blob: 1a98703fe999543ce381faabb4670b84d234a1f7 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define RAPIDJSON_HAS_STDSTRING 1
#include "flutter/shell/common/shell.h"
#include <memory>
#include <sstream>
#include <vector>
#include "flutter/assets/directory_asset_bundle.h"
#include "flutter/common/graphics/persistent_cache.h"
#include "flutter/fml/file.h"
#include "flutter/fml/icu_util.h"
#include "flutter/fml/log_settings.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/make_copyable.h"
#include "flutter/fml/message_loop.h"
#include "flutter/fml/paths.h"
#include "flutter/fml/trace_event.h"
#include "flutter/fml/unique_fd.h"
#include "flutter/runtime/dart_vm.h"
#include "flutter/shell/common/engine.h"
#include "flutter/shell/common/skia_event_tracer_impl.h"
#include "flutter/shell/common/switches.h"
#include "flutter/shell/common/vsync_waiter.h"
#include "rapidjson/stringbuffer.h"
#include "rapidjson/writer.h"
#include "third_party/dart/runtime/include/dart_tools_api.h"
#include "third_party/skia/include/core/SkGraphics.h"
#include "third_party/skia/include/utils/SkBase64.h"
#include "third_party/tonic/common/log.h"
namespace flutter {
constexpr char kSkiaChannel[] = "flutter/skia";
constexpr char kSystemChannel[] = "flutter/system";
constexpr char kTypeKey[] = "type";
constexpr char kFontChange[] = "fontsChange";
namespace {
std::unique_ptr<Engine> CreateEngine(
Engine::Delegate& delegate,
const PointerDataDispatcherMaker& dispatcher_maker,
DartVM& vm,
fml::RefPtr<const DartSnapshot> isolate_snapshot,
TaskRunners task_runners,
const PlatformData& platform_data,
Settings settings,
std::unique_ptr<Animator> animator,
fml::WeakPtr<IOManager> io_manager,
fml::RefPtr<SkiaUnrefQueue> unref_queue,
fml::WeakPtr<SnapshotDelegate> snapshot_delegate,
std::shared_ptr<VolatilePathTracker> volatile_path_tracker) {
return std::make_unique<Engine>(delegate, //
dispatcher_maker, //
vm, //
isolate_snapshot, //
task_runners, //
platform_data, //
settings, //
std::move(animator), //
io_manager, //
unref_queue, //
snapshot_delegate, //
volatile_path_tracker);
}
// Though there can be multiple shells, some settings apply to all components in
// the process. These have to be set up before the shell or any of its
// sub-components can be initialized. In a perfect world, this would be empty.
// TODO(chinmaygarde): The unfortunate side effect of this call is that settings
// that cause shell initialization failures will still lead to some of their
// settings being applied.
void PerformInitializationTasks(Settings& settings) {
{
fml::LogSettings log_settings;
log_settings.min_log_level =
settings.verbose_logging ? fml::LOG_INFO : fml::LOG_ERROR;
fml::SetLogSettings(log_settings);
}
static std::once_flag gShellSettingsInitialization = {};
std::call_once(gShellSettingsInitialization, [&settings] {
if (settings.engine_start_timestamp.count() == 0) {
settings.engine_start_timestamp =
std::chrono::microseconds(Dart_TimelineGetMicros());
}
tonic::SetLogHandler(
[](const char* message) { FML_LOG(ERROR) << message; });
if (settings.trace_skia) {
InitSkiaEventTracer(settings.trace_skia, settings.trace_skia_allowlist);
}
if (!settings.trace_allowlist.empty()) {
fml::tracing::TraceSetAllowlist(settings.trace_allowlist);
}
if (!settings.skia_deterministic_rendering_on_cpu) {
SkGraphics::Init();
} else {
FML_DLOG(INFO) << "Skia deterministic rendering is enabled.";
}
if (settings.icu_initialization_required) {
if (settings.icu_data_path.size() != 0) {
fml::icu::InitializeICU(settings.icu_data_path);
} else if (settings.icu_mapper) {
fml::icu::InitializeICUFromMapping(settings.icu_mapper());
} else {
FML_DLOG(WARNING) << "Skipping ICU initialization in the shell.";
}
}
});
PersistentCache::SetCacheSkSL(settings.cache_sksl);
}
} // namespace
std::unique_ptr<Shell> Shell::Create(
const PlatformData& platform_data,
TaskRunners task_runners,
Settings settings,
const Shell::CreateCallback<PlatformView>& on_create_platform_view,
const Shell::CreateCallback<Rasterizer>& on_create_rasterizer,
bool is_gpu_disabled) {
// This must come first as it initializes tracing.
PerformInitializationTasks(settings);
TRACE_EVENT0("flutter", "Shell::Create");
// Always use the `vm_snapshot` and `isolate_snapshot` provided by the
// settings to launch the VM. If the VM is already running, the snapshot
// arguments are ignored.
auto vm_snapshot = DartSnapshot::VMSnapshotFromSettings(settings);
auto isolate_snapshot = DartSnapshot::IsolateSnapshotFromSettings(settings);
auto vm = DartVMRef::Create(settings, vm_snapshot, isolate_snapshot);
FML_CHECK(vm) << "Must be able to initialize the VM.";
// If the settings did not specify an `isolate_snapshot`, fall back to the
// one the VM was launched with.
if (!isolate_snapshot) {
isolate_snapshot = vm->GetVMData()->GetIsolateSnapshot();
}
return CreateWithSnapshot(std::move(platform_data), //
std::move(task_runners), //
std::move(settings), //
std::move(vm), //
std::move(isolate_snapshot), //
std::move(on_create_platform_view), //
std::move(on_create_rasterizer), //
CreateEngine, is_gpu_disabled);
}
std::unique_ptr<Shell> Shell::CreateShellOnPlatformThread(
DartVMRef vm,
TaskRunners task_runners,
const PlatformData& platform_data,
Settings settings,
fml::RefPtr<const DartSnapshot> isolate_snapshot,
const Shell::CreateCallback<PlatformView>& on_create_platform_view,
const Shell::CreateCallback<Rasterizer>& on_create_rasterizer,
const Shell::EngineCreateCallback& on_create_engine,
bool is_gpu_disabled) {
if (!task_runners.IsValid()) {
FML_LOG(ERROR) << "Task runners to run the shell were invalid.";
return nullptr;
}
auto shell = std::unique_ptr<Shell>(
new Shell(std::move(vm), task_runners, settings,
std::make_shared<VolatilePathTracker>(
task_runners.GetUITaskRunner(),
!settings.skia_deterministic_rendering_on_cpu),
is_gpu_disabled));
// Create the rasterizer on the raster thread.
std::promise<std::unique_ptr<Rasterizer>> rasterizer_promise;
auto rasterizer_future = rasterizer_promise.get_future();
std::promise<fml::WeakPtr<SnapshotDelegate>> snapshot_delegate_promise;
auto snapshot_delegate_future = snapshot_delegate_promise.get_future();
fml::TaskRunner::RunNowOrPostTask(
task_runners.GetRasterTaskRunner(), [&rasterizer_promise, //
&snapshot_delegate_promise,
on_create_rasterizer, //
shell = shell.get() //
]() {
TRACE_EVENT0("flutter", "ShellSetupGPUSubsystem");
std::unique_ptr<Rasterizer> rasterizer(on_create_rasterizer(*shell));
snapshot_delegate_promise.set_value(rasterizer->GetSnapshotDelegate());
rasterizer_promise.set_value(std::move(rasterizer));
});
// Create the platform view on the platform thread (this thread).
auto platform_view = on_create_platform_view(*shell.get());
if (!platform_view || !platform_view->GetWeakPtr()) {
return nullptr;
}
// Ask the platform view for the vsync waiter. This will be used by the engine
// to create the animator.
auto vsync_waiter = platform_view->CreateVSyncWaiter();
if (!vsync_waiter) {
return nullptr;
}
// Create the IO manager on the IO thread. The IO manager must be initialized
// first because it has state that the other subsystems depend on. It must
// first be booted and the necessary references obtained to initialize the
// other subsystems.
std::promise<std::unique_ptr<ShellIOManager>> io_manager_promise;
auto io_manager_future = io_manager_promise.get_future();
std::promise<fml::WeakPtr<ShellIOManager>> weak_io_manager_promise;
auto weak_io_manager_future = weak_io_manager_promise.get_future();
std::promise<fml::RefPtr<SkiaUnrefQueue>> unref_queue_promise;
auto unref_queue_future = unref_queue_promise.get_future();
auto io_task_runner = shell->GetTaskRunners().GetIOTaskRunner();
// TODO(gw280): The WeakPtr here asserts that we are derefing it on the
// same thread as it was created on. We are currently on the IO thread
// inside this lambda but we need to deref the PlatformView, which was
// constructed on the platform thread.
//
// https://github.com/flutter/flutter/issues/42948
fml::TaskRunner::RunNowOrPostTask(
io_task_runner,
[&io_manager_promise, //
&weak_io_manager_promise, //
&unref_queue_promise, //
platform_view = platform_view->GetWeakPtr(), //
io_task_runner, //
is_backgrounded_sync_switch = shell->GetIsGpuDisabledSyncSwitch() //
]() {
TRACE_EVENT0("flutter", "ShellSetupIOSubsystem");
auto io_manager = std::make_unique<ShellIOManager>(
platform_view.getUnsafe()->CreateResourceContext(),
is_backgrounded_sync_switch, io_task_runner);
weak_io_manager_promise.set_value(io_manager->GetWeakPtr());
unref_queue_promise.set_value(io_manager->GetSkiaUnrefQueue());
io_manager_promise.set_value(std::move(io_manager));
});
// Send dispatcher_maker to the engine constructor because shell won't have
// platform_view set until Shell::Setup is called later.
auto dispatcher_maker = platform_view->GetDispatcherMaker();
// Create the engine on the UI thread.
std::promise<std::unique_ptr<Engine>> engine_promise;
auto engine_future = engine_promise.get_future();
fml::TaskRunner::RunNowOrPostTask(
shell->GetTaskRunners().GetUITaskRunner(),
fml::MakeCopyable([&engine_promise, //
shell = shell.get(), //
&dispatcher_maker, //
&platform_data, //
isolate_snapshot = std::move(isolate_snapshot), //
vsync_waiter = std::move(vsync_waiter), //
&weak_io_manager_future, //
&snapshot_delegate_future, //
&unref_queue_future, //
&on_create_engine]() mutable {
TRACE_EVENT0("flutter", "ShellSetupUISubsystem");
const auto& task_runners = shell->GetTaskRunners();
// The animator is owned by the UI thread but it gets its vsync pulses
// from the platform.
auto animator = std::make_unique<Animator>(*shell, task_runners,
std::move(vsync_waiter));
engine_promise.set_value(
on_create_engine(*shell, //
dispatcher_maker, //
*shell->GetDartVM(), //
std::move(isolate_snapshot), //
task_runners, //
platform_data, //
shell->GetSettings(), //
std::move(animator), //
weak_io_manager_future.get(), //
unref_queue_future.get(), //
snapshot_delegate_future.get(), //
shell->volatile_path_tracker_));
}));
if (!shell->Setup(std::move(platform_view), //
engine_future.get(), //
rasterizer_future.get(), //
io_manager_future.get()) //
) {
return nullptr;
}
return shell;
}
std::unique_ptr<Shell> Shell::CreateWithSnapshot(
const PlatformData& platform_data,
TaskRunners task_runners,
Settings settings,
DartVMRef vm,
fml::RefPtr<const DartSnapshot> isolate_snapshot,
const Shell::CreateCallback<PlatformView>& on_create_platform_view,
const Shell::CreateCallback<Rasterizer>& on_create_rasterizer,
const Shell::EngineCreateCallback& on_create_engine,
bool is_gpu_disabled) {
// This must come first as it initializes tracing.
PerformInitializationTasks(settings);
TRACE_EVENT0("flutter", "Shell::CreateWithSnapshot");
const bool callbacks_valid =
on_create_platform_view && on_create_rasterizer && on_create_engine;
if (!task_runners.IsValid() || !callbacks_valid) {
return nullptr;
}
fml::AutoResetWaitableEvent latch;
std::unique_ptr<Shell> shell;
fml::TaskRunner::RunNowOrPostTask(
task_runners.GetPlatformTaskRunner(),
fml::MakeCopyable(
[&latch, //
&shell, //
task_runners = std::move(task_runners), //
platform_data = std::move(platform_data), //
settings = std::move(settings), //
vm = std::move(vm), //
isolate_snapshot = std::move(isolate_snapshot), //
on_create_platform_view = std::move(on_create_platform_view), //
on_create_rasterizer = std::move(on_create_rasterizer), //
on_create_engine = std::move(on_create_engine),
is_gpu_disabled]() mutable {
shell = CreateShellOnPlatformThread(
std::move(vm), //
std::move(task_runners), //
std::move(platform_data), //
std::move(settings), //
std::move(isolate_snapshot), //
std::move(on_create_platform_view), //
std::move(on_create_rasterizer), //
std::move(on_create_engine), is_gpu_disabled);
latch.Signal();
}));
latch.Wait();
return shell;
}
Shell::Shell(DartVMRef vm,
TaskRunners task_runners,
Settings settings,
std::shared_ptr<VolatilePathTracker> volatile_path_tracker,
bool is_gpu_disabled)
: task_runners_(std::move(task_runners)),
settings_(std::move(settings)),
vm_(std::move(vm)),
is_gpu_disabled_sync_switch_(new fml::SyncSwitch(is_gpu_disabled)),
volatile_path_tracker_(std::move(volatile_path_tracker)),
weak_factory_gpu_(nullptr),
weak_factory_(this) {
FML_CHECK(vm_) << "Must have access to VM to create a shell.";
FML_DCHECK(task_runners_.IsValid());
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
display_manager_ = std::make_unique<DisplayManager>();
// Generate a WeakPtrFactory for use with the raster thread. This does not
// need to wait on a latch because it can only ever be used from the raster
// thread from this class, so we have ordering guarantees.
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetRasterTaskRunner(), fml::MakeCopyable([this]() mutable {
this->weak_factory_gpu_ =
std::make_unique<fml::TaskRunnerAffineWeakPtrFactory<Shell>>(this);
}));
// Install service protocol handlers.
service_protocol_handlers_[ServiceProtocol::kScreenshotExtensionName] = {
task_runners_.GetRasterTaskRunner(),
std::bind(&Shell::OnServiceProtocolScreenshot, this,
std::placeholders::_1, std::placeholders::_2)};
service_protocol_handlers_[ServiceProtocol::kScreenshotSkpExtensionName] = {
task_runners_.GetRasterTaskRunner(),
std::bind(&Shell::OnServiceProtocolScreenshotSKP, this,
std::placeholders::_1, std::placeholders::_2)};
service_protocol_handlers_[ServiceProtocol::kRunInViewExtensionName] = {
task_runners_.GetUITaskRunner(),
std::bind(&Shell::OnServiceProtocolRunInView, this, std::placeholders::_1,
std::placeholders::_2)};
service_protocol_handlers_
[ServiceProtocol::kFlushUIThreadTasksExtensionName] = {
task_runners_.GetUITaskRunner(),
std::bind(&Shell::OnServiceProtocolFlushUIThreadTasks, this,
std::placeholders::_1, std::placeholders::_2)};
service_protocol_handlers_
[ServiceProtocol::kSetAssetBundlePathExtensionName] = {
task_runners_.GetUITaskRunner(),
std::bind(&Shell::OnServiceProtocolSetAssetBundlePath, this,
std::placeholders::_1, std::placeholders::_2)};
service_protocol_handlers_
[ServiceProtocol::kGetDisplayRefreshRateExtensionName] = {
task_runners_.GetUITaskRunner(),
std::bind(&Shell::OnServiceProtocolGetDisplayRefreshRate, this,
std::placeholders::_1, std::placeholders::_2)};
service_protocol_handlers_[ServiceProtocol::kGetSkSLsExtensionName] = {
task_runners_.GetIOTaskRunner(),
std::bind(&Shell::OnServiceProtocolGetSkSLs, this, std::placeholders::_1,
std::placeholders::_2)};
service_protocol_handlers_
[ServiceProtocol::kEstimateRasterCacheMemoryExtensionName] = {
task_runners_.GetRasterTaskRunner(),
std::bind(&Shell::OnServiceProtocolEstimateRasterCacheMemory, this,
std::placeholders::_1, std::placeholders::_2)};
}
Shell::~Shell() {
PersistentCache::GetCacheForProcess()->RemoveWorkerTaskRunner(
task_runners_.GetIOTaskRunner());
vm_->GetServiceProtocol()->RemoveHandler(this);
fml::AutoResetWaitableEvent ui_latch, gpu_latch, platform_latch, io_latch;
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetUITaskRunner(),
fml::MakeCopyable([this, &ui_latch]() mutable {
engine_.reset();
ui_latch.Signal();
}));
ui_latch.Wait();
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetRasterTaskRunner(),
fml::MakeCopyable(
[this, rasterizer = std::move(rasterizer_), &gpu_latch]() mutable {
rasterizer.reset();
this->weak_factory_gpu_.reset();
gpu_latch.Signal();
}));
gpu_latch.Wait();
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetIOTaskRunner(),
fml::MakeCopyable([io_manager = std::move(io_manager_),
platform_view = platform_view_.get(),
&io_latch]() mutable {
io_manager.reset();
if (platform_view) {
platform_view->ReleaseResourceContext();
}
io_latch.Signal();
}));
io_latch.Wait();
// The platform view must go last because it may be holding onto platform side
// counterparts to resources owned by subsystems running on other threads. For
// example, the NSOpenGLContext on the Mac.
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetPlatformTaskRunner(),
fml::MakeCopyable([platform_view = std::move(platform_view_),
&platform_latch]() mutable {
platform_view.reset();
platform_latch.Signal();
}));
platform_latch.Wait();
}
std::unique_ptr<Shell> Shell::Spawn(
RunConfiguration run_configuration,
const CreateCallback<PlatformView>& on_create_platform_view,
const CreateCallback<Rasterizer>& on_create_rasterizer) const {
FML_DCHECK(task_runners_.IsValid());
auto shell_maker = [&](bool is_gpu_disabled) {
std::unique_ptr<Shell> result(CreateWithSnapshot(
PlatformData{}, task_runners_, GetSettings(), vm_,
vm_->GetVMData()->GetIsolateSnapshot(), on_create_platform_view,
on_create_rasterizer,
[engine = this->engine_.get()](
Engine::Delegate& delegate,
const PointerDataDispatcherMaker& dispatcher_maker, DartVM& vm,
fml::RefPtr<const DartSnapshot> isolate_snapshot,
TaskRunners task_runners, const PlatformData& platform_data,
Settings settings, std::unique_ptr<Animator> animator,
fml::WeakPtr<IOManager> io_manager,
fml::RefPtr<SkiaUnrefQueue> unref_queue,
fml::WeakPtr<SnapshotDelegate> snapshot_delegate,
std::shared_ptr<VolatilePathTracker> volatile_path_tracker) {
return engine->Spawn(/*delegate=*/delegate,
/*dispatcher_maker=*/dispatcher_maker,
/*settings=*/settings,
/*animator=*/std::move(animator));
},
is_gpu_disabled));
return result;
};
std::unique_ptr<Shell> result;
GetIsGpuDisabledSyncSwitch()->Execute(
fml::SyncSwitch::Handlers()
.SetIfFalse([&] { result = shell_maker(false); })
.SetIfTrue([&] { result = shell_maker(true); }));
result->shared_resource_context_ = io_manager_->GetSharedResourceContext();
result->RunEngine(std::move(run_configuration));
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(),
spawn_rasterizer = result->rasterizer_->GetWeakPtr()]() {
if (rasterizer) {
rasterizer->BlockThreadMerging();
}
if (spawn_rasterizer) {
spawn_rasterizer->BlockThreadMerging();
}
});
return result;
}
void Shell::NotifyLowMemoryWarning() const {
auto trace_id = fml::tracing::TraceNonce();
TRACE_EVENT_ASYNC_BEGIN0("flutter", "Shell::NotifyLowMemoryWarning",
trace_id);
// This does not require a current isolate but does require a running VM.
// Since a valid shell will not be returned to the embedder without a valid
// DartVMRef, we can be certain that this is a safe spot to assume a VM is
// running.
::Dart_NotifyLowMemory();
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), trace_id = trace_id]() {
if (rasterizer) {
rasterizer->NotifyLowMemoryWarning();
}
TRACE_EVENT_ASYNC_END0("flutter", "Shell::NotifyLowMemoryWarning",
trace_id);
});
// The IO Manager uses resource cache limits of 0, so it is not necessary
// to purge them.
}
void Shell::RunEngine(RunConfiguration run_configuration) {
RunEngine(std::move(run_configuration), nullptr);
}
void Shell::RunEngine(
RunConfiguration run_configuration,
const std::function<void(Engine::RunStatus)>& result_callback) {
auto result = [platform_runner = task_runners_.GetPlatformTaskRunner(),
result_callback](Engine::RunStatus run_result) {
if (!result_callback) {
return;
}
platform_runner->PostTask(
[result_callback, run_result]() { result_callback(run_result); });
};
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetUITaskRunner(),
fml::MakeCopyable(
[run_configuration = std::move(run_configuration),
weak_engine = weak_engine_, result]() mutable {
if (!weak_engine) {
FML_LOG(ERROR)
<< "Could not launch engine with configuration - no engine.";
result(Engine::RunStatus::Failure);
return;
}
auto run_result = weak_engine->Run(std::move(run_configuration));
if (run_result == flutter::Engine::RunStatus::Failure) {
FML_LOG(ERROR) << "Could not launch engine with configuration.";
}
result(run_result);
}));
}
std::optional<DartErrorCode> Shell::GetUIIsolateLastError() const {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (!weak_engine_) {
return std::nullopt;
}
switch (weak_engine_->GetUIIsolateLastError()) {
case tonic::kCompilationErrorType:
return DartErrorCode::CompilationError;
case tonic::kApiErrorType:
return DartErrorCode::ApiError;
case tonic::kUnknownErrorType:
return DartErrorCode::UnknownError;
case tonic::kNoError:
return DartErrorCode::NoError;
}
return DartErrorCode::UnknownError;
}
bool Shell::EngineHasLivePorts() const {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (!weak_engine_) {
return false;
}
return weak_engine_->UIIsolateHasLivePorts();
}
bool Shell::IsSetup() const {
return is_setup_;
}
bool Shell::Setup(std::unique_ptr<PlatformView> platform_view,
std::unique_ptr<Engine> engine,
std::unique_ptr<Rasterizer> rasterizer,
std::unique_ptr<ShellIOManager> io_manager) {
if (is_setup_) {
return false;
}
if (!platform_view || !engine || !rasterizer || !io_manager) {
return false;
}
platform_view_ = std::move(platform_view);
engine_ = std::move(engine);
rasterizer_ = std::move(rasterizer);
io_manager_ = std::move(io_manager);
// Set the external view embedder for the rasterizer.
auto view_embedder = platform_view_->CreateExternalViewEmbedder();
rasterizer_->SetExternalViewEmbedder(view_embedder);
// The weak ptr must be generated in the platform thread which owns the unique
// ptr.
weak_engine_ = engine_->GetWeakPtr();
weak_rasterizer_ = rasterizer_->GetWeakPtr();
weak_platform_view_ = platform_view_->GetWeakPtr();
// Setup the time-consuming default font manager right after engine created.
fml::TaskRunner::RunNowOrPostTask(task_runners_.GetUITaskRunner(),
[engine = weak_engine_] {
if (engine) {
engine->SetupDefaultFontManager();
}
});
is_setup_ = true;
PersistentCache::GetCacheForProcess()->AddWorkerTaskRunner(
task_runners_.GetIOTaskRunner());
PersistentCache::GetCacheForProcess()->SetIsDumpingSkp(
settings_.dump_skp_on_shader_compilation);
if (settings_.purge_persistent_cache) {
PersistentCache::GetCacheForProcess()->Purge();
}
return true;
}
const Settings& Shell::GetSettings() const {
return settings_;
}
const TaskRunners& Shell::GetTaskRunners() const {
return task_runners_;
}
fml::TaskRunnerAffineWeakPtr<Rasterizer> Shell::GetRasterizer() const {
FML_DCHECK(is_setup_);
return weak_rasterizer_;
}
fml::WeakPtr<Engine> Shell::GetEngine() {
FML_DCHECK(is_setup_);
return weak_engine_;
}
fml::WeakPtr<PlatformView> Shell::GetPlatformView() {
FML_DCHECK(is_setup_);
return weak_platform_view_;
}
fml::WeakPtr<ShellIOManager> Shell::GetIOManager() {
FML_DCHECK(is_setup_);
return io_manager_->GetWeakPtr();
}
DartVM* Shell::GetDartVM() {
return &vm_;
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewCreated(std::unique_ptr<Surface> surface) {
TRACE_EVENT0("flutter", "Shell::OnPlatformViewCreated");
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
// Prevent any request to change the thread configuration for raster and
// platform queues while the platform view is being created.
//
// This prevents false positives such as this method starts assuming that the
// raster and platform queues have a given thread configuration, but then the
// configuration is changed by a task, and the asumption is not longer true.
//
// This incorrect assumption can lead to dead lock.
// See `should_post_raster_task` for more.
rasterizer_->DisableThreadMergerIfNeeded();
// The normal flow executed by this method is that the platform thread is
// starting the sequence and waiting on the latch. Later the UI thread posts
// raster_task to the raster thread which signals the latch. If the raster and
// the platform threads are the same this results in a deadlock as the
// raster_task will never be posted to the plaform/raster thread that is
// blocked on a latch. To avoid the described deadlock, if the raster and the
// platform threads are the same, should_post_raster_task will be false, and
// then instead of posting a task to the raster thread, the ui thread just
// signals the latch and the platform/raster thread follows with executing
// raster_task.
const bool should_post_raster_task =
!task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread();
// Note:
// This is a synchronous operation because certain platforms depend on
// setup/suspension of all activities that may be interacting with the GPU in
// a synchronous fashion.
fml::AutoResetWaitableEvent latch;
auto raster_task =
fml::MakeCopyable([&waiting_for_first_frame = waiting_for_first_frame_,
rasterizer = rasterizer_->GetWeakPtr(), //
surface = std::move(surface), //
&latch]() mutable {
if (rasterizer) {
// Enables the thread merger which may be used by the external view
// embedder.
rasterizer->EnableThreadMergerIfNeeded();
rasterizer->Setup(std::move(surface));
}
waiting_for_first_frame.store(true);
// Step 3: All done. Signal the latch that the platform thread is
// waiting on.
latch.Signal();
});
auto ui_task = [engine = engine_->GetWeakPtr(), //
raster_task_runner = task_runners_.GetRasterTaskRunner(), //
raster_task, should_post_raster_task,
&latch //
] {
if (engine) {
engine->OnOutputSurfaceCreated();
}
// Step 2: Next, tell the raster thread that it should create a surface for
// its rasterizer.
if (should_post_raster_task) {
fml::TaskRunner::RunNowOrPostTask(raster_task_runner, raster_task);
} else {
// See comment on should_post_raster_task, in this case we just unblock
// the platform thread.
latch.Signal();
}
};
// Threading: Capture platform view by raw pointer and not the weak pointer.
// We are going to use the pointer on the IO thread which is not safe with a
// weak pointer. However, we are preventing the platform view from being
// collected by using a latch.
auto* platform_view = platform_view_.get();
FML_DCHECK(platform_view);
auto io_task = [io_manager = io_manager_->GetWeakPtr(), platform_view,
ui_task_runner = task_runners_.GetUITaskRunner(), ui_task,
shared_resource_context = shared_resource_context_] {
if (io_manager && !io_manager->GetResourceContext()) {
sk_sp<GrDirectContext> resource_context;
if (shared_resource_context) {
resource_context = shared_resource_context;
} else {
resource_context = platform_view->CreateResourceContext();
}
io_manager->NotifyResourceContextAvailable(resource_context);
}
// Step 1: Next, post a task on the UI thread to tell the engine that it has
// an output surface.
fml::TaskRunner::RunNowOrPostTask(ui_task_runner, ui_task);
};
fml::TaskRunner::RunNowOrPostTask(task_runners_.GetIOTaskRunner(), io_task);
latch.Wait();
if (!should_post_raster_task) {
// See comment on should_post_raster_task, in this case the raster_task
// wasn't executed, and we just run it here as the platform thread
// is the raster thread.
raster_task();
}
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewDestroyed() {
TRACE_EVENT0("flutter", "Shell::OnPlatformViewDestroyed");
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
// Prevent any request to change the thread configuration for raster and
// platform queues while the platform view is being destroyed.
//
// This prevents false positives such as this method starts assuming that the
// raster and platform queues have a given thread configuration, but then the
// configuration is changed by a task, and the asumption is not longer true.
//
// This incorrect assumption can lead to dead lock.
// See `should_post_raster_task` for more.
rasterizer_->DisableThreadMergerIfNeeded();
// The normal flow executed by this method is that the platform thread is
// starting the sequence and waiting on the latch. Later the UI thread posts
// raster_task to the raster thread triggers signaling the latch(on the IO
// thread). If the raster and the platform threads are the same this results
// in a deadlock as the raster_task will never be posted to the plaform/raster
// thread that is blocked on a latch. To avoid the described deadlock, if the
// raster and the platform threads are the same, should_post_raster_task will
// be false, and then instead of posting a task to the raster thread, the ui
// thread just signals the latch and the platform/raster thread follows with
// executing raster_task.
const bool should_post_raster_task =
!task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread();
// Note:
// This is a synchronous operation because certain platforms depend on
// setup/suspension of all activities that may be interacting with the GPU in
// a synchronous fashion.
fml::AutoResetWaitableEvent latch;
auto io_task = [io_manager = io_manager_.get(), &latch]() {
// Execute any pending Skia object deletions while GPU access is still
// allowed.
io_manager->GetIsGpuDisabledSyncSwitch()->Execute(
fml::SyncSwitch::Handlers().SetIfFalse(
[&] { io_manager->GetSkiaUnrefQueue()->Drain(); }));
// Step 3: All done. Signal the latch that the platform thread is waiting
// on.
latch.Signal();
};
auto raster_task = [rasterizer = rasterizer_->GetWeakPtr(),
io_task_runner = task_runners_.GetIOTaskRunner(),
io_task]() {
if (rasterizer) {
// Enables the thread merger which is required prior tearing down the
// rasterizer. If the raster and platform threads are merged, tearing down
// the rasterizer unmerges the threads.
rasterizer->EnableThreadMergerIfNeeded();
rasterizer->Teardown();
}
// Step 2: Next, tell the IO thread to complete its remaining work.
fml::TaskRunner::RunNowOrPostTask(io_task_runner, io_task);
};
auto ui_task = [engine = engine_->GetWeakPtr(),
raster_task_runner = task_runners_.GetRasterTaskRunner(),
raster_task, should_post_raster_task, &latch]() {
if (engine) {
engine->OnOutputSurfaceDestroyed();
}
if (should_post_raster_task) {
fml::TaskRunner::RunNowOrPostTask(raster_task_runner, raster_task);
} else {
// See comment on should_post_raster_task, in this case we just unblock
// the platform thread.
latch.Signal();
}
};
// Step 0: Post a task onto the UI thread to tell the engine that its output
// surface is about to go away.
fml::TaskRunner::RunNowOrPostTask(task_runners_.GetUITaskRunner(), ui_task);
latch.Wait();
if (!should_post_raster_task) {
// See comment on should_post_raster_task, in this case the raster_task
// wasn't executed, and we just run it here as the platform thread
// is the raster thread.
raster_task();
latch.Wait();
}
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewSetViewportMetrics(const ViewportMetrics& metrics) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
if (metrics.device_pixel_ratio <= 0 || metrics.physical_width <= 0 ||
metrics.physical_height <= 0) {
FML_DLOG(ERROR)
<< "Embedding reported invalid ViewportMetrics, ignoring update."
<< "\nphysical_width: " << metrics.physical_width
<< "\nphysical_height: " << metrics.physical_height
<< "\ndevice_pixel_ratio: " << metrics.device_pixel_ratio;
return;
}
// This is the formula Android uses.
// https://android.googlesource.com/platform/frameworks/base/+/master/libs/hwui/renderthread/CacheManager.cpp#41
size_t max_bytes = metrics.physical_width * metrics.physical_height * 12 * 4;
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), max_bytes] {
if (rasterizer) {
rasterizer->SetResourceCacheMaxBytes(max_bytes, false);
}
});
task_runners_.GetUITaskRunner()->PostTask(
[engine = engine_->GetWeakPtr(), metrics]() {
if (engine) {
engine->SetViewportMetrics(metrics);
}
});
{
std::scoped_lock<std::mutex> lock(resize_mutex_);
expected_frame_size_ =
SkISize::Make(metrics.physical_width, metrics.physical_height);
}
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewDispatchPlatformMessage(
std::unique_ptr<PlatformMessage> message) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(fml::MakeCopyable(
[engine = engine_->GetWeakPtr(), message = std::move(message)]() mutable {
if (engine) {
engine->DispatchPlatformMessage(std::move(message));
}
}));
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewDispatchPointerDataPacket(
std::unique_ptr<PointerDataPacket> packet) {
TRACE_EVENT0("flutter", "Shell::OnPlatformViewDispatchPointerDataPacket");
TRACE_FLOW_BEGIN("flutter", "PointerEvent", next_pointer_flow_id_);
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(
fml::MakeCopyable([engine = weak_engine_, packet = std::move(packet),
flow_id = next_pointer_flow_id_]() mutable {
if (engine) {
engine->DispatchPointerDataPacket(std::move(packet), flow_id);
}
}));
next_pointer_flow_id_++;
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewDispatchKeyDataPacket(
std::unique_ptr<KeyDataPacket> packet,
std::function<void(bool /* handled */)> callback) {
TRACE_EVENT0("flutter", "Shell::OnPlatformViewDispatchKeyDataPacket");
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(
fml::MakeCopyable([engine = weak_engine_, packet = std::move(packet),
callback = std::move(callback)]() mutable {
if (engine) {
engine->DispatchKeyDataPacket(std::move(packet), std::move(callback));
}
}));
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewDispatchSemanticsAction(int32_t id,
SemanticsAction action,
fml::MallocMapping args) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(
fml::MakeCopyable([engine = engine_->GetWeakPtr(), id, action,
args = std::move(args)]() mutable {
if (engine) {
engine->DispatchSemanticsAction(id, action, std::move(args));
}
}));
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewSetSemanticsEnabled(bool enabled) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(
[engine = engine_->GetWeakPtr(), enabled] {
if (engine) {
engine->SetSemanticsEnabled(enabled);
}
});
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewSetAccessibilityFeatures(int32_t flags) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetUITaskRunner()->PostTask(
[engine = engine_->GetWeakPtr(), flags] {
if (engine) {
engine->SetAccessibilityFeatures(flags);
}
});
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewRegisterTexture(
std::shared_ptr<flutter::Texture> texture) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), texture] {
if (rasterizer) {
if (auto* registry = rasterizer->GetTextureRegistry()) {
registry->RegisterTexture(texture);
}
}
});
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewUnregisterTexture(int64_t texture_id) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), texture_id]() {
if (rasterizer) {
if (auto* registry = rasterizer->GetTextureRegistry()) {
registry->UnregisterTexture(texture_id);
}
}
});
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewMarkTextureFrameAvailable(int64_t texture_id) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
// Tell the rasterizer that one of its textures has a new frame available.
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), texture_id]() {
auto* registry = rasterizer->GetTextureRegistry();
if (!registry) {
return;
}
auto texture = registry->GetTexture(texture_id);
if (!texture) {
return;
}
texture->MarkNewFrameAvailable();
});
// Schedule a new frame without having to rebuild the layer tree.
task_runners_.GetUITaskRunner()->PostTask([engine = engine_->GetWeakPtr()]() {
if (engine) {
engine->ScheduleFrame(false);
}
});
}
// |PlatformView::Delegate|
void Shell::OnPlatformViewSetNextFrameCallback(const fml::closure& closure) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), closure = closure]() {
if (rasterizer) {
rasterizer->SetNextFrameCallback(std::move(closure));
}
});
}
// |Animator::Delegate|
void Shell::OnAnimatorBeginFrame(fml::TimePoint frame_target_time) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
// record the target time for use by rasterizer.
{
std::scoped_lock time_recorder_lock(time_recorder_mutex_);
latest_frame_target_time_.emplace(frame_target_time);
}
if (engine_) {
engine_->BeginFrame(frame_target_time);
}
}
// |Animator::Delegate|
void Shell::OnAnimatorNotifyIdle(int64_t deadline) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (engine_) {
engine_->NotifyIdle(deadline);
volatile_path_tracker_->OnFrame();
}
}
// |Animator::Delegate|
void Shell::OnAnimatorDraw(
std::shared_ptr<Pipeline<flutter::LayerTree>> pipeline,
std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) {
FML_DCHECK(is_setup_);
// record the target time for use by rasterizer.
{
std::scoped_lock time_recorder_lock(time_recorder_mutex_);
const fml::TimePoint frame_target_time =
frame_timings_recorder->GetVsyncTargetTime();
if (!latest_frame_target_time_) {
latest_frame_target_time_ = frame_target_time;
} else if (latest_frame_target_time_ < frame_target_time) {
latest_frame_target_time_ = frame_target_time;
}
}
auto discard_callback = [this](flutter::LayerTree& tree) {
std::scoped_lock<std::mutex> lock(resize_mutex_);
return !expected_frame_size_.isEmpty() &&
tree.frame_size() != expected_frame_size_;
};
task_runners_.GetRasterTaskRunner()->PostTask(fml::MakeCopyable(
[&waiting_for_first_frame = waiting_for_first_frame_,
&waiting_for_first_frame_condition = waiting_for_first_frame_condition_,
rasterizer = rasterizer_->GetWeakPtr(),
weak_pipeline = std::weak_ptr<Pipeline<LayerTree>>(pipeline),
discard_callback = std::move(discard_callback),
frame_timings_recorder = std::move(frame_timings_recorder)]() mutable {
if (rasterizer) {
std::shared_ptr<Pipeline<LayerTree>> pipeline = weak_pipeline.lock();
if (pipeline) {
rasterizer->Draw(std::move(frame_timings_recorder),
std::move(pipeline), std::move(discard_callback));
}
if (waiting_for_first_frame.load()) {
waiting_for_first_frame.store(false);
waiting_for_first_frame_condition.notify_all();
}
}
}));
}
// |Animator::Delegate|
void Shell::OnAnimatorDrawLastLayerTree(
std::unique_ptr<FrameTimingsRecorder> frame_timings_recorder) {
FML_DCHECK(is_setup_);
auto task = fml::MakeCopyable(
[rasterizer = rasterizer_->GetWeakPtr(),
frame_timings_recorder = std::move(frame_timings_recorder)]() mutable {
if (rasterizer) {
rasterizer->DrawLastLayerTree(std::move(frame_timings_recorder));
}
});
task_runners_.GetRasterTaskRunner()->PostTask(task);
}
// |Engine::Delegate|
void Shell::OnEngineUpdateSemantics(SemanticsNodeUpdates update,
CustomAccessibilityActionUpdates actions) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
task_runners_.GetPlatformTaskRunner()->PostTask(
[view = platform_view_->GetWeakPtr(), update = std::move(update),
actions = std::move(actions)] {
if (view) {
view->UpdateSemantics(std::move(update), std::move(actions));
}
});
}
// |Engine::Delegate|
void Shell::OnEngineHandlePlatformMessage(
std::unique_ptr<PlatformMessage> message) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (message->channel() == kSkiaChannel) {
HandleEngineSkiaMessage(std::move(message));
return;
}
task_runners_.GetPlatformTaskRunner()->PostTask(
fml::MakeCopyable([view = platform_view_->GetWeakPtr(),
message = std::move(message)]() mutable {
if (view) {
view->HandlePlatformMessage(std::move(message));
}
}));
}
void Shell::HandleEngineSkiaMessage(std::unique_ptr<PlatformMessage> message) {
const auto& data = message->data();
rapidjson::Document document;
document.Parse(reinterpret_cast<const char*>(data.GetMapping()),
data.GetSize());
if (document.HasParseError() || !document.IsObject())
return;
auto root = document.GetObject();
auto method = root.FindMember("method");
if (method->value != "Skia.setResourceCacheMaxBytes")
return;
auto args = root.FindMember("args");
if (args == root.MemberEnd() || !args->value.IsInt())
return;
task_runners_.GetRasterTaskRunner()->PostTask(
[rasterizer = rasterizer_->GetWeakPtr(), max_bytes = args->value.GetInt(),
response = std::move(message->response())] {
if (rasterizer) {
rasterizer->SetResourceCacheMaxBytes(static_cast<size_t>(max_bytes),
true);
}
if (response) {
// The framework side expects this to be valid json encoded as a list.
// Return `[true]` to signal success.
std::vector<uint8_t> data = {'[', 't', 'r', 'u', 'e', ']'};
response->Complete(
std::make_unique<fml::DataMapping>(std::move(data)));
}
});
}
// |Engine::Delegate|
void Shell::OnPreEngineRestart() {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
fml::AutoResetWaitableEvent latch;
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetPlatformTaskRunner(),
[view = platform_view_->GetWeakPtr(), &latch]() {
if (view) {
view->OnPreEngineRestart();
}
latch.Signal();
});
// This is blocking as any embedded platform views has to be flushed before
// we re-run the Dart code.
latch.Wait();
}
// |Engine::Delegate|
void Shell::OnRootIsolateCreated() {
if (is_added_to_service_protocol_) {
return;
}
auto description = GetServiceProtocolDescription();
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetPlatformTaskRunner(),
[self = weak_factory_.GetWeakPtr(),
description = std::move(description)]() {
if (self) {
self->vm_->GetServiceProtocol()->AddHandler(self.get(), description);
}
});
is_added_to_service_protocol_ = true;
}
// |Engine::Delegate|
void Shell::UpdateIsolateDescription(const std::string isolate_name,
int64_t isolate_port) {
Handler::Description description(isolate_port, isolate_name);
vm_->GetServiceProtocol()->SetHandlerDescription(this, description);
}
void Shell::SetNeedsReportTimings(bool value) {
needs_report_timings_ = value;
}
// |Engine::Delegate|
std::unique_ptr<std::vector<std::string>> Shell::ComputePlatformResolvedLocale(
const std::vector<std::string>& supported_locale_data) {
return platform_view_->ComputePlatformResolvedLocales(supported_locale_data);
}
void Shell::LoadDartDeferredLibrary(
intptr_t loading_unit_id,
std::unique_ptr<const fml::Mapping> snapshot_data,
std::unique_ptr<const fml::Mapping> snapshot_instructions) {
task_runners_.GetUITaskRunner()->PostTask(fml::MakeCopyable(
[engine = engine_->GetWeakPtr(), loading_unit_id,
data = std::move(snapshot_data),
instructions = std::move(snapshot_instructions)]() mutable {
if (engine) {
engine->LoadDartDeferredLibrary(loading_unit_id, std::move(data),
std::move(instructions));
}
}));
}
void Shell::LoadDartDeferredLibraryError(intptr_t loading_unit_id,
const std::string error_message,
bool transient) {
engine_->LoadDartDeferredLibraryError(loading_unit_id, error_message,
transient);
}
void Shell::UpdateAssetResolverByType(
std::unique_ptr<AssetResolver> updated_asset_resolver,
AssetResolver::AssetResolverType type) {
engine_->GetAssetManager()->UpdateResolverByType(
std::move(updated_asset_resolver), type);
}
// |Engine::Delegate|
void Shell::RequestDartDeferredLibrary(intptr_t loading_unit_id) {
task_runners_.GetPlatformTaskRunner()->PostTask(
[view = platform_view_->GetWeakPtr(), loading_unit_id] {
if (view) {
view->RequestDartDeferredLibrary(loading_unit_id);
}
});
}
void Shell::ReportTimings() {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
auto timings = std::move(unreported_timings_);
unreported_timings_ = {};
task_runners_.GetUITaskRunner()->PostTask([timings, engine = weak_engine_] {
if (engine) {
engine->ReportTimings(std::move(timings));
}
});
}
size_t Shell::UnreportedFramesCount() const {
// Check that this is running on the raster thread to avoid race conditions.
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
FML_DCHECK(unreported_timings_.size() % (FrameTiming::kCount + 1) == 0);
return unreported_timings_.size() / (FrameTiming::kCount + 1);
}
void Shell::OnFrameRasterized(const FrameTiming& timing) {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
// The C++ callback defined in settings.h and set by Flutter runner. This is
// independent of the timings report to the Dart side.
if (settings_.frame_rasterized_callback) {
settings_.frame_rasterized_callback(timing);
}
if (!needs_report_timings_) {
return;
}
for (auto phase : FrameTiming::kPhases) {
unreported_timings_.push_back(
timing.Get(phase).ToEpochDelta().ToMicroseconds());
}
unreported_timings_.push_back(timing.GetFrameNumber());
// In tests using iPhone 6S with profile mode, sending a batch of 1 frame or a
// batch of 100 frames have roughly the same cost of less than 0.1ms. Sending
// a batch of 500 frames costs about 0.2ms. The 1 second threshold usually
// kicks in before we reaching the following 100 frames threshold. The 100
// threshold here is mainly for unit tests (so we don't have to write a
// 1-second unit test), and make sure that our vector won't grow too big with
// future 120fps, 240fps, or 1000fps displays.
//
// In the profile/debug mode, the timings are used by development tools which
// require a latency of no more than 100ms. Hence we lower that 1-second
// threshold to 100ms because performance overhead isn't that critical in
// those cases.
if (!first_frame_rasterized_ || UnreportedFramesCount() >= 100) {
first_frame_rasterized_ = true;
ReportTimings();
} else if (!frame_timings_report_scheduled_) {
#if FLUTTER_RELEASE
constexpr int kBatchTimeInMilliseconds = 1000;
#else
constexpr int kBatchTimeInMilliseconds = 100;
#endif
// Also make sure that frame times get reported with a max latency of 1
// second. Otherwise, the timings of last few frames of an animation may
// never be reported until the next animation starts.
frame_timings_report_scheduled_ = true;
task_runners_.GetRasterTaskRunner()->PostDelayedTask(
[self = weak_factory_gpu_->GetWeakPtr()]() {
if (!self) {
return;
}
self->frame_timings_report_scheduled_ = false;
if (self->UnreportedFramesCount() > 0) {
self->ReportTimings();
}
},
fml::TimeDelta::FromMilliseconds(kBatchTimeInMilliseconds));
}
}
fml::Milliseconds Shell::GetFrameBudget() {
double display_refresh_rate = display_manager_->GetMainDisplayRefreshRate();
if (display_refresh_rate > 0) {
return fml::RefreshRateToFrameBudget(display_refresh_rate);
} else {
return fml::kDefaultFrameBudget;
}
}
fml::TimePoint Shell::GetLatestFrameTargetTime() const {
std::scoped_lock time_recorder_lock(time_recorder_mutex_);
FML_CHECK(latest_frame_target_time_.has_value())
<< "GetLatestFrameTargetTime called before OnAnimatorBeginFrame";
return latest_frame_target_time_.value();
}
// |ServiceProtocol::Handler|
fml::RefPtr<fml::TaskRunner> Shell::GetServiceProtocolHandlerTaskRunner(
std::string_view method) const {
FML_DCHECK(is_setup_);
auto found = service_protocol_handlers_.find(method);
if (found != service_protocol_handlers_.end()) {
return found->second.first;
}
return task_runners_.GetUITaskRunner();
}
// |ServiceProtocol::Handler|
bool Shell::HandleServiceProtocolMessage(
std::string_view method, // one if the extension names specified above.
const ServiceProtocolMap& params,
rapidjson::Document* response) {
auto found = service_protocol_handlers_.find(method);
if (found != service_protocol_handlers_.end()) {
return found->second.second(params, response);
}
return false;
}
// |ServiceProtocol::Handler|
ServiceProtocol::Handler::Description Shell::GetServiceProtocolDescription()
const {
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (!weak_engine_) {
return ServiceProtocol::Handler::Description();
}
return {
weak_engine_->GetUIIsolateMainPort(),
weak_engine_->GetUIIsolateName(),
};
}
static void ServiceProtocolParameterError(rapidjson::Document* response,
std::string error_details) {
auto& allocator = response->GetAllocator();
response->SetObject();
const int64_t kInvalidParams = -32602;
response->AddMember("code", kInvalidParams, allocator);
response->AddMember("message", "Invalid params", allocator);
{
rapidjson::Value details(rapidjson::kObjectType);
details.AddMember("details", error_details, allocator);
response->AddMember("data", details, allocator);
}
}
static void ServiceProtocolFailureError(rapidjson::Document* response,
std::string message) {
auto& allocator = response->GetAllocator();
response->SetObject();
const int64_t kJsonServerError = -32000;
response->AddMember("code", kJsonServerError, allocator);
response->AddMember("message", message, allocator);
}
// Service protocol handler
bool Shell::OnServiceProtocolScreenshot(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
auto screenshot = rasterizer_->ScreenshotLastLayerTree(
Rasterizer::ScreenshotType::CompressedImage, true);
if (screenshot.data) {
response->SetObject();
auto& allocator = response->GetAllocator();
response->AddMember("type", "Screenshot", allocator);
rapidjson::Value image;
image.SetString(static_cast<const char*>(screenshot.data->data()),
screenshot.data->size(), allocator);
response->AddMember("screenshot", image, allocator);
return true;
}
ServiceProtocolFailureError(response, "Could not capture image screenshot.");
return false;
}
// Service protocol handler
bool Shell::OnServiceProtocolScreenshotSKP(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
auto screenshot = rasterizer_->ScreenshotLastLayerTree(
Rasterizer::ScreenshotType::SkiaPicture, true);
if (screenshot.data) {
response->SetObject();
auto& allocator = response->GetAllocator();
response->AddMember("type", "ScreenshotSkp", allocator);
rapidjson::Value skp;
skp.SetString(static_cast<const char*>(screenshot.data->data()),
screenshot.data->size(), allocator);
response->AddMember("skp", skp, allocator);
return true;
}
ServiceProtocolFailureError(response, "Could not capture SKP screenshot.");
return false;
}
// Service protocol handler
bool Shell::OnServiceProtocolRunInView(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (params.count("mainScript") == 0) {
ServiceProtocolParameterError(response,
"'mainScript' parameter is missing.");
return false;
}
if (params.count("assetDirectory") == 0) {
ServiceProtocolParameterError(response,
"'assetDirectory' parameter is missing.");
return false;
}
std::string main_script_path =
fml::paths::FromURI(params.at("mainScript").data());
std::string asset_directory_path =
fml::paths::FromURI(params.at("assetDirectory").data());
auto main_script_file_mapping =
std::make_unique<fml::FileMapping>(fml::OpenFile(
main_script_path.c_str(), false, fml::FilePermission::kRead));
auto isolate_configuration = IsolateConfiguration::CreateForKernel(
std::move(main_script_file_mapping));
RunConfiguration configuration(std::move(isolate_configuration));
configuration.SetEntrypointAndLibrary(engine_->GetLastEntrypoint(),
engine_->GetLastEntrypointLibrary());
configuration.AddAssetResolver(std::make_unique<DirectoryAssetBundle>(
fml::OpenDirectory(asset_directory_path.c_str(), false,
fml::FilePermission::kRead),
false));
// Preserve any original asset resolvers to avoid syncing unchanged assets
// over the DevFS connection.
auto old_asset_manager = engine_->GetAssetManager();
if (old_asset_manager != nullptr) {
for (auto& old_resolver : old_asset_manager->TakeResolvers()) {
if (old_resolver->IsValidAfterAssetManagerChange()) {
configuration.AddAssetResolver(std::move(old_resolver));
}
}
}
auto& allocator = response->GetAllocator();
response->SetObject();
if (engine_->Restart(std::move(configuration))) {
response->AddMember("type", "Success", allocator);
auto new_description = GetServiceProtocolDescription();
rapidjson::Value view(rapidjson::kObjectType);
new_description.Write(this, view, allocator);
response->AddMember("view", view, allocator);
return true;
} else {
FML_DLOG(ERROR) << "Could not run configuration in engine.";
ServiceProtocolFailureError(response,
"Could not run configuration in engine.");
return false;
}
FML_DCHECK(false);
return false;
}
// Service protocol handler
bool Shell::OnServiceProtocolFlushUIThreadTasks(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
// This API should not be invoked by production code.
// It can potentially starve the service isolate if the main isolate pauses
// at a breakpoint or is in an infinite loop.
//
// It should be invoked from the VM Service and and blocks it until UI thread
// tasks are processed.
response->SetObject();
response->AddMember("type", "Success", response->GetAllocator());
return true;
}
bool Shell::OnServiceProtocolGetDisplayRefreshRate(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
response->SetObject();
response->AddMember("type", "DisplayRefreshRate", response->GetAllocator());
response->AddMember("fps", display_manager_->GetMainDisplayRefreshRate(),
response->GetAllocator());
return true;
}
double Shell::GetMainDisplayRefreshRate() {
return display_manager_->GetMainDisplayRefreshRate();
}
bool Shell::OnServiceProtocolGetSkSLs(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetIOTaskRunner()->RunsTasksOnCurrentThread());
response->SetObject();
response->AddMember("type", "GetSkSLs", response->GetAllocator());
rapidjson::Value shaders_json(rapidjson::kObjectType);
PersistentCache* persistent_cache = PersistentCache::GetCacheForProcess();
std::vector<PersistentCache::SkSLCache> sksls = persistent_cache->LoadSkSLs();
for (const auto& sksl : sksls) {
size_t b64_size =
SkBase64::Encode(sksl.second->data(), sksl.second->size(), nullptr);
sk_sp<SkData> b64_data = SkData::MakeUninitialized(b64_size + 1);
char* b64_char = static_cast<char*>(b64_data->writable_data());
SkBase64::Encode(sksl.second->data(), sksl.second->size(), b64_char);
b64_char[b64_size] = 0; // make it null terminated for printing
rapidjson::Value shader_value(b64_char, response->GetAllocator());
rapidjson::Value shader_key(PersistentCache::SkKeyToFilePath(*sksl.first),
response->GetAllocator());
shaders_json.AddMember(shader_key, shader_value, response->GetAllocator());
}
response->AddMember("SkSLs", shaders_json, response->GetAllocator());
return true;
}
bool Shell::OnServiceProtocolEstimateRasterCacheMemory(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread());
const auto& raster_cache = rasterizer_->compositor_context()->raster_cache();
response->SetObject();
response->AddMember("type", "EstimateRasterCacheMemory",
response->GetAllocator());
response->AddMember<uint64_t>("layerBytes",
raster_cache.EstimateLayerCacheByteSize(),
response->GetAllocator());
response->AddMember<uint64_t>("pictureBytes",
raster_cache.EstimatePictureCacheByteSize(),
response->GetAllocator());
return true;
}
// Service protocol handler
bool Shell::OnServiceProtocolSetAssetBundlePath(
const ServiceProtocol::Handler::ServiceProtocolMap& params,
rapidjson::Document* response) {
FML_DCHECK(task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread());
if (params.count("assetDirectory") == 0) {
ServiceProtocolParameterError(response,
"'assetDirectory' parameter is missing.");
return false;
}
auto& allocator = response->GetAllocator();
response->SetObject();
auto asset_manager = std::make_shared<AssetManager>();
asset_manager->PushFront(std::make_unique<DirectoryAssetBundle>(
fml::OpenDirectory(params.at("assetDirectory").data(), false,
fml::FilePermission::kRead),
false));
// Preserve any original asset resolvers to avoid syncing unchanged assets
// over the DevFS connection.
auto old_asset_manager = engine_->GetAssetManager();
if (old_asset_manager != nullptr) {
for (auto& old_resolver : old_asset_manager->TakeResolvers()) {
if (old_resolver->IsValidAfterAssetManagerChange()) {
asset_manager->PushBack(std::move(old_resolver));
}
}
}
if (engine_->UpdateAssetManager(std::move(asset_manager))) {
response->AddMember("type", "Success", allocator);
auto new_description = GetServiceProtocolDescription();
rapidjson::Value view(rapidjson::kObjectType);
new_description.Write(this, view, allocator);
response->AddMember("view", view, allocator);
return true;
} else {
FML_DLOG(ERROR) << "Could not update asset directory.";
ServiceProtocolFailureError(response, "Could not update asset directory.");
return false;
}
FML_DCHECK(false);
return false;
}
Rasterizer::Screenshot Shell::Screenshot(
Rasterizer::ScreenshotType screenshot_type,
bool base64_encode) {
TRACE_EVENT0("flutter", "Shell::Screenshot");
fml::AutoResetWaitableEvent latch;
Rasterizer::Screenshot screenshot;
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetRasterTaskRunner(), [&latch, //
rasterizer = GetRasterizer(), //
&screenshot, //
screenshot_type, //
base64_encode //
]() {
if (rasterizer) {
screenshot = rasterizer->ScreenshotLastLayerTree(screenshot_type,
base64_encode);
}
latch.Signal();
});
latch.Wait();
return screenshot;
}
fml::Status Shell::WaitForFirstFrame(fml::TimeDelta timeout) {
FML_DCHECK(is_setup_);
if (task_runners_.GetUITaskRunner()->RunsTasksOnCurrentThread() ||
task_runners_.GetRasterTaskRunner()->RunsTasksOnCurrentThread()) {
return fml::Status(fml::StatusCode::kFailedPrecondition,
"WaitForFirstFrame called from thread that can't wait "
"because it is responsible for generating the frame.");
}
// Check for overflow.
auto now = std::chrono::steady_clock::now();
auto max_duration = std::chrono::steady_clock::time_point::max() - now;
auto desired_duration = std::chrono::milliseconds(timeout.ToMilliseconds());
auto duration =
now + (desired_duration > max_duration ? max_duration : desired_duration);
std::unique_lock<std::mutex> lock(waiting_for_first_frame_mutex_);
bool success = waiting_for_first_frame_condition_.wait_until(
lock, duration, [&waiting_for_first_frame = waiting_for_first_frame_] {
return !waiting_for_first_frame.load();
});
if (success) {
return fml::Status();
} else {
return fml::Status(fml::StatusCode::kDeadlineExceeded, "timeout");
}
}
bool Shell::ReloadSystemFonts() {
FML_DCHECK(is_setup_);
FML_DCHECK(task_runners_.GetPlatformTaskRunner()->RunsTasksOnCurrentThread());
if (!engine_) {
return false;
}
engine_->GetFontCollection().GetFontCollection()->SetupDefaultFontManager();
engine_->GetFontCollection().GetFontCollection()->ClearFontFamilyCache();
// After system fonts are reloaded, we send a system channel message
// to notify flutter framework.
rapidjson::Document document;
document.SetObject();
auto& allocator = document.GetAllocator();
rapidjson::Value message_value;
message_value.SetString(kFontChange, allocator);
document.AddMember(kTypeKey, message_value, allocator);
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
document.Accept(writer);
std::string message = buffer.GetString();
std::unique_ptr<PlatformMessage> fontsChangeMessage =
std::make_unique<flutter::PlatformMessage>(
kSystemChannel,
fml::MallocMapping::Copy(message.c_str(), message.length()), nullptr);
OnPlatformViewDispatchPlatformMessage(std::move(fontsChangeMessage));
return true;
}
std::shared_ptr<const fml::SyncSwitch> Shell::GetIsGpuDisabledSyncSwitch()
const {
return is_gpu_disabled_sync_switch_;
}
void Shell::SetGpuAvailability(GpuAvailability availability) {
switch (availability) {
case GpuAvailability::kAvailable:
is_gpu_disabled_sync_switch_->SetSwitch(false);
return;
case GpuAvailability::kFlushAndMakeUnavailable: {
fml::AutoResetWaitableEvent latch;
fml::TaskRunner::RunNowOrPostTask(
task_runners_.GetIOTaskRunner(),
[io_manager = io_manager_.get(), &latch]() {
io_manager->GetSkiaUnrefQueue()->Drain();
latch.Signal();
});
latch.Wait();
}
// FALLTHROUGH
case GpuAvailability::kUnavailable:
is_gpu_disabled_sync_switch_->SetSwitch(true);
return;
default:
FML_DCHECK(false);
}
}
void Shell::OnDisplayUpdates(DisplayUpdateType update_type,
std::vector<Display> displays) {
display_manager_->HandleDisplayUpdates(update_type, displays);
}
fml::TimePoint Shell::GetCurrentTimePoint() {
return fml::TimePoint::Now();
}
} // namespace flutter