| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ | |
| #define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ | |
| #include "flutter/fml/macros.h" | |
| #import "flutter/shell/platform/darwin/ios/ios_context.h" | |
| namespace flutter { | |
| class IOSContextSoftware final : public IOSContext { | |
| public: | |
| IOSContextSoftware(); | |
| // |IOSContext| | |
| ~IOSContextSoftware(); | |
| // |IOSContext| | |
| sk_sp<GrDirectContext> CreateResourceContext() override; | |
| // |IOSContext| | |
| std::unique_ptr<GLContextResult> MakeCurrent() override; | |
| // |IOSContext| | |
| std::unique_ptr<Texture> CreateExternalTexture( | |
| int64_t texture_id, | |
| fml::scoped_nsobject<NSObject<FlutterTexture>> texture) override; | |
| private: | |
| FML_DISALLOW_COPY_AND_ASSIGN(IOSContextSoftware); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ |