| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <assert.h> |
| #include <memory> |
| #include <string> |
| |
| #include "flutter/fml/logging.h" |
| #include "flutter/shell/platform/windows/keyboard_manager.h" |
| #include "flutter/shell/platform/windows/keyboard_utils.h" |
| |
| namespace flutter { |
| |
| namespace { |
| |
| // The maximum number of pending events to keep before |
| // emitting a warning on the console about unhandled events. |
| static constexpr int kMaxPendingEvents = 1000; |
| |
| // Returns true if this key is an AltRight key down event. |
| // |
| // This is used to resolve an issue where an AltGr press causes CtrlLeft to hang |
| // when pressed, as reported in https://github.com/flutter/flutter/issues/78005. |
| // |
| // When AltGr is pressed (in a supporting layout such as Spanish), Win32 first |
| // fires a fake CtrlLeft down event, then an AltRight down event. |
| // This is significant because this fake CtrlLeft down event will not be paired |
| // with a up event, which is fine until Flutter redispatches the CtrlDown |
| // event, which Win32 then interprets as a real event, leaving both Win32 and |
| // the Flutter framework thinking that CtrlLeft is still pressed. |
| // |
| // To resolve this, Flutter recognizes this fake CtrlLeft down event using the |
| // following AltRight down event. Flutter then forges a CtrlLeft key up event |
| // immediately after the corresponding AltRight key up event. |
| // |
| // One catch is that it is impossible to distinguish the fake CtrlLeft down |
| // from a normal CtrlLeft down (followed by a AltRight down), since they |
| // contain the exactly same information, including the GetKeyState result. |
| // Fortunately, this will require the two events to occur *really* close, which |
| // would be rare, and a misrecognition would only cause a minor consequence |
| // where the CtrlLeft is released early; the later, real, CtrlLeft up event will |
| // be ignored. |
| static bool IsKeyDownAltRight(int action, int virtual_key, bool extended) { |
| return virtual_key == VK_RMENU && extended && |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); |
| } |
| |
| // Returns true if this key is a key up event of AltRight. |
| // |
| // This is used to assist a corner case described in |IsKeyDownAltRight|. |
| static bool IsKeyUpAltRight(int action, int virtual_key, bool extended) { |
| return virtual_key == VK_RMENU && extended && |
| (action == WM_KEYUP || action == WM_SYSKEYUP); |
| } |
| |
| // Returns true if this key is a key down event of CtrlLeft. |
| // |
| // This is used to assist a corner case described in |IsKeyDownAltRight|. |
| static bool IsKeyDownCtrlLeft(int action, int virtual_key) { |
| return virtual_key == VK_LCONTROL && |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); |
| } |
| |
| // Returns if a character sent by Win32 is a dead key. |
| static bool IsDeadKey(uint32_t ch) { |
| return (ch & kDeadKeyCharMask) != 0; |
| } |
| |
| static char32_t CodePointFromSurrogatePair(wchar_t high, wchar_t low) { |
| return 0x10000 + ((static_cast<char32_t>(high) & 0x000003FF) << 10) + |
| (low & 0x3FF); |
| } |
| |
| static uint16_t ResolveKeyCode(uint16_t original, |
| bool extended, |
| uint8_t scancode) { |
| switch (original) { |
| case VK_SHIFT: |
| case VK_LSHIFT: |
| return MapVirtualKey(scancode, MAPVK_VSC_TO_VK_EX); |
| case VK_MENU: |
| case VK_LMENU: |
| return extended ? VK_RMENU : VK_LMENU; |
| case VK_CONTROL: |
| case VK_LCONTROL: |
| return extended ? VK_RCONTROL : VK_LCONTROL; |
| default: |
| return original; |
| } |
| } |
| |
| static bool IsPrintable(uint32_t c) { |
| constexpr char32_t kMinPrintable = ' '; |
| constexpr char32_t kDelete = 0x7F; |
| return c >= kMinPrintable && c != kDelete; |
| } |
| |
| static bool IsSysAction(UINT action) { |
| return action == WM_SYSKEYDOWN || action == WM_SYSKEYUP || |
| action == WM_SYSCHAR || action == WM_SYSDEADCHAR; |
| } |
| |
| } // namespace |
| |
| KeyboardManager::KeyboardManager(WindowDelegate* delegate) |
| : window_delegate_(delegate), |
| last_key_is_ctrl_left_down(false), |
| should_synthesize_ctrl_left_up(false), |
| processing_event_(false) {} |
| |
| void KeyboardManager::RedispatchEvent(std::unique_ptr<PendingEvent> event) { |
| for (const Win32Message& message : event->session) { |
| // Never redispatch sys keys, because their original messages have been |
| // passed to the system default processor. |
| if (IsSysAction(message.action)) { |
| continue; |
| } |
| pending_redispatches_.push_back(message); |
| UINT result = window_delegate_->Win32DispatchMessage( |
| message.action, message.wparam, message.lparam); |
| if (result != 0) { |
| FML_LOG(ERROR) << "Unable to synthesize event for keyboard event."; |
| } |
| } |
| if (pending_redispatches_.size() > kMaxPendingEvents) { |
| FML_LOG(ERROR) |
| << "There are " << pending_redispatches_.size() |
| << " keyboard events that have not yet received a response from the " |
| << "framework. Are responses being sent?"; |
| } |
| } |
| |
| bool KeyboardManager::RemoveRedispatchedMessage(UINT const action, |
| WPARAM const wparam, |
| LPARAM const lparam) { |
| for (auto iter = pending_redispatches_.begin(); |
| iter != pending_redispatches_.end(); ++iter) { |
| if (action == iter->action && wparam == iter->wparam) { |
| pending_redispatches_.erase(iter); |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| bool KeyboardManager::HandleMessage(UINT const action, |
| WPARAM const wparam, |
| LPARAM const lparam) { |
| if (RemoveRedispatchedMessage(action, wparam, lparam)) { |
| return false; |
| } |
| switch (action) { |
| case WM_DEADCHAR: |
| case WM_SYSDEADCHAR: |
| case WM_CHAR: |
| case WM_SYSCHAR: { |
| const Win32Message message = |
| Win32Message{.action = action, .wparam = wparam, .lparam = lparam}; |
| current_session_.push_back(message); |
| |
| char32_t code_point; |
| if (message.IsHighSurrogate()) { |
| // A high surrogate is always followed by a low surrogate. Process the |
| // session later and consider this message as handled. |
| return true; |
| } else if (message.IsLowSurrogate()) { |
| const Win32Message* last_message = |
| current_session_.size() <= 1 |
| ? nullptr |
| : ¤t_session_[current_session_.size() - 2]; |
| if (last_message == nullptr || !last_message->IsHighSurrogate()) { |
| return false; |
| } |
| // A low surrogate always follows a high surrogate, marking the end of |
| // a char session. Process the session after the if clause. |
| code_point = |
| CodePointFromSurrogatePair(last_message->wparam, message.wparam); |
| } else { |
| // A non-surrogate character always appears alone. Process the session |
| // after the if clause. |
| code_point = static_cast<wchar_t>(message.wparam); |
| } |
| |
| // If this char message is preceded by a key down message, then dispatch |
| // the key down message as a key down event first, and only dispatch the |
| // OnText if the key down event is not handled. |
| if (current_session_.front().IsGeneralKeyDown()) { |
| const Win32Message first_message = current_session_.front(); |
| const uint8_t scancode = (lparam >> 16) & 0xff; |
| const uint16_t key_code = first_message.wparam; |
| const bool extended = ((lparam >> 24) & 0x01) == 0x01; |
| const bool was_down = lparam & 0x40000000; |
| // Certain key combinations yield control characters as WM_CHAR's |
| // lParam. For example, 0x01 for Ctrl-A. Filter these characters. See |
| // https://docs.microsoft.com/en-us/windows/win32/learnwin32/accelerator-tables |
| char32_t character; |
| if (action == WM_DEADCHAR || action == WM_SYSDEADCHAR) { |
| // Mask the resulting char with kDeadKeyCharMask anyway, because in |
| // rare cases the bit is *not* set (US INTL Shift-6 circumflex, see |
| // https://github.com/flutter/flutter/issues/92654 .) |
| character = |
| window_delegate_->Win32MapVkToChar(key_code) | kDeadKeyCharMask; |
| } else { |
| character = IsPrintable(code_point) ? code_point : 0; |
| } |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ |
| .key = key_code, |
| .scancode = scancode, |
| .action = static_cast<UINT>(action == WM_SYSCHAR ? WM_SYSKEYDOWN |
| : WM_KEYDOWN), |
| .character = character, |
| .extended = extended, |
| .was_down = was_down, |
| .session = std::move(current_session_), |
| }); |
| |
| pending_events_.push_back(std::move(event)); |
| ProcessNextEvent(); |
| |
| // SYS messages must not be consumed by `HandleMessage` so that they are |
| // forwarded to the system. |
| return !IsSysAction(action); |
| } |
| |
| // If the charcter session is not preceded by a key down message, |
| // mark PendingEvent::action as WM_CHAR, informing |PerformProcessEvent| |
| // to dispatch the text content immediately. |
| // |
| // Only WM_CHAR should be treated as characters. WM_SYS*CHAR are not part |
| // of text input, and WM_DEADCHAR will be incorporated into a later |
| // WM_CHAR with the full character. |
| if (action == WM_CHAR) { |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ |
| .action = WM_CHAR, |
| .character = code_point, |
| .session = std::move(current_session_), |
| }); |
| pending_events_.push_back(std::move(event)); |
| ProcessNextEvent(); |
| } |
| return true; |
| } |
| |
| case WM_KEYDOWN: |
| case WM_SYSKEYDOWN: |
| case WM_KEYUP: |
| case WM_SYSKEYUP: { |
| if (wparam == VK_PACKET) { |
| return false; |
| } |
| |
| const uint8_t scancode = (lparam >> 16) & 0xff; |
| const bool extended = ((lparam >> 24) & 0x01) == 0x01; |
| // If the key is a modifier, get its side. |
| const uint16_t key_code = ResolveKeyCode(wparam, extended, scancode); |
| const bool was_down = lparam & 0x40000000; |
| |
| // Detect a pattern of key events in order to forge a CtrlLeft up event. |
| // See |IsKeyDownAltRight| for explanation. |
| if (IsKeyDownAltRight(action, key_code, extended)) { |
| if (last_key_is_ctrl_left_down) { |
| should_synthesize_ctrl_left_up = true; |
| } |
| } |
| if (IsKeyDownCtrlLeft(action, key_code)) { |
| last_key_is_ctrl_left_down = true; |
| ctrl_left_scancode = scancode; |
| should_synthesize_ctrl_left_up = false; |
| } else { |
| last_key_is_ctrl_left_down = false; |
| } |
| if (IsKeyUpAltRight(action, key_code, extended)) { |
| if (should_synthesize_ctrl_left_up) { |
| should_synthesize_ctrl_left_up = false; |
| const LPARAM lParam = |
| (1 /* repeat_count */ << 0) | (ctrl_left_scancode << 16) | |
| (0 /* extended */ << 24) | (1 /* prev_state */ << 30) | |
| (1 /* transition */ << 31); |
| window_delegate_->Win32DispatchMessage(WM_KEYUP, VK_CONTROL, lParam); |
| } |
| } |
| |
| current_session_.clear(); |
| current_session_.push_back( |
| Win32Message{.action = action, .wparam = wparam, .lparam = lparam}); |
| const bool is_keydown_message = |
| (action == WM_KEYDOWN || action == WM_SYSKEYDOWN); |
| // Check if this key produces a character by peeking if this key down |
| // message has a following char message. Certain key messages are not |
| // followed by char messages even though `MapVirtualKey` returns a valid |
| // character (such as Ctrl + Digit, see |
| // https://github.com/flutter/flutter/issues/85587 ). |
| unsigned int character = window_delegate_->Win32MapVkToChar(wparam); |
| UINT next_key_action = PeekNextMessageType(WM_KEYFIRST, WM_KEYLAST); |
| bool has_char_action = |
| (next_key_action == WM_DEADCHAR || |
| next_key_action == WM_SYSDEADCHAR || next_key_action == WM_CHAR || |
| next_key_action == WM_SYSCHAR); |
| if (character > 0 && is_keydown_message && has_char_action) { |
| // This key down message has a following char message. Process this |
| // session in the char message, because the character for the key call |
| // should be decided by the char events. Consider this message as |
| // handled. |
| return true; |
| } |
| |
| // This key down message is not followed by a char message. Conclude this |
| // session. |
| auto event = std::make_unique<PendingEvent>(PendingEvent{ |
| .key = key_code, |
| .scancode = scancode, |
| .action = action, |
| .character = 0, |
| .extended = extended, |
| .was_down = was_down, |
| .session = std::move(current_session_), |
| }); |
| pending_events_.push_back(std::move(event)); |
| ProcessNextEvent(); |
| // SYS messages must not be consumed by `HandleMessage` so that they are |
| // forwarded to the system. |
| return !IsSysAction(action); |
| } |
| default: |
| assert(false); |
| } |
| return false; |
| } |
| |
| void KeyboardManager::ProcessNextEvent() { |
| if (processing_event_ || pending_events_.empty()) { |
| return; |
| } |
| processing_event_ = true; |
| auto pending_event = std::move(pending_events_.front()); |
| pending_events_.pop_front(); |
| PerformProcessEvent(std::move(pending_event), [this] { |
| assert(processing_event_); |
| processing_event_ = false; |
| ProcessNextEvent(); |
| }); |
| } |
| |
| void KeyboardManager::PerformProcessEvent(std::unique_ptr<PendingEvent> event, |
| std::function<void()> callback) { |
| // PendingEvent::action being WM_CHAR means this is a char message without |
| // a preceding key message, and should be dispatched immediately. |
| if (event->action == WM_CHAR) { |
| DispatchText(*event); |
| callback(); |
| return; |
| } |
| |
| // A unique_ptr can't be sent into a lambda without C++23's |
| // move_only_function. Until then, `event` is sent as a raw pointer, hoping |
| // WindowDelegate::OnKey to correctly call it once and only once. |
| PendingEvent* event_p = event.release(); |
| window_delegate_->OnKey( |
| event_p->key, event_p->scancode, event_p->action, event_p->character, |
| event_p->extended, event_p->was_down, |
| [this, event_p, callback = std::move(callback)](bool handled) { |
| HandleOnKeyResult(std::unique_ptr<PendingEvent>(event_p), handled); |
| callback(); |
| }); |
| } |
| |
| void KeyboardManager::HandleOnKeyResult(std::unique_ptr<PendingEvent> event, |
| bool framework_handled) { |
| const UINT last_action = event->session.back().action; |
| // SYS messages must not be redispached, and their text content is not |
| // dispatched either. |
| bool handled = framework_handled || IsSysAction(last_action); |
| |
| if (handled) { |
| return; |
| } |
| |
| // Only WM_CHAR should be treated as characters. WM_SYS*CHAR are not part of |
| // text input, and WM_DEADCHAR will be incorporated into a later WM_CHAR with |
| // the full character. |
| if (last_action == WM_CHAR) { |
| DispatchText(*event); |
| } |
| |
| RedispatchEvent(std::move(event)); |
| } |
| |
| void KeyboardManager::DispatchText(const PendingEvent& event) { |
| // Check if the character is printable based on the last wparam, which works |
| // even if the last wparam is a low surrogate, because the only unprintable |
| // keys defined by `IsPrintable` are certain characters at lower ASCII range. |
| // These ASCII control characters are sent as WM_CHAR events for all control |
| // key shortcuts. |
| assert(!event.session.empty()); |
| bool is_printable = IsPrintable(event.session.back().wparam); |
| bool valid = event.character != 0 && is_printable; |
| if (valid) { |
| auto text = EncodeUtf16(event.character); |
| window_delegate_->OnText(text); |
| } |
| } |
| |
| UINT KeyboardManager::PeekNextMessageType(UINT wMsgFilterMin, |
| UINT wMsgFilterMax) { |
| MSG next_message; |
| BOOL has_msg = window_delegate_->Win32PeekMessage( |
| &next_message, wMsgFilterMin, wMsgFilterMax, PM_NOREMOVE); |
| if (!has_msg) { |
| return 0; |
| } |
| return next_message.message; |
| } |
| |
| } // namespace flutter |