| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
| #define FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "flutter/assets/asset_provider.h" |
| #include "lib/fxl/files/unique_fd.h" |
| #include "lib/fxl/macros.h" |
| #include "lib/fxl/memory/ref_counted.h" |
| |
| namespace blink { |
| |
| class DirectoryAssetBundle |
| : public AssetProvider { |
| public: |
| explicit DirectoryAssetBundle(std::string directory); |
| // Expects fd to be valid, otherwise the file descriptor is ignored. |
| explicit DirectoryAssetBundle(fxl::UniqueFD fd); |
| virtual ~DirectoryAssetBundle(); |
| |
| virtual bool GetAsBuffer(const std::string& asset_name, std::vector<uint8_t>* data); |
| |
| std::string GetPathForAsset(const std::string& asset_name); |
| |
| private: |
| const std::string directory_; |
| fxl::UniqueFD fd_; |
| |
| FXL_DISALLOW_COPY_AND_ASSIGN(DirectoryAssetBundle); |
| }; |
| |
| } // namespace blink |
| |
| #endif // FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |