| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ |
| #define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ |
| |
| #include "flutter/fml/macros.h" |
| #import "flutter/shell/platform/darwin/ios/ios_context.h" |
| |
| namespace flutter { |
| |
| class IOSContextSoftware final : public IOSContext { |
| public: |
| IOSContextSoftware(); |
| |
| // |IOSContext| |
| ~IOSContextSoftware(); |
| |
| // |IOSContext| |
| sk_sp<GrDirectContext> CreateResourceContext() override; |
| |
| // |IOSContext| |
| std::unique_ptr<GLContextResult> MakeCurrent() override; |
| |
| // |IOSContext| |
| std::unique_ptr<Texture> CreateExternalTexture( |
| int64_t texture_id, |
| fml::scoped_nsobject<NSObject<FlutterTexture>> texture) override; |
| |
| private: |
| FML_DISALLOW_COPY_AND_ASSIGN(IOSContextSoftware); |
| }; |
| |
| } // namespace flutter |
| |
| #endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_ |