| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "flutter/fml/macros.h" |
| #include "impeller/renderer/backend/vulkan/context_vk.h" |
| #include "impeller/renderer/backend/vulkan/fenced_command_buffer_vk.h" |
| #include "impeller/renderer/backend/vulkan/surface_producer_vk.h" |
| #include "impeller/renderer/backend/vulkan/texture_vk.h" |
| #include "impeller/renderer/backend/vulkan/vk.h" |
| #include "impeller/renderer/command.h" |
| #include "impeller/renderer/render_pass.h" |
| #include "impeller/renderer/render_target.h" |
| |
| namespace impeller { |
| |
| class RenderPassVK final : public RenderPass { |
| public: |
| RenderPassVK(std::weak_ptr<const Context> context, |
| vk::Device device, |
| const RenderTarget& target, |
| std::shared_ptr<FencedCommandBufferVK> command_buffer, |
| vk::RenderPass render_pass); |
| |
| // |RenderPass| |
| ~RenderPassVK() override; |
| |
| private: |
| friend class CommandBufferVK; |
| |
| vk::Device device_; |
| std::shared_ptr<FencedCommandBufferVK> command_buffer_; |
| vk::RenderPass render_pass_; |
| std::string label_ = ""; |
| bool is_valid_ = false; |
| |
| // |RenderPass| |
| bool IsValid() const override; |
| |
| // |RenderPass| |
| void OnSetLabel(std::string label) override; |
| |
| // |RenderPass| |
| bool OnEncodeCommands(const Context& context) const override; |
| |
| bool EncodeCommand(const Context& context, const Command& command) const; |
| |
| bool AllocateAndBindDescriptorSets( |
| const Context& context, |
| const Command& command, |
| PipelineCreateInfoVK* pipeline_create_info) const; |
| |
| bool EndCommandBuffer(); |
| |
| bool UpdateDescriptorSets(const char* label, |
| const Bindings& bindings, |
| Allocator& allocator, |
| vk::DescriptorSet desc_set) const; |
| |
| void SetViewportAndScissor(const Command& command) const; |
| |
| vk::Framebuffer CreateFrameBuffer(const TextureVK& texture) const; |
| |
| bool TransitionImageLayout(vk::Image image, |
| vk::ImageLayout layout_old, |
| vk::ImageLayout layout_new) const; |
| |
| bool CopyBufferToImage(const TextureVK& texture_vk) const; |
| |
| const ContextVK& GetContextVK() const; |
| |
| FML_DISALLOW_COPY_AND_ASSIGN(RenderPassVK); |
| }; |
| |
| } // namespace impeller |