
| DCHECK(!system_message_handler_obj_.is_null()); |
| |
| JNIEnv* env = base::android::AttachCurrentThread(); |
| DCHECK(env); |
| |
| Java_SystemMessageHandler_scheduleWork(env, |
| system_message_handler_obj_.obj()); |
| } |
| |
| void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
| DCHECK(!system_message_handler_obj_.is_null()); |
| |
| JNIEnv* env = base::android::AttachCurrentThread(); |
| DCHECK(env); |
| |
| jlong millis = |
| (delayed_work_time - TimeTicks::Now()).InMillisecondsRoundedUp(); |
| // Note that we're truncating to milliseconds as required by the java side, |
| // even though delayed_work_time is microseconds resolution. |
| Java_SystemMessageHandler_scheduleDelayedWork(env, |
| system_message_handler_obj_.obj(), |
| delayed_work_time.ToInternalValue(), millis); |
| } |
| |
| // static |
| bool MessagePumpForUI::RegisterBindings(JNIEnv* env) { |
| return RegisterNativesImpl(env); |
| } |
| |
| } // namespace base |