| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "flutter/shell/platform/linux/public/flutter_linux/fl_texture_gl.h" |
| #include "flutter/shell/platform/linux/fl_texture_gl_private.h" |
| |
| #include <epoxy/gl.h> |
| #include <gmodule.h> |
| #include <cstdio> |
| |
| typedef struct { |
| int64_t id; |
| } FlTextureGLPrivate; |
| |
| static void fl_texture_gl_texture_iface_init(FlTextureInterface* iface); |
| |
| G_DEFINE_TYPE_WITH_CODE(FlTextureGL, |
| fl_texture_gl, |
| G_TYPE_OBJECT, |
| G_IMPLEMENT_INTERFACE(fl_texture_get_type(), |
| fl_texture_gl_texture_iface_init); |
| G_ADD_PRIVATE(FlTextureGL)) |
| |
| // Implements FlTexture::set_id |
| static void fl_texture_gl_set_id(FlTexture* texture, int64_t id) { |
| FlTextureGL* self = FL_TEXTURE_GL(texture); |
| FlTextureGLPrivate* priv = reinterpret_cast<FlTextureGLPrivate*>( |
| fl_texture_gl_get_instance_private(self)); |
| priv->id = id; |
| } |
| |
| // Implements FlTexture::set_id |
| static int64_t fl_texture_gl_get_id(FlTexture* texture) { |
| FlTextureGL* self = FL_TEXTURE_GL(texture); |
| FlTextureGLPrivate* priv = reinterpret_cast<FlTextureGLPrivate*>( |
| fl_texture_gl_get_instance_private(self)); |
| return priv->id; |
| } |
| |
| static void fl_texture_gl_texture_iface_init(FlTextureInterface* iface) { |
| iface->set_id = fl_texture_gl_set_id; |
| iface->get_id = fl_texture_gl_get_id; |
| } |
| |
| static void fl_texture_gl_class_init(FlTextureGLClass* klass) {} |
| |
| static void fl_texture_gl_init(FlTextureGL* self) {} |
| |
| gboolean fl_texture_gl_populate(FlTextureGL* self, |
| uint32_t width, |
| uint32_t height, |
| FlutterOpenGLTexture* opengl_texture, |
| GError** error) { |
| uint32_t target = 0, name = 0; |
| if (!FL_TEXTURE_GL_GET_CLASS(self)->populate(self, &target, &name, &width, |
| &height, error)) { |
| return FALSE; |
| } |
| |
| opengl_texture->target = target; |
| opengl_texture->name = name; |
| opengl_texture->format = GL_RGBA8; |
| opengl_texture->destruction_callback = nullptr; |
| opengl_texture->user_data = nullptr; |
| opengl_texture->width = width; |
| opengl_texture->height = height; |
| |
| return TRUE; |
| } |