| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_ASSETS_ASSET_RESOLVER_H_ |
| #define FLUTTER_ASSETS_ASSET_RESOLVER_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "flutter/fml/macros.h" |
| #include "flutter/fml/mapping.h" |
| |
| namespace flutter { |
| |
| class AssetResolver { |
| public: |
| AssetResolver() = default; |
| |
| virtual ~AssetResolver() = default; |
| |
| virtual bool IsValid() const = 0; |
| |
| [[nodiscard]] virtual std::unique_ptr<fml::Mapping> GetAsMapping( |
| const std::string& asset_name) const = 0; |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(AssetResolver); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_ASSETS_ASSET_RESOLVER_H_ |